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Hearts of Iron IV cover

Hearts of Iron IV

GameBy Paradox Development Studio · Released Jun 6, 2016

Documents about Hearts of Iron IV

Cover of Paradox Interactive Semi-Annual Report H1 2026
Article

Paradox Interactive Semi-Annual Report H1 2026

The semi-annual report for Paradox Interactive covering the first half of 2026 highlights a return to financial growth, marked by a 4% year-over-year revenue increase to SEK 955 million ($100.6 million).

  • Paradox Interactive reported H1 2026 revenue of SEK 955 million ($100.6 million), a 4% increase compared to the same period in 2025.
  • Operating profit for H1 2026 rose 1% to SEK 283 million ($29.8 million), with a significant 37% surge in Q2 profit to SEK 182 million ($19.2 million) following three consecutive quarters of decline.
  • PC remains the company's dominant platform, accounting for 85% of total revenue (SEK 811 million), while console revenue grew to 12.25% (SEK 117 million) from 9.44% the previous year.
Paradox InteractiveAug 2026
Cover of Paradox Interactive 2024 Annual Financial Report
Article

Paradox Interactive 2024 Annual Financial Report

Paradox Interactive’s 2024 annual financial report reveals a period of strategic consolidation following a year marked by both revenue contraction and operational restructuring.

  • Paradox Interactive reported a 17% revenue decline in 2024 to SEK 2.2 billion ($201 million), despite a 10% increase in operating profit to SEK 721.4 million ($66 million).
  • The company acquired Bulgarian developer Haemimont Games, known for Tropico and Jagged Alliance 3, to strengthen its core focus on strategy and management titles.
  • Operating margins improved to 33% in 2024, up from 25% in 2023, aided by a 23% reduction in the cost of goods to SEK 1.2 billion ($109.7 million).
Paradox InteractiveFeb 2025
Cover of Paradox Interactive Q1 2024 Financial Results
Article

Paradox Interactive Q1 2024 Financial Results

Paradox Interactive’s financial results for the first quarter of 2024 reveal a period of stable revenue alongside significant operational challenges regarding product quality.

  • Paradox Interactive reported Q1 2024 revenue of SEK 482.1 million ($44.4 million), a slight year-over-year decline of 0.1%.
  • Operating profit for the quarter fell 1% year-over-year to SEK 154.4 million ($14.2 million).
  • CEO Fredrik Wester acknowledged a need for more consistent game quality, specifically citing the failure of the 'Beach Properties' DLC for Cities: Skylines II, which was made free after receiving less than 10% positive reviews.
Game World ObserverApr 2024
Cover of Paradox Interactive 2023 Financial Results
Article

Paradox Interactive 2023 Financial Results

Paradox Interactive achieved record financial results for the 2023 fiscal year, reporting total revenue of SEK 2.64 billion ($252.5 million), a 34% increase over the previous year.

  • Paradox Interactive reported record 2023 revenue of SEK 2.64 billion, a 34% increase year-over-year, despite a 26% decline in operating profit to SEK 657.9 million.
  • The company recorded a SEK 250.4 million write-down due to the commercial underperformance of The Lamplighters League.
  • The United States remains the company's dominant market, accounting for 86.4% of total revenue, while the PC platform generated 83.4% of earnings.
Game World ObserverFeb 2024
Cover of Paradox Allows Indie Devs to Make Vampire: The Masquerade Games
Article

Paradox Allows Indie Devs to Make Vampire: The Masquerade Games

Paradox Interactive has expanded its engagement with the independent development community through the Unbound initiative, which allows indie creators to develop and publish games set within the Vampire: The Masquerade universe.

  • Paradox Interactive launched the 'Unbound' initiative, allowing indie developers to create games using the Vampire: The Masquerade 5th Edition IP while retaining up to 67% of revenue and full ownership of non-IP assets.
  • Paradox reported H1 2026 revenue of SEK 955 million ($100.6 million), a 4% year-over-year increase, with operating profit rising 1% to SEK 283 million.
  • The company’s revenue remains heavily concentrated in the PC segment at 85%, while the United States accounts for over 85% of total geographic earnings.
Game World ObserverApr 2022