FBC: Firebreak
GameBy Remedy Entertainment
21 documents in the library are about FBC: Firebreak, from writers such as Remedy Entertainment, Game World Observer and InvestGame. Each has a summary and key insights with the page they come from.
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Key figures from the reports
Remedy Entertainment reported a net loss of EUR 13.03 million for 2025, primarily driven by a EUR 14.9 million non-cash impairment charge related to the underperformance of the self-published title FBC: Firebreak.
Remedy Entertainment, 2026 · Report of the Board of Directors and Financial Statements 2025: Remedy Entertainment, p. 4
The company recorded a €16.4 million EBIT loss, driven primarily by a €14.9 million non-cash impairment charge related to the development costs of the multiplayer title FBC: Firebreak.
Remedy Entertainment, 2025 · Remedy Entertainment Q3 2025 Business Review, p. 19
Major upcoming projects include the €30 million multiplayer title FBC: Firebreak and the €50 million Control 2, both entering full production by early 2025.
Remedy Entertainment, 2025 · Remedy Entertainment Annual Report 2024, p. 25
On Steam
Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.
- Revenue to date
- $1.4M
- Units sold
- 63K
- Last 12 months
- $521K
- 34K units
- Price
- $19.99
- Positive reviews
- 64%
- of 2,358 reviews
- Peak players
- 1,975
- at the same time
- Followers
- 21K
- Average playtime
- 6 h
| Year | Share of the best year | Revenue | Units |
|---|---|---|---|
| 2025 | $1.1M | 39K | |
| 2026 so far | $320K | 25K |
On Steam since Jun 17, 2025 · Developer Remedy EntertainmentSteam store page
Documents about FBC: Firebreak
Remedy +10% into Control Resonant
The gaming industry experienced a week of notable volatility and significant product launches between September 21 and September 27, 2026.
- Remedy Entertainment shares rose 10% following the September 24 launch of Control Resonant, which achieved a record peak of 34,300 concurrent Steam players—four times the peak of the original title.
- Control Resonant generated an estimated $15.8 million in gross revenue and 285,000 copies sold across Steam, PlayStation, and Xbox during its opening window.
- EA Sports FC 27 dominated the market with $231.2 million in gross revenue and 2.73 million copies sold in its first full week, significantly outperforming all other tracked releases.
Remedy Entertainment Half-Year Financial Report: January-June 2026
The Remedy Entertainment half-year financial report for January–June 2026 outlines the company’s current business performance, focusing on the marketing ramp-up for the upcoming title Control Resonant and the ongoing commercial lifecycle of its existing portfolio.
- Remedy Entertainment reported Q2 2026 revenue of €10.2 million, a 40% year-over-year decline, resulting in an operating loss of -€3.9 million due to the absence of new game launches.
- Control Resonant has secured over 1.5 million wishlists and achieved top-three pre-order status in major markets, including strong performance in China.
- The marketing campaign for Control Resonant has generated over 20 billion impressions ahead of its upcoming multi-platform release.
Remedy Entertainment Q1 2026 Financial Results
Remedy Entertainment’s Q1 2026 financial results highlight a period of operational transition and strategic focus, marked by the appointment of Jean-Charles Gaudechon as CEO.
- Remedy Entertainment reported Q1 2026 revenue of €13.1 million, a 1.9% year-over-year decrease, while EBITDA improved to €2.9 million from €2.6 million in the prior year.
- Operating cash flow saw a significant turnaround, reaching €8.3 million in Q1 2026 compared to a negative €6.6 million in Q1 2025.
- Development of the narrative action RPG 'Control Resonant' is in full production, with marketing efforts generating approximately 2 billion media impressions during the quarter.
Business Review: January–March 2026
Remedy Entertainment Plc reported a profitable first quarter of 2026, with revenue falling 1.9% to EUR 13.1 million compared to the same period in 2025, while EBITDA rose to EUR 2.9 million and operating profit reached EUR 1.0 million, reflecting a 7.8% margin.
- Remedy Entertainment achieved a profitable Q1 2026 with an operating profit of EUR 1.0 million (7.8% margin) and EBITDA of EUR 2.9 million, despite a 1.9% year-over-year revenue decline to EUR 13.1 million.
- Operational cash flow improved significantly to EUR 8.3 million, contributing to a strong balance sheet with a net cash position of EUR 14.4 million and an equity ratio of 68.6%.
- Revenue was supported by royalties from Alan Wake 2 and the launch of FBC: Firebreak, alongside development fees from the Max Payne 1&2 remake and CONTROL Resonant.
Report of the Board of Directors and Financial Statements 2025: Remedy Entertainment
Remedy Entertainment’s 2025 fiscal performance reflects a strategic transition toward self-publishing, characterized by a deliberate increase in financial risk in exchange for long-term control over intellectual property.
- Remedy Entertainment reported a net loss of EUR 13.03 million for 2025, primarily driven by a EUR 14.9 million non-cash impairment charge related to the underperformance of the self-published title FBC: Firebreak.
