Devil May Cry 5
14 documents in the library are about Devil May Cry 5, from writers such as Capcom, Gamecity Hamburg and Game World Observer, the newest from 2026. Each has a summary and key insights with the page they come from.

Devil May Cry 5 is a brand-new entry in the legendary over-the-top action series Devil May Cry. The game features three playable characters, each with a radically different stylish combat play style as they take on the city overrun with demons. Developed with Capcom’s in-house proprietary RE engine, the series continues to achieve new heights in fidelity with graphics that utilize photorealistic character designs and stunning lighting and environmental effects.
- Released
- Mar 8, 2019
- Developer
- Capcom Development Division 1
- Publisher
- Capcom
- Genres
- Hack and slash/Beat 'em up, Adventure
- Platforms
- PlayStation 4, Nintendo Switch 2, PC (Microsoft Windows), Xbox One
- Links
- Official site, Wikipedia
Game data from IGDB.com
Key figures
Devil May Cry 5 was the company's top-selling title during the quarter with 1.78 million copies sold, driven by interest from the Netflix anime adaptation.
Capcom, 2025 · Capcom Quarterly Financial Results: Q1 2025
Monster Hunter World: Iceborne served as a primary performance driver with over 3.2 million units shipped, supported by continued sales of catalog titles Resident Evil 2 and Devil May Cry 5.
Capcom, 2020 · Capcom Consolidated Financial Results: 9 Months FY2019, p. 5
Profitability was primarily driven by the Digital Contents segment, highlighted by the shipment of 2.8 million units of 'Monster Hunter World: Iceborne' and sustained sales of 'Resident Evil 2' and 'Devil May Cry 5'.
Capcom, 2019 · Capcom First Half Report: Fiscal Year Ending March 31, 2020, p. 8
The Digital Contents segment served as the primary revenue driver, generating 13,977 million yen in sales through high-margin digital downloads of catalog titles including Resident Evil 2, Devil May Cry 5, and Monster Hunter: World.
Capcom, 2019 · Capcom Consolidated Financial Results for the 3 Months of the Fiscal Year Ending March 31, 2020, p. 4
Key titles Resident Evil 2 and Devil May Cry 5 exceeded performance expectations, while Monster Hunter: World reached 12 million units in cumulative global sales.
Capcom, 2019 · Capcom Financial Highlights: Fiscal Year Ended March 31, 2019, p. 9
Documents about Devil May Cry 5
Capcom Q1 2026 Financial Results
Capcom experienced significant financial growth during the first quarter of the 2026 fiscal year, spanning April 1 to June 30, 2026.
- Capcom reported strong Q1 fiscal growth for the period ending June 30, 2026, with net revenue rising 55% to 70.4 billion yen ($430 million) and operating profit increasing 67% to 41 billion yen ($250 million).
- The successful launch of Pragmata was the primary driver for the company's quarterly performance, contributing 2.5 million copies sold.
- Total game sales reached 23.8 million units for the quarter, representing a 68.1% increase compared to the same period in the previous year.
Capcom Co., Ltd. 1st Quarter Report
Capcom’s first-quarter financial results for the fiscal year ending March 2026 demonstrate broad-based growth across all business segments, positioning the company favorably to meet its full-year performance targets.
- Capcom reported strong Q1 fiscal year 2026 results with net sales of 45.5 billion yen and an operating profit of 12.8 billion yen, marking year-on-year increases of 54% and 91%, respectively.
- The Digital Contents segment generated 29.8 billion yen in sales, driven by new title releases and high-volume digital sales for core franchises including Resident Evil, Monster Hunter, and Street Fighter.
- Street Fighter 6 and Devil May Cry 5 reached significant cumulative sales milestones, contributing to the sustained performance of the company's intellectual property catalog.
Capcom Quarterly Financial Results: Q1 2025
Capcom’s financial results for the first quarter of the 2025 fiscal year, ending June 30, 2025, demonstrate significant growth driven primarily by the robust performance of its back catalog.
- Capcom reported a strong first fiscal quarter ending June 30, 2025, with net sales rising 53.7% to 45.5 billion yen ($307.5 million) and operating income jumping 91% to 24.5 billion yen ($166.2 million).
- Total game sales reached 14.16 million units for the quarter, a 48.6% increase year-over-year, with digital distribution accounting for 95.2% of that volume.
- Devil May Cry 5 was the company's top-selling title during the quarter with 1.78 million copies sold, driven by interest from the Netflix anime adaptation.
Capcom Enjoys Record Profits Despite Declining Revenues
Capcom achieved record-breaking financial performance for the fiscal year ending in 2020, marking the third consecutive year of record-high profits.
- Capcom achieved record-high net profits of ¥15.95 billion ($150 million) for the fiscal year, marking a 27.1% increase over the previous year.
- Despite the record profit growth, the company experienced an 18.4% year-over-year decline in total revenue, which fell to ¥81.6 billion ($766 million).
- This fiscal year represents the third consecutive year of record-high profits for the company.
Capcom Consolidated Financial Results: 9 Months FY2019
Capcom’s consolidated financial results for the nine-month period ending December 31, 2019, demonstrate a strategic shift toward high-margin digital distribution, resulting in improved profitability despite a decline in overall net sales.
