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Yoshi's Crafted World

Game

3 documents in the library are about Yoshi's Crafted World, from writers such as GameDiscoverCo, Game File and The Game Business. Each has a summary and key insights with the page they come from.

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3
newest 26 Jul 2026

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Documents about Yoshi's Crafted World

Cover of It’s Been a Great Year for Black-and-White Video Games
Article

It’s Been a Great Year for Black-and-White Video Games

This analysis highlights a recent trend in independent game development, specifically focusing on the creative success of black-and-white titles.

  • Ubisoft CEO Yves Guillemot anticipates a shift toward an all-digital console market, citing Sony's potential move to phase out physical disc drives by 2028 to reduce hardware costs.
  • Microsoft is testing an ad-supported cloud gaming program that allows Xbox users to stream owned titles for one hour in exchange for watching up to two minutes of pre-roll advertisements.
  • February 2027 has emerged as a major release window, featuring high-profile titles including the Tomb Raider: Legacy of Atlantis remake (Feb 12), God of War: Laufey (Feb 16), Persona 4 Revival (Feb 18), and Fable (Feb 23).
Game FileJul 2026
Cover of Scary Baboons, Sim Hits: The State of Quest Discovery in 2026
Article

Scary Baboons, Sim Hits: The State of Quest Discovery in 2026

The newsletter examines the Meta Quest VR market in 2026, arguing that the platform remains vibrant but has shifted from early-stage experimentation to a mature ecosystem dominated by free-to-play (F2P) titles and social-centric experiences.

  • The 2026 Meta Quest market is dominated by free-to-play (F2P) titles, which account for seven of the top ten grossing games.
  • Revenue generation is primarily driven by high-volume downloads and in-app purchases, specifically focusing on cosmetic and functional items.
  • Social-centric experiences and co-op world spaces like VRChat, Rec Room, and Job Simulator lead the market in total hours played.
GameDiscoverCoMay 2026
Cover of One of the world’s biggest game makers reveals ‘the uncomfortable truth’ about AI
37 min
The Game Business37 min

One of the world’s biggest game makers reveals ‘the uncomfortable truth’ about AI

The game development industry is currently navigating a volatile transitional period characterized by widespread AI adoption alongside significant professional skepticism.

  • Approximately 90 percent of game developers currently utilize AI tools, yet over 50 percent of the workforce remains skeptical regarding job security and creative quality.
  • The industry is currently transitioning from a phase of novelty-driven AI demos to the development of governed, legally secure, and reliable production pipelines.
  • Sustainable AI integration requires studios to pivot away from flashy, single-prompt generation and instead focus on automating repetitive, mundane production tasks.
The Game BusinessApr 2026