Final Fantasy
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Documents about Final Fantasy
2016 Annual Report
Square Enix achieved record financial performance for the fiscal year ended March 31, 2016, characterized by a 27.5% increase in net sales to ¥214,101 million and a 102.3% surge in profit attributable to owners of the parent.
- Net sales for the fiscal year ended March 31, 2016, exceeded ¥200 billion for the first time, reaching ¥214,101 million, a 27.5% increase from the prior fiscal year, and operating income increased by 58.4% to ¥26,018 million.
- The MMO domain, specifically "DRAGON QUEST X" and "FINAL FANTASY XIV," generated stable earnings, with new content and expansion packs released in the fiscal year ended March 2016 successfully retaining and attracting players.
- The Amusement Business Segment saw brisk performance with year-on-year existing revenue topping 100%, driven by strong demand from foreign tourists, especially from Asia, and the successful rollout of an e-money system.
Fiscal Year Ending March 2017 Financial Results
Koei Tecmo Holdings presents its financial results for the fiscal year ending March 31, 2017, alongside its strategic outlook for the 2018 fiscal year.
- Koei Tecmo achieved a 7.1% increase in net income to 11,624 million yen for the fiscal year ending March 2017, despite a 3.4% decline in total sales to 37,034 million yen.
- Profitability growth is primarily driven by high-margin digital distribution and the performance of key intellectual properties.
- Overseas unit sales grew to 51.7% of total volume, even as Japan remained the largest revenue market at 73.1% of total sales.
Consolidated Financial Results for the Three-Month Period Ended June 30, 2015: Square Enix Holdings
Square Enix Holdings reported strong financial growth for the three-month period ending June 30, 2015, driven primarily by the robust performance of its Digital Entertainment segment.
- Square Enix reported strong Q1 growth for the period ending June 30, 2015, with net sales reaching ¥42,282 million (up 12.0% YoY) and operating income rising 56.1% to ¥7,912 million.
- The Digital Entertainment segment, the company's primary revenue driver, saw net sales increase 29.2% to ¥30,297 million and operating income jump 81.6% to ¥8,191 million.
- Digital Entertainment growth was fueled by strong performance in smartphone and PC browser titles like 'DRAGON QUEST MONSTERS SUPER LIGHT' and 'FINAL FANTASY RECORD KEEPER,' alongside steady results from 'FINAL FANTASY XIV' and 'DRAGON QUEST X'.
Nexon First Quarter 2015 Financial Results
Nexon’s financial performance for the first quarter of 2015 demonstrates a successful execution of its strategic focus on high-quality game development and expansion within the free-to-play market.
- Nexon reported Q1 2015 total revenues of 52.0 billion yen, a 9% year-over-year increase driven by strong performance in China and Korea.
- Net income attributable to owners of the parent grew 15% to 18.5 billion yen, while operating income rose 5% to 22.2 billion yen.
- Mobile game revenues reached 8.4 billion yen, marking a 16% increase, while native game revenues grew 2.8 times compared to Q1 2014.
Nexon Q1 2015 Investor Presentation
Nexon’s first-quarter 2015 investor presentation outlines a period of strong financial performance and strategic execution, characterized by revenue growth and successful operations in key Asian markets.
- Nexon reported Q1 2015 total revenues of ¥52.0 billion, a 9% year-over-year increase, and an operating income of ¥22.2 billion, a 5% increase.
- Net income for the quarter reached ¥18.5 billion, representing a 15% year-over-year growth, supported by a ¥10 billion share repurchase program.
- Financial performance exceeded the company's initial outlook due to strong results in China and Korea and disciplined management of marketing and HR expenditures.
Financial Results: Fiscal Year Ended March 31, 2015
The financial results for Square Enix Holdings for the fiscal year ended March 31, 2015, demonstrate a period of significant growth and operational recovery.
- Square Enix reported strong fiscal growth for the year ending March 31, 2015, with net sales rising 8.3% to 167.9 billion yen and operating income increasing 55.8% to 16.4 billion yen.
- The Digital Entertainment segment served as the primary revenue driver, generating 111.9 billion yen in sales and 17.3 billion yen in operating income.
- Performance was bolstered by the stable revenue streams of MMO titles, specifically Final Fantasy XIV and Dragon Quest X, alongside growth in the smart device market.