- Capcom achieved a 37.1% increase in operating income to 18,448 million yen and a 42.3% rise in net income to 13,065 million yen for the nine months ending December 31, 2019, despite a 13.6% decline in net sales.
- The company’s shift toward high-margin digital distribution successfully offset a 13.6% drop in total net sales, as evidenced by the Digital Contents segment reporting a 30.1% increase in operating income despite a 15.2% decline in segment sales.
- Monster Hunter World: Iceborne served as a primary performance driver with over 3.2 million units shipped, supported by continued sales of catalog titles Resident Evil 2 and Devil May Cry 5.
Capcom First Half Report: Fiscal Year Ending March 31, 2020
Capcom’s first-half report for the fiscal year ending March 31, 2020, outlines a strategy focused on achieving seven consecutive years of operating income growth and record-high profits.
- Capcom achieved an operating income of 13,992 million yen for the six months ending September 30, 2019, marking a significant increase from the 10,508 million yen reported in the same period the previous year.
- Net sales declined to 37,272 million yen from 43,327 million yen year-over-year, a result attributed to a strategic shift toward digital distribution and lower price points.
- The company’s digital unit sales ratio reached 76.1%, underscoring a successful transition toward a digital-first distribution model.
Capcom Consolidated Financial Results: 6 Months Ended September 30, 2019
Capcom’s consolidated financial results for the six-month period ending September 30, 2019, demonstrate a strategic shift toward high-margin digital sales, resulting in significant profit growth despite a decline in total net sales.
- Capcom achieved significant profit growth for the six months ending September 30, 2019, with net income rising 43.7% to 9,846 million yen and operating income increasing 33.2% to 13,992 million yen.
- Total net sales declined 14.0% to 37,272 million yen, a result of the company's strategic transition from physical package sales to higher-margin digital distribution.
- The Digital Contents segment drove performance, as operating income for the division grew 23.4% despite a 14.7% decline in segment net sales.
Capcom 1st Quarter Report: Fiscal Year Ending March 31, 2020
Capcom’s first-quarter report for the fiscal year ending March 31, 2020, outlines the company’s financial performance and strategic progress, emphasizing its goal of achieving seven consecutive years of operating profit growth.
- Capcom achieved net sales of 17.9 billion yen and an operating income of 7.7 billion yen for the first quarter ending June 2019.
- The Digital Contents segment served as the primary growth driver, generating 13.9 billion yen in sales with a high operating margin of 55.3%.
- Monster Hunter: World continued to anchor financial performance, reaching a cumulative milestone of over 13 million units sold.
Capcom Consolidated Financial Results for the 3 Months of the Fiscal Year Ending March 31, 2020
Capcom’s consolidated financial results for the first quarter of the fiscal year ending March 31, 2020, reflect a period of strong profitability driven by high-margin digital sales and the sustained popularity of major catalog titles.
- Capcom achieved strong Q1 growth for the period ending June 30, 2019, with operating income rising 50.8% to 7,703 million yen and net sales increasing 4.3% to 17,938 million yen.
- The Digital Contents segment served as the primary revenue driver, generating 13,977 million yen in sales through high-margin digital downloads of catalog titles including Resident Evil 2, Devil May Cry 5, and Monster Hunter: World.
- Net income attributable to owners of the parent grew by 38.9% to 5,420 million yen, reflecting increased profitability despite a limited release schedule for new titles during the quarter.
Capcom Financial Highlights: Fiscal Year Ended March 31, 2019
Capcom’s financial results for the fiscal year ended March 31, 2019, demonstrate a period of sustained growth and record-high profitability.
- Capcom achieved its sixth consecutive year of operating income growth, reaching 18.14 billion yen on net sales of 100.03 billion yen for the fiscal year ended March 31, 2019.
- The Digital Contents segment drove performance, with digital distribution accounting for 60.5% of sales and overseas markets representing 85.4% of total revenue.
- Key titles Resident Evil 2 and Devil May Cry 5 exceeded performance expectations, while Monster Hunter: World reached 12 million units in cumulative global sales.
Capcom Consolidated Financial Results for the Year Ended March 31, 2019
Capcom achieved record-breaking financial performance for the fiscal year ending March 31, 2019, characterized by net sales reaching 100,031 million yen and a 14.8 percent increase in net income.
- Capcom achieved record financial performance for the fiscal year ending March 31, 2019, with net sales of 100,031 million yen and a 14.8 percent increase in net income.
- The Digital Contents segment served as the primary growth engine, generating 23,315 million yen in operating income behind the success of Monster Hunter: World, Resident Evil 2, and Devil May Cry 5.
- While digital and arcade operations remained robust, the Amusement Equipments division struggled, resulting in an operating loss that necessitates further operational refinement.
Capcom 3rd Quarter Financial Results: Fiscal Year Ending March 31, 2019
Capcom’s third-quarter financial results for the fiscal year ending March 31, 2019, demonstrate a strong growth trajectory, with the company aiming for its sixth consecutive year of operating income growth and record-high profits.
- Capcom is on track for its sixth consecutive year of operating income growth, reporting 13,461 million yen in operating income on 61,270 million yen in net sales for the nine months ending December 31, 2018.
- The Digital Contents segment is the primary growth engine, generating 15,288 million yen in operating income and achieving a 66.9% digital sales ratio for consumer software.
- Monster Hunter: World remains the company's flagship title, having surpassed 11 million cumulative units sold.