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The Crew 2

GameBy Ivory Tower

5 documents in the library are about The Crew 2, from writers such as GamesIndustry.biz, Ubisoft and The Game Business. Each has a summary and key insights with the page they come from.

Documents
5
newest 10 Jun 2026
Steam revenue
$39.9M
estimate, to date
Sold on Steam
1.4M
units

Connections

The documents about The Crew 2 on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

On Steam

Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.

Revenue to date
$39.9M
Units sold
1.4M
Last 12 months
$697K
46K units
Price
$29.99
Positive reviews
78%
of 100K reviews
Peak players
55K
at the same time
Followers
175K
Average playtime
28 h
Revenue by year
YearShare of the best yearRevenueUnits
2019$7.0M210K
2020$6.7M226K
2021$7.0M232K
2022$2.5M92K
2023$2.1M72K
2024$4.1M239K
2025$1.3M75K
2026 so far$460K26K

On Steam since Jun 29, 2018 · Developer Ivory Tower · Publisher UbisoftSteam store page

Documents about The Crew 2

Cover of Ubisoft to Close Winnipeg and Belgrade Studios: 380 Roles at Risk
Article

Ubisoft to Close Winnipeg and Belgrade Studios: 380 Roles at Risk

Ubisoft is implementing a significant restructuring plan, resulting in the closure of its Winnipeg and Belgrade studios and the reduction of its global publishing team. These actions place 380 roles at risk.

  • Ubisoft is closing its Winnipeg and Belgrade studios and restructuring its Barcelona team, putting a total of 380 roles at risk.
  • The company is reducing its global publishing operations as part of a broader strategy to cut fixed costs by €500 million, aiming to lower them from $1.75 billion in March 2023 to $1.25 billion by March 2028.
  • The Barcelona studio restructuring will narrow its focus exclusively to 'Tom Clancy’s Rainbow Six: Siege', though its separate mobile studio in the city remains unaffected.
The Game BusinessJun 2026
Cover of Video Game Sales: Europe September 2024
Article

Video Game Sales: Europe September 2024

Video game sales across Europe experienced a significant surge in September 2024, with total volume increasing by more than 20% compared to the same period in 2023.

  • European video game sales volume rose by over 20% year-on-year in September 2024, reaching a total of 17.6 million units sold.
  • Console hardware sales declined 18% year-on-year to 335,000 units, with Xbox hardware suffering a 58% drop while Nintendo Switch sales grew by 1.5%.
  • EA Sports FC 25 topped the September charts, while Warhammer 40,000: Space Marine 2 emerged as a breakout hit on track to be the fastest-selling title in its franchise.
GamesIndustry.bizOct 2024
Cover of EA Sports FC 25, Space Marine 2, Astro Bot and PS5 Impress: September UK Monthly Charts
Article

EA Sports FC 25, Space Marine 2, Astro Bot and PS5 Impress: September UK Monthly Charts

The UK video game market experienced a robust September, with 3.88 million console and PC games sold, representing an 8% increase compared to the same period in the previous year.

  • The UK video game market grew 8% year-on-year in September, with 3.88 million console and PC games sold driven by six new top-ten releases.
  • EA Sports FC 25 debuted at number one, despite a 4.6% decline in launch sales compared to its predecessor.
  • Warhammer 40,000: Space Marine 2 became the second best-selling game of the month and the third best-selling new release of 2024 so far.
GamesIndustry.bizOct 2024
Cover of Ubisoft FY22 Earnings: H1 Performance
Financial report13 pages

Ubisoft FY22 Earnings: H1 Performance

Ubisoft’s H1 FY22 earnings report details the company’s financial performance for the first half of the fiscal year, highlighting a period of transition characterized by a reliance on back-catalog strength and proprietary brand performance.

  • Ubisoft reported H1 FY22 net bookings of €718 million, a 5% year-over-year decline but a 9% increase compared to H1 FY20.
  • Digital revenue accounted for 78% of total net bookings, despite a 15% decrease in digital sales compared to the previous year.
  • Player engagement metrics showed growth, with unique active players up 15% and monthly active users up 9% compared to H1 FY20 levels.
UbisoftOct 2021
Cover of Ubisoft Decides to Invest Additional Development Time in Three Games
Article

Ubisoft Decides to Invest Additional Development Time in Three Games

Ubisoft is extending development timelines for three upcoming titles to prioritize product quality and long-term engagement.

  • Ubisoft has raised its fiscal 2017-18 non-IFRS operating margin guidance to a record 16.5%, up from the previous 15.9% projection.
  • Development timelines for three titles are being extended to prioritize quality, including a one-month delay for Far Cry 5 to March 2018 and shifting The Crew 2 to the first half of fiscal 2018-19.
  • One of three planned unannounced franchise games has been delayed to fiscal 2019-20, following the successful strategy of extending development time for Assassin’s Creed Origins.
UbisoftDec 2017