FBC: Firebreak
GameBy Remedy Entertainment
Documents about FBC: Firebreak
Remedy Entertainment 2024 Financial Results
Remedy Entertainment’s 2024 financial results signal the beginning of a strategic growth era for the Finnish developer, characterized by a significant revenue increase and the successful recoupment of development and marketing costs for Alan Wake 2.
- Remedy Entertainment reported 2024 revenue of €50.7 million, a 49.3% year-over-year increase, while narrowing its operating loss to €4.3 million from €28.6 million in 2023.
- Alan Wake 2 has surpassed 2 million copies sold, successfully recouping its development and marketing costs and triggering royalty payments to Remedy from Epic Games.
- Remedy aims to double its 2024 revenue by 2027 with a target EBITDA margin of 30%, projecting a return to positive operating profit in 2025.
Remedy Entertainment Financial Statements Release 2024
Remedy Entertainment achieved a significant financial turnaround in 2024, characterized by a 49.3 percent surge in annual revenue to EUR 50.7 million.
- Remedy Entertainment increased annual revenue by 49.3 percent to EUR 50.7 million in 2024, driven by the sale of over two million units of Alan Wake 2.
- The company narrowed its net loss to EUR 3.6 million in 2024, a significant improvement from the EUR 22.7 million loss reported in 2023.
- Operational cash flow turned positive at EUR 12.3 million, marking a recovery from the negative cash flow recorded in the previous fiscal year.
Remedy Capital Markets Day 2024: Remedy’s Games and Self-Publishing
Remedy Entertainment is transitioning toward a self-publishing model to capture greater financial upside and maintain creative control over its intellectual properties.
- Remedy Entertainment is shifting to a self-publishing model to increase financial upside and maintain creative control over its intellectual properties.
- The Alan Wake franchise has reached 15 million players, with Alan Wake 2 selling over 1.8 million units and maintaining a 40% completion rate.
- The Control franchise has achieved 19 million lifetime players with 4.5 million units sold.
Remedy Capital Markets Day 2024
Remedy Entertainment’s 2024 Capital Markets Day outlines a strategic pivot toward sustainable, profitable growth by transitioning into a self-publishing entity while leveraging its established portfolio of high-quality, narrative-driven action games.
- Remedy is transitioning to a self-publishing model for its core intellectual properties to capture a larger share of sales and long-term financial upside.
- The company aims to transform the Control and Alan Wake franchises into multi-medium, world-class entertainment brands by 2030.
- The current development pipeline features three major projects: the multiplayer title FBC: Firebreak, the sequel Control 2, and the Max Payne 1 & 2 remake.
Remedy Entertainment Q3 2024 Business Review
The Remedy Entertainment Q3 2024 Business Review outlines a period of significant financial growth and strategic transition for the studio.
- Remedy Entertainment reported a 128.6% revenue increase to EUR 17.9 million for Q3 2024, achieving a positive operating profit of EUR 2.4 million.
- The studio is pivoting to a self-publishing model, having consolidated full intellectual property rights for the Alan Wake and Control franchises.
- A new partnership with Annapurna Pictures will co-finance the development of Control 2, while also facilitating film and television adaptations of the studio's IP.
Remedy Entertainment Plc: Business Review January-September 2024
Remedy Entertainment’s business review for the first nine months of 2024 highlights a strategic transition toward self-publishing and the strengthening of its internal intellectual property portfolio.
- Remedy Entertainment reported a 128.6% revenue increase to EUR 17.9 million and an operating profit of EUR 2.4 million for Q3 2024, reversing a EUR 5.5 million loss from the same period in 2023.
- The company is transitioning toward a self-publishing model, supported by a partnership with Annapurna, which will fund 50% of the Control 2 development budget in exchange for film and television adaptation rights.
- Remedy secured full rights to the Control franchise in February 2024 and finalized a EUR 15 million convertible loan agreement with Tencent to increase financial independence.
Remedy Entertainment PLC Annual Report 2025
Remedy Entertainment’s 2025 fiscal performance marks a pivotal transition toward a self-publishing business model, aimed at capturing greater long-term value from its proprietary intellectual properties.
- Remedy Entertainment is shifting to a self-publishing model to capture long-term IP value, targeting a revenue doubling and a 30% EBITDA margin by 2027.
- Fiscal 2025 revenue reached a record €59.5 million, marking a 17.5% increase, with an EBITDA of €11.3 million.
- The company reported a negative EBIT of €14.9 million in 2025, primarily due to a write-down following the commercial underperformance of the self-published title FBC: Firebreak.
Financial Statements: January–December 2024
The 2024 financial results for Remedy Entertainment reflect a pivotal transition toward a self-publishing business model, supported by strategic partnerships and strengthened capital reserves.
- Remedy Entertainment achieved a 49.3% revenue increase to €50.7 million in 2024, driven by development fees for the Max Payne 1 & 2 remake and the commercial success of Alan Wake 2.
- Alan Wake 2 surpassed two million units sold, successfully recouping all associated development and marketing costs.
- The company is aggressively transitioning to a self-publishing model, supported by the acquisition of full Control franchise rights and a partnership with Annapurna Pictures to launch FBC: Firebreak in 2025.
Half-Year Financial Report: January–June 2025
Remedy Entertainment reported a robust first-half performance for 2025, with revenue climbing 43.4% to €30.3 million.
- Remedy Entertainment’s revenue grew 43.4% to €30.3 million in H1 2025, driven by the performance of Control, Alan Wake 2, and the launch of FBC: Firebreak.
- The company achieved a positive operating profit of €0.8 million and an EBITDA of €6.8 million, a significant turnaround from the €3.6 million EBITDA loss recorded in H1 2024.
- A strategic shift toward self-publishing has succeeded, with over 50% of total revenue now generated from game sales and royalties rather than external development fees.
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