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Chat and voice platform that grew out of gaming communities. It publishes safety transparency reports, including a report on child protection under Brazil's ECA Digital law.

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Article

King for the Day: 'Underdiscovered' Games Get the Spotlight!

This industry analysis focuses on the challenge of game discovery in an oversaturated market, specifically highlighting "underdiscovered" titles that have failed to gain significant commercial or critical traction despite high quality.

  • The game industry saw $107 billion in M&A activity during the first half of 2022, signaling massive consolidation amidst a saturated market.
  • Personal curation by industry tastemakers and streamers is increasingly essential for visibility, as high-quality titles like Penko Park (99% positive Steam rating) often fail to achieve mainstream commercial success.
  • The 2020–2022 period highlights a persistent discovery crisis where high-quality niche titles on Steam, Itch.io, and consoles remain underdiscovered despite critical acclaim.
GameDiscoverCoJul 2022
Cover of Open Economies, Social Connectivity & Play - The Metacast by Naavik
55 min
Naavik55 min

Open Economies, Social Connectivity & Play - The Metacast by Naavik

Pocket Worlds is actively reshaping the landscape of mobile-first social metaverses by transitioning its flagship platforms, Highrise and Everskies, into a decentralized, community-driven ecosystem.

  • Pocket Worlds is decentralizing its flagship platforms, Highrise and Everskies, which currently serve over 24 million users.
  • Highrise generates $30 million in annual revenue and supports $100 million in secondary market volume for virtual goods.
  • The new Highrise World framework allows third-party brands and communities to build their own branded social spaces, shifting the platform toward a decentralized, Discord-like ecosystem.
NaavikJul 2022
Cover of The Married, Full Time Indie Dev Team — Full Time Game Dev Podcast Ep. 002
61 min
Thomas Brush61 min

The Married, Full Time Indie Dev Team — Full Time Game Dev Podcast Ep. 002

Operating as a full-time, married indie development team, Black Tabby Games demonstrates a sustainable model for independent production through the creation of the episodic narrative horror title Scarlet Hollow.

  • Black Tabby Games sustains long-term project viability by treating marketing as a holistic, ongoing practice that prioritizes deep community integration over traditional press coverage.
  • The team drives recurring revenue and wishlist growth by utilizing Early Access and episodic releases, supplemented by consistent Patreon support and A/B testing of store assets.
  • The studio maintains complex narrative depth in 'Scarlet Hollow' by using a tracking system that monitors ten character variables across five axes to influence evolving relationship dynamics.
Thomas BrushJun 2022
Cover of Pride and Diversity: Links, Tips and Resources
Article

Pride and Diversity: Links, Tips and Resources

Gamecity Hamburg published a curated list of links, events, and organizations in June 2022 to mark Pride Month, aimed at LGBTQ+ game developers, employers, and allies.

  • The resource guide serves as a central repository for fostering LGBTQ+ inclusivity specifically within the German games industry, with a focus on the Hamburg ecosystem.
  • Industry-wide initiatives such as 'Hier spielt Vielfalt' and #RaiseTheGame provide frameworks for companies to formally commit to diversity, equity, and inclusion practices.
  • Professional development and peer support for LGBTQ+ individuals are facilitated through networks like Gay Gaming Professionals and the Orbital Discord server.
Gamecity HamburgJun 2022
Article

How V Rising Reached 1 Million Sales in Only a Week!

The success of the vampire-themed survival game V Rising, which achieved one million sales within its first week of Early Access on Steam in May 2022, serves as a primary case study for effective game discovery and community engagement.

  • V Rising achieved one million sales in its first week of Early Access in May 2022, converting wishlist interest at six times the median rate for major Steam releases.
  • The game’s success was driven by a 'genre mashup' strategy that combined ARPG elements with base-building and survival mechanics, broadening its appeal to multiple player segments.
  • Stunlock Studios leveraged its reputation from previous titles like Battlerite and maintained tactical transparency through consistent developer blogs and Q&A sessions to build player trust.
GameDiscoverCoMay 2022
Cover of Three Questions to: Unechte Sachen
Article

Three Questions to: Unechte Sachen

This April 2022 interview from Gamecity Hamburg's news section profiles Unechte Sachen, a young studio of university friends who met at Hochschule Darmstadt and relocated to Hamburg to develop the VR sandbox title "Puppet Play."

