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European Games Developer Federation
The European Games Developer Federation (EGDF) presents a position paper on game development in Europe, arguing that video games are a cultural, economic and innovation driver and urging the European Commission to support the sector. The paper cites Newzoo 2010 and PwC 2008 market data, ICO Partners 2011 company figures, and a Hamburg University of Technology innovation model. It states that developers typically receive around 8% of a retail-driven price, compared with 70% to 100% in online distribution, and that the retail-to-online shift is forecast to happen by 2015. It reports that European production outcome has a global market share of only 5%, with a target of 10% within five years and 20% by 2025. The EGDF expects SME employment in the sector to double from 25,000 to between 50,000 and 60,000 over the next five years if European SMEs can compete on a level playing field. The document recommends that video games be recognised as cultural expression, made eligible for public funding, and supported through prototype development and IP creation schemes. It also proposes broadening the definition of innovation to include content, services and business models. Citing studies, it states that about 50% of adults 25-50 play video games on a regular basis, and games have influenced the imaginations and media habits of two generations.
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European Games Developer Federation · 2025