- Annual revenue increased by 17.5% to EUR 59.5 million, supported by strong game sales and royalty income despite the bottom-line losses.
- The company maintains a stable financial foundation with an equity ratio of 67.4% and total equity of EUR 56.59 million.
Financial Statements Release 2025: Remedy Entertainment
Remedy Entertainment delivered a robust fourth-quarter performance in 2025, with revenue rising 46.3% to €17.0 million and EBITDA reaching €3.9 million, largely driven by sales of Control, Alan Wake 2, and FBC: Firebreak royalties.
- Remedy Entertainment reported a 17.5% annual revenue increase to €59.5 million in 2025, though the company recorded a net loss of €13.03 million, significantly wider than the €3.60 million loss in 2024.
- Operating profit for the full year was negative at €-14.9 million, primarily due to a €14.9 million impairment charge related to the FBC: Firebreak project and increased self-publishing expenditures.
- The company maintains a strong balance sheet with an equity ratio of 67.4% and negative net gearing of -19.7%, despite total assets declining from €99.33 million to €87.55 million year-over-year.
Remedy Entertainment Q3 2025 Business Review
The Remedy Entertainment Q3 2025 Business Review outlines a challenging financial period characterized by a strategic pivot following the underwhelming commercial performance of its recent multiplayer title, FBC: Firebreak.
- Remedy Entertainment reported a 32% year-over-year revenue decline to €12.2 million and an 89% drop in EBITDA to €0.7 million for Q3 2025.
- The company recorded a €16.4 million EBIT loss, driven primarily by a €14.9 million non-cash impairment charge related to the development costs of the multiplayer title FBC: Firebreak.
- Management has downgraded the 2025 outlook, now projecting negative operating profit (EBIT) that will fall below 2024 levels.
Remedy Entertainment Business Review: January-September 2025
Remedy Entertainment faced a period of significant financial volatility during the first nine months of 2025, characterized by a strategic pivot following the underperformance of its latest project.
- Remedy Entertainment reported a 32% revenue decline to 12.2 million euros in Q3 2025, resulting in an operating loss of 16.4 million euros.
- The company recorded a 14.9 million euro impairment charge specifically tied to the development costs and publishing rights of the project FBC: Firebreak.
- Markus Mäki has been appointed interim CEO following the October 2025 departure of Tero Virtala to lead a strategic pivot focused on project execution and commercial stabilization.
Remedy Q2 2025 Financial Results: Presentation
Remedy Entertainment achieved significant financial growth during the second quarter of 2025, recording a 63.5% increase in revenue to €16.9 million.
- Remedy Entertainment reported a 63.5% year-over-year revenue increase to €16.9 million for Q2 2025.
- The Control franchise has surpassed five million lifetime units sold, serving as a primary driver for the company's financial performance alongside the Alan Wake series.
- The company is executing a strategic pivot toward self-publishing, aiming to double 2024 revenue figures by 2027 while maintaining a 30% EBITDA margin.
Remedy Entertainment Q1 2025 Business Review
The Remedy Entertainment Q1 2025 Business Review outlines a period of financial growth and strategic transition as the company shifts toward a self-publishing model.
- Remedy Entertainment achieved a financial turnaround in Q1 2025, reporting EUR 13.4 million in revenue—a 24.1% increase year-over-year—and an operating profit of EUR 1.3 million compared to a EUR 2.1 million loss in Q1 2024.
- The company has acquired full rights to the Control franchise from 505 Games and is building internal self-publishing capabilities, currently supported by a dedicated team of 25 experts.
- Remedy is set to launch FBC: Firebreak, a three-player cooperative shooter set in the Control universe, on June 17, 2025.
Remedy Entertainment Business Review: January-March 2025
Remedy Entertainment’s business review for the first quarter of 2025 highlights a return to profitability and solid revenue growth as the company transitions toward a self-publishing model.
- Remedy Entertainment returned to profitability in Q1 2025, reporting EUR 13.4 million in revenue—a 24.1% year-over-year increase—and an operating profit of EUR 1.3 million.
- The company acquired full publishing rights for the Control franchise from 505 Games, a key step in its strategic transition toward self-publishing all owned intellectual property.
- Financial performance was driven by development fees from the Control 2 and Max Payne 1 & 2 remake projects, supplemented by ongoing royalty income from Alan Wake 2.
Remedy Entertainment Annual Report 2024
Remedy Entertainment achieved a significant financial turnaround in 2024, with revenue growing 49.3% to €50.7 million and EBITDA improving to €2.5 million.
- Remedy Entertainment achieved a financial turnaround in 2024 with revenue growing 49.3% to €50.7 million and EBITDA reaching €2.5 million, driven by Alan Wake 2 surpassing 2 million units sold.
- The company is transitioning to a self-publishing model for its owned IP, supported by the full reacquisition of the Control franchise and strategic financing from Annapurna and Tencent.
- The studio aims to double 2024 revenue by 2027 while achieving a 30% EBITDA margin through a disciplined six-stage production pipeline.
Companies behind it
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