  • Hamburg-based studio Unechte Sachen is currently focused on the development and refinement of their VR sandbox project, Puppet Play, which is available in Early Access.
  • The studio leveraged regional support from Gamecity Hamburg and the Hamburg Kreativ Gesellschaft to facilitate their transition from a university project to a professional operation.
  • To maintain development momentum during remote work and the absence of in-person events, the team utilized internal deadlines and participated in digital showcases like Steam Next Fest.
Gamecity HamburgApr 2022
Cover of 5 MISTAKES I Made When I Started Making Games
10 min
Thomas Brush10 min

5 MISTAKES I Made When I Started Making Games

Independent game development requires a strategic shift from purely creative impulses to structured business management.

  • Create a comprehensive game design document to serve as a project roadmap, which prevents scope creep and keeps development timelines on track.
  • Diversify revenue streams by securing funding through Kickstarter, Patreon, sponsorships, and publisher advances rather than relying solely on post-launch sales.
  • Treat community building as essential infrastructure by using devlogs and consistent social media engagement to drive Steam wishlists and secure a loyal audience.
Thomas BrushApr 2022
Cover of Web3 Opportunities for Game Devs
82 min
GameMakers82 min

Web3 Opportunities for Game Devs

Web3 gaming represents a fundamental shift in digital entertainment, moving away from traditional free-to-play models toward systems defined by true asset ownership and secondary-market economies.

  • Web3 gaming is shifting from speculative tokenomics toward sustainable game design that prioritizes high-quality player experiences over financial incentives.
  • Blockchain integration enables true asset ownership, allowing developers to generate perpetual royalties and facilitate secondary-market economies for digital goods.
  • Asset interoperability and composability allow developers to leverage existing communities and digital assets across multiple titles to build interconnected ecosystems.
GameMakersApr 2022
Cover of Sony's Epic Strategy
Article

Sony's Epic Strategy

Sony is strategically positioning itself at the intersection of interactive entertainment, film, and music through a series of high-profile investments, most notably a recent $1 billion funding round for Epic Games.

  • Sony invested $1 billion in Epic Games, bringing its total stake to $1.45 billion and valuing the company at $31.5 billion to secure a 3% share.
  • The partnership centers on integrating Sony’s intellectual property into Fortnite and leveraging Unreal Engine 5’s technical features, such as Lumens, Nanite, and MetaHumans, to improve production efficiency.
  • Sony is shifting its business model from hardware-dependent sales to a service-based ecosystem, aiming to increase user lifetime value through a diversified portfolio of interrelated properties.
SuperJoostApr 2022
Cover of Lessons from Labor Union Organizers
60 min
Game Developers Conference60 min

Lessons from Labor Union Organizers

The modern labor movement within the gaming and digital media industries is defined by a strategic shift toward horizontal, community-driven organizing.

  • Gaming labor organizing has shifted from isolated, shop-by-shop negotiations to a horizontal, industry-wide model that prioritizes broad solidarity across professional boundaries.
  • Organizers are utilizing digital infrastructure like Slack and Discord to build resilient, cross-discipline networks that mitigate the isolation traditionally used to suppress collective action.
  • The movement employs flexible, industrial-style bargaining models to accommodate a highly mobile workforce that frequently relies on freelancers and independent contractors.
Game Developers ConferenceMar 2022
Cover of 2022’s Blockchain Games Release Slate
Article

2022’s Blockchain Games Release Slate

The 2022 blockchain games release slate provides an analytical overview of the industry landscape, focusing on over 42 titles scheduled for launch throughout the remainder of 2022.

  • The 2022 blockchain gaming slate included over 40 titles, with PC/Web serving as the primary development platform due to fewer regulatory restrictions compared to mobile and console storefronts.
  • Upcoming blockchain titles showed significant community engagement, averaging 73,000 Twitter followers and 52,000 Discord members per game, with leaders including Illuvium, Mobland, Fota, and Guild of Guardians.
  • Only 7 of the 42 tracked games originated from existing franchises, such as Wildlife Studios' Castle Crush, which utilized its 1.5 million monthly active users to test the integration of blockchain features into established engagement loops.
NaavikMar 2022
Cover of #StandWithUkraine: Info and Links on How to Help
Article

#StandWithUkraine: Info and Links on How to Help

Gamecity Hamburg, the games-industry initiative of the Hamburg Kreativ Gesellschaft, published this March 9, 2022 news post to express solidarity with Ukraine and direct readers to practical avenues of support following the Russian invasion.

  • The itch.io 'Bundle for Ukraine' featured nearly 1,000 games and involved over 700 developers to raise funds for the International Medical Corps and Voices of Children.
  • The initiative established a centralized hub in Hamburg on March 9, 2022, to coordinate humanitarian aid, housing, and workspace for displaced game developers.
  • European studios collaborated to maintain a live, evolving database of available office and residential spaces for industry professionals fleeing the conflict.
Gamecity HamburgMar 2022