Updated Jun 1, 2026 by Remedy Entertainment
Financial
Published by Remedy Entertainment
4 Questions & Answers Tero Virtala Santtu Kallionpää Revenue increased by 13.1% to EUR 11.7 (10.3) million ‒ Revenue increased by 13.1% to EUR 11.7 (10.3) million EBITDA increased to EUR -0.6 (-3.9) million, 4.9% (-37.4%) of revenue ‒ EBITDA increased to EUR -0.6 (-3.9) million, 4.9% (-37.4%) of revenue ‒ Operating profit was EUR -1.4 (-12.8) million, and the operating profit ‒ Cash flow from operations was EUR -1.2 (0.1) million ‒ In October, Remedy announced The Lake House expansion...
AGENDA 1 Q4 2024 Review 2 Q4 and FY Financial Results 3 Outlook 4 Questions & Answers Tero Virtala Santtu Kallionpää CEO CFO
Q4 2024 HIGHLIGHTS Revenue increased by 13.1% to EUR 11.7 (10.3) million ‒ Revenue increased by 13.1% to EUR 11.7 (10.3) million EBITDA increased to EUR -0.6 (-3.9) million, 4.9% (-37.4%) of revenue ‒ EBITDA increased to EUR -0.6 (-3.9) million, 4.9% (-37.4%) of revenue ‒ Operating profit was EUR -1.4 (-12.8) million, and the operating profit margin was -11.9% (-123.9%) ‒ Cash flow from operations was EUR -1.2 (0.1) million ‒ In October, Remedy announced The Lake House expansion to Alan Wake 2 and the physical edition became available ‒ In October, Remedy announced FBC: Firebreak, a three-player cooperative multiplayer first-person shooter set in the mysterious world of Control that will be self-published in 2025 world of Control that will be self-published in 2025 ‒ Alan Wake 2 sales exceeded two million units and the game recouped its development fees and marketing investments recouped its development fees and marketing investments
ALAN WAKE 2 SALES AND RECOUP Sales exceeded 2M units by the end of 2024 Recouped the development fees and marketing investments Royalties nET accrued towards the end of the quarter the end of the quarter
FULL YEAR 2024 ‒ Revenue increased by 49.3% to 50.7 million (33.9) ‒ EBITDA was 2.5 million (-17.0), 5.0% (-50.0%) of revenue ‒ Operating profit was -4.3 million (-28.6), and the operating profit margin was -8.4% (-84.4%) ‒ Cash flow from operations was 12.3 million (-16.0) ‒ In February, Remedy acquired full rights to the Control franchise from 505 Games ‒ In August, Remedy and Annapurna announced a strategic partnership agreement ‒ In September, Remedy entered into a EUR 15 million unsecured convertible loan agreement with Tencent ‒ In October, we announced FBC: Firebreak, which will be self-published in 2025
SIGNIFICANT DEVELOPMENTS IN 2024 ꟷ Control rights acquired ꟷ Greatly improved ways of working ꟷ Annapurna Pictures partnership ꟷ Major technology and tools progress ꟷ Convertible loan from Tencent ꟷ Strengthened game teams Transition to self-publishing Clearly better development velocity Steady release cadence for the next years Steady release cadence for the next years
DEVELOPMENTS IN 2024 ALLOWED US TO PUBLISHING CO SELF BY PARTNER PUBLISHING PUBLISHING
February 10, 2026 Remedy Entertainment Plc Remedy Entertainment Plc | Stock exchange release | February 10, 2026, at 09:00 Remedy Entertainment Plc | Financial Statements Release 2025 Remedy revealed its highly anticipated sequel: CONTROL Positive operating profit in Q4. Full year revenue and EBITDA increased driven by rising game sales and royalties.
Mid- to Long-Term Growth Strategies Part 1 ・Major Takeaways P3 Financial ・Performance Trends (Consolidated/Business Segments) P4 Plan ・FY27/3 Plans (Consolidated/Business Segments) P12 Part 2 ・Capcom Group Management Philosophy and Vision P1 Mid- to Long- ・Group Management Goals P2 Strategies ・A Business Model to Support Future Growth P5 ・Financial Position Summary ...
CEO's message | Net sales and earnings | Other financial information | Financial reports | Other information CEO's message | Net sales and earnings | Other financial information | Financial reports | Other information Fourth quarter 2025 Significant events during and after the quarter • Net sales amounted to SEK 41.1 million (46.4).
LESS OPTIMISTIC 221% 15% DECLINE 0.0% 10% 5% CHALLENGING UA / 49%31% LESS OPTIMISTIC 2 2% LIMITED IMPLEMENTATION 63% INVESTMENT BANKING TEAM GLOBALLY 10+ YEARS SUPPORTING THE GAMING ECOSYSTEM 100+ TRANSACTIONS , $ 37BN VALUE 17GAMINGTRANSACTIONS <u>$5.8</u> bn TRANSACTIONVALUE GAMING TRANSACTIONS TRANSACTION VALUE Easybrain MTO SuperPlay ∑/ JAGEX RR SABER Sale to ...