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Shin Megami Tensei

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Documents about Shin Megami Tensei

Cover of Sega Sammy Holdings Financial Results Q1 FY2025: Key Questions
Financial report3 pages

Sega Sammy Holdings Financial Results Q1 FY2025: Key Questions

Sega Sammy Holdings' Q&A session following its Q1 results for the fiscal year ending March 2025 (briefing held August 7, 2024) shows ordinary income well above internal expectations, driven mainly by the Entertainment Contents segment, with the Pachislot & Pachinko Machines and Gaming businesses also tracking ahead of plan.

  • Sega Sammy outperformed Q1 FY2025 expectations for ordinary income, though the company maintained its original full-year operating forecast due to the timing of upcoming major title launches.
  • The Entertainment Contents segment was the primary growth driver, fueled by the release of 'Shin Megami Tensei V: Vengeance', 'Total War: WARHAMMER III' DLC, and revenue from the 'Sonic the Hedgehog' film franchise.
  • The Pachislot and Pachinko division exceeded expectations behind the launch of 'e Hokuto No Ken 10', despite underperformance in utilization rates for high-spec Smart Pachislot titles.
Sega Sammy HoldingsSep 2024
Cover of Sega Sammy Holdings Consolidated Financial Results: Three Months Ended June 30, 2024
Financial report15 pages

Sega Sammy Holdings Consolidated Financial Results: Three Months Ended June 30, 2024

Sega Sammy Holdings reported first-quarter results for fiscal 2025 (April to June 2024) showing lower sales and operating profit but higher net income, with management characterizing the start as better than expected.

  • Sega Sammy reported a 3.2% year-over-year decline in net sales to 104.7 billion yen and a 15.0% drop in operating income to 19.3 billion yen for the quarter ending June 30, 2024.
  • Profit attributable to owners of the parent rose 42.1% to 24.5 billion yen, primarily driven by an 8.4 billion yen extraordinary gain from the divestiture of Phoenix Resort Co., Ltd.
  • The Entertainment Contents division grew 34.0% to 72.7 billion yen, bolstered by the release of 'Shin Megami Tensei V: Vengeance' and the integration of Rovio Entertainment Corporation.
Sega Sammy HoldingsAug 2024
Cover of Sega Sammy Fiscal Year Ending March 2022 Q3 Results Presentation
Financial report34 pages

Sega Sammy Fiscal Year Ending March 2022 Q3 Results Presentation

Sega Sammy achieved substantial year-over-year growth in sales and profits during the third quarter of the fiscal year ending March 2022.

Sega Sammy HoldingsFeb 2022
Cover of Sega Sammy Holdings Q1 Fiscal Year Ending March 2022: Major Questions in Results Briefing
Financial report3 pages

Sega Sammy Holdings Q1 Fiscal Year Ending March 2022: Major Questions in Results Briefing

Sega Sammy Holdings outperformed initial financial expectations for the first quarter of the fiscal year ending March 2022, reporting a consolidated operating profit approximately 6.0 billion yen higher than projected.

  • Sega Sammy outperformed Q1 FY2022 operating profit projections by approximately 6.0 billion yen, fueled by the Entertainment Contents and Pachislot/Pachinko segments.
  • Consumer software sales declined compared to the pandemic-driven peak of the previous year but remained significantly above pre-pandemic levels due to a higher global baseline for gaming activity.
  • The company is executing a long-term strategy to develop a 'Super Game' by 2026 while prioritizing global IP expansion through remasters and remakes.
Sega Sammy HoldingsAug 2021
Cover of Sega Sammy Holdings: Major Questions Concerning Results for Third Quarter of Year Ending March 2018
Financial report2 pages

Sega Sammy Holdings: Major Questions Concerning Results for Third Quarter of Year Ending March 2018

Sega Sammy Holdings’ fiscal outlook for the period ending March 2018 and beyond centers on navigating regulatory shifts in the Japanese gaming machine market while capitalizing on sustained growth within the Entertainment Contents segment.

  • Sega Sammy is restructuring its Pachislot and Pachinko division to comply with new Japanese voluntary regulations, with a transition period expected to last until the next fiscal year.
  • The Entertainment Contents segment is outperforming forecasts, driven by the success of digital titles including Magia Record and D×2 Shin Megami Tensei Liberation.
  • The company plans to drive future revenue by expanding its IP studio development systems and prioritizing global product distribution.
Sega Sammy HoldingsFeb 2018