Indiana Jones
Game
Documents about Indiana Jones
The Game Business33 min
Amazon Luna: We’re not trying to replace PlayStation, Xbox and Nintendo (but maybe we could)
Amazon is strategically positioning its Luna cloud gaming service to capture the vast, underserved market of casual and lapsed players by integrating interactive gaming directly into the Prime Video ecosystem.
- Amazon is positioning Luna to capture casual and lapsed gamers by integrating cloud gaming directly into the Prime Video ecosystem, bypassing the need for dedicated console hardware.
- The U.S. gaming market experienced a 21% revenue decline as of June 2026, driven by a cooling in hardware sales following the launch of the Nintendo Switch 2.
- Retail models are shifting away from physical software, evidenced by GameStop’s pivot as software sales now account for less than 12% of its total business.
The Game BusinessJul 2026
The Game Business25 min
The Indiana Jones game developer has a fight club in its basement
MachineGames, the Swedish developer behind the Wolfenstein series and Indiana Jones and the Great Circle, operates with a distinct studio culture defined by a commitment to immersive, first-person storytelling and a collaborative, hobbyist-driven environment.
- MachineGames is developing 'Indiana Jones and the Great Circle' using a hybrid perspective model that blends first-person immersion with third-person transitions to maintain character visibility.
- The studio’s strategic development for the 'Indiana Jones' title is shaped by the Game Pass ecosystem, prioritizing strong onboarding and accessibility to serve a broad, diverse player base.
- MachineGames utilizes DLