Just Dance
Game
Documents about Just Dance
Ubisoft H1 FY12 Earnings Presentation
Ubisoft achieved stronger-than-anticipated financial results during the first half of fiscal year 2012, marked by an 8-percentage-point expansion in gross margins and a significant reduction in operating losses compared to the prior year.
- Ubisoft expects full-year sales to reach between €1,040 million and €1,080 million, with a projected growth rate of 2% to 7% for the second half of the fiscal year.
- H1 FY12 financial performance showed an 8-percentage-point expansion in gross margins and a significant reduction in operating losses compared to the previous year.
- The Uplay ecosystem has reached 17 million registered users, a strategy used to increase player engagement and brand loyalty for core franchises.
Ubisoft First-Half 2011-12 Results
Ubisoft’s first-half results for the 2011-12 fiscal year demonstrate a period of financial recovery and strategic growth, characterized by sales figures that significantly outperformed initial internal targets.
- Ubisoft narrowed its current operating loss to €49 million for the first half of fiscal year 2011-12, an improvement from the €65 million loss recorded in the same period the previous year.
- Sales for the six-month period ending September 30, 2011, reached €249 million, outperforming internal targets and maintaining stability at constant exchange rates.
- Online segment sales surged 132% in the second quarter, doubling their contribution to total revenue to 12% compared to the prior year.
Ubisoft Annual Report 2011
The Ubisoft 2011 Annual Report details a fiscal year defined by strategic restructuring and a pivot toward high-quality internal production.
- Ubisoft reported a net loss of €152.1 million for the financial year ended March 31, 2011.
- The company's business model is highly seasonal, with the third quarter accounting for an average of 54% of annual sales over the previous three years.
- Development delays for major titles like 'Tom Clancy Ghost Recon' and 'Driver' in 2010/2011, combined with underperforming sales for 'Prince of Persia The Forgotten Sands', were identified as key risks to financial results.
Ubisoft Third-Quarter 2010-11 Sales Results
Ubisoft’s third-quarter fiscal 2010-11 sales report highlights a period of significant growth, with quarterly sales reaching €600 million, a 21.2% increase over the same period in the previous fiscal year.
- Ubisoft achieved €600 million in third-quarter sales for fiscal 2010-11, a 21.2% year-over-year increase that exceeded initial guidance of €520 million.
- Total sales for the first nine months of the fiscal year reached €861 million, representing a 30.3% increase compared to the same period in the prior year.
- Growth was driven by the strong performance of key franchises, specifically 6.5 million units sold of Assassin's Creed Brotherhood and 10.5 million units sold across the Just Dance and Michael Jackson: The Experience portfolio.
Ubisoft Financial Report 2009/2010
The 2009/2010 fiscal year represented a period of significant financial recalibration for Ubisoft as the company navigated a volatile global gaming market.
- Ubisoft reported an 18% decline in annual sales to €871 million for the 2009/2010 fiscal year, resulting in a net loss of €43.7 million.
- Financial losses were primarily driven by a contraction in the casual gaming market and significant inventory write-downs, particularly within the Nintendo DS segment.
- Despite fiscal losses, the company maintained a net financial surplus of €41.3 million and increased its internal production spending to €259 million to prioritize long-term innovation.
Ubisoft First Quarter 2010-11 Sales Results
Ubisoft’s first-quarter fiscal results for 2010-11 demonstrate significant financial growth, with total sales reaching €161 million.
- Ubisoft’s Q1 2010-11 sales reached €161 million, a 94% increase over the previous year's €83 million and exceeding the company's €145 million guidance.
- Growth was primarily driven by the release of Splinter Cell Conviction, which sold 1.9 million units, and continued demand for back-catalog titles including Just Dance, Assassin’s Creed 2, and Avatar.
- The Xbox 360 platform was the company's largest revenue source, accounting for 45% of total sales for the quarter.
Ubisoft Reports Estimated Sales for First Quarter 2010-11
Ubisoft reported estimated sales of €160 million for the first quarter of the 2010-11 fiscal year, representing a 93% increase over the €83 million recorded during the same period in the previous year.
- Ubisoft reported Q1 2010-11 sales of €160 million, a 93% increase year-over-year that exceeded the company's initial guidance of €145 million.
- The sales performance was driven by the release of Splinter Cell Conviction, which sold 1.9 million units, and sustained demand for titles including Just Dance, Assassin's Creed 2, and Avatar.
- Favorable currency exchange rates contributed €9 million to the company's total revenue for the first quarter.
Ubisoft Annual Report 2010
The 2010 Ubisoft Annual Report details a period of significant financial transition and strategic realignment for the company during the 2009-2010 fiscal year.
- Ubisoft reported an 18% decline in annual sales to €871 million and a net loss of €153 million for the 2009-2010 fiscal year, largely due to a contraction in the casual gaming market.
- The company pivoted its strategy toward high-end blockbuster titles and digital infrastructure, highlighted by a 24% increase in internal production capital expenditure and the launch of the Uplay platform.
- Despite financial losses, Ubisoft maintained its position as the third-largest independent publisher, driven by the commercial success of Assassin’s Creed II and Just Dance.
Ubisoft Full-Year 2009-10 Results
Ubisoft’s fiscal year 2009-10 results reflect a challenging period for the global video game industry, which contracted by nearly 10% due to the broader economic crisis.
- Ubisoft reported an 18% decline in total sales to €871 million for fiscal year 2009-10, resulting in a net loss of €44 million.
- The company’s current operating loss of €60 million was driven by a 50% drop in back-catalog sales and significant inventory issues within the Nintendo DS segment.
- Key franchise performance provided a buffer, with Assassin’s Creed II selling nearly 9 million units and Just Dance moving 3 million units on the Wii.
Ubisoft Update on Third Fiscal Quarter Performance and Annual Targets
Ubisoft has issued a downward revision of its financial targets for the 2009-10 fiscal year, citing significant market shifts and internal product delays.
- Ubisoft lowered its fiscal year 2009-10 sales forecast from €1,040 million to €860 million, projecting a €50 million operating loss instead of the previously anticipated €70 million profit.
- A 50% decline in casual segment sales, driven by a contraction in the Nintendo DS market, resulted in a €160 million revenue shortfall.
- The company is shifting development resources away from the casual segment to focus on high-end franchises for Xbox 360 and PlayStation 3.
Ubisoft Appoints New Leaders to Advance Its Creative Houses Operating Model
Ubisoft is advancing its organizational transformation by appointing new leadership to oversee its Creative Houses operating model.
- Ubisoft is restructuring its development teams into five distinct Creative Houses, each granted greater autonomy and accountability for specific brand portfolios.
- The new organizational model aims to streamline production by aligning studios based on shared player experiences and genre-specific expertise.
- Julien Bares, formerly of Tencent Games Global and 2K China, has been appointed General Manager of Creative Houses 3 and 5, overseeing live service titles like The Crew and For Honor, as well as casual and mobile brands like Just Dance.
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