2015 Annual Report
Square Enix Holdings concluded the 2015 fiscal year with robust financial performance, characterized by an 8.3% increase in net sales to ¥167.8 billion and a significant 49.0% rise in net income to ¥9.8 billion.
- Square Enix Group's mission is to spread happiness globally by providing high-quality content, services, and products that enable customers to create unforgettable experiences and discover their own happiness.
- The company plans to launch "RISE OF THE TOMB RAIDER" on Xbox One and Xbox 360 in November 2015, PC in early 2016, and PlayStation 4 in late 2016. The Tomb Raider series has shipped over 45 million copies worldwide since 1996, and its film adaptation grossed over $300 million.
- "JUST CAUSE 3" is scheduled for release on Xbox One, PlayStation 4, and PC on December 1, 2015, continuing a franchise known for explosive action and player freedom since 2006.
Financial Results: Six-Month Period Ended September 30, 2014
Square Enix Holdings Co., Ltd. reported strong financial growth for the six-month period ending September 30, 2014, driven by a robust performance in its Digital Entertainment segment.
- Square Enix reported strong growth for the six-month period ending September 30, 2014, with net sales rising to 73.1 billion yen (up 11.5 billion yen) and operating income doubling to 8.5 billion yen compared to the same period in 2013.
- The company raised its full-year fiscal forecast for March 31, 2015, projecting net sales between 150–160 billion yen and operating income between 11–16 billion yen.
- Digital Entertainment remains the primary revenue driver, with a projected fiscal year operating income of 14.1 billion yen and a 14.1% operating margin.
Square Enix Annual Report FY2014
Square Enix achieved a significant financial recovery during the fiscal year ended March 31, 2014, returning to profitability with a net income of ¥6.5 billion following substantial losses the previous year.
- Square Enix returned to profitability in FY2014 with a net income of ¥6.5 billion and net sales of ¥155 billion, recovering from substantial losses in the previous fiscal year.
- The Digital Entertainment segment served as the primary growth engine, generating over ¥94 billion in revenue through the success of Final Fantasy XIV: A Realm Reborn and mobile titles like Dragon Quest Monsters Super Light.
- The company shifted to a digital-first strategy, prioritizing cloud gaming, variable pricing, and shorter development cycles to reduce reliance on traditional console disc distribution.
Square Enix Holdings Financial Results Briefing: FY2014/3
Square Enix achieved a financial turnaround for the fiscal year ended March 31, 2014, reporting net sales of ¥155 billion and an operating income of ¥10.5 billion.
- Square Enix achieved a financial turnaround for FY2014/3, reporting ¥155 billion in net sales and ¥10.5 billion in operating income.
- The company's recovery was driven by the strong performance of Final Fantasy XIV, a shift to PC-first development in Western studios, and an accelerated transition to mobile gaming.
- Management projects a conservative outlook for FY2015/3, with net sales estimated between ¥140 billion and ¥150 billion and operating income between ¥5 billion and ¥10 billion.
Financial Results Briefing Session: Fiscal Year Ended March 31, 2014
The financial results for the fiscal year ended March 31, 2014, reflect a significant recovery for Square Enix Holdings Co., Ltd., transitioning from an operating loss in the previous year to a return to profitability.
- Square Enix returned to profitability for the fiscal year ended March 31, 2014, reporting an operating income of 10.5 billion yen compared to an operating loss the previous year.
- Net sales for the fiscal year reached 155.0 billion yen, representing a 5% year-over-year increase.
- The Digital Entertainment segment was the primary driver of financial recovery, contributing 94.6 billion yen in sales and 10.7 billion yen in operating income.
Square Enix Holdings Consolidated Financial Results: Nine-Month Period Ended December 31, 2013
Square Enix Holdings’ consolidated financial results for the nine-month period ending December 31, 2013, demonstrate a significant turnaround in profitability compared to the same period in the previous fiscal year.
- Square Enix returned to profitability for the nine-month period ended December 31, 2013, reporting a net income of ¥5,179 million compared to a net loss of ¥5,745 million in the same period of the previous year.
- The Digital Entertainment segment achieved an operating income of ¥6,796 million, a significant turnaround from the ¥392 million operating loss recorded in the prior year's nine-month period.
- Total consolidated net sales remained nearly flat at ¥102,473 million, a marginal decrease of 0.3% year-over-year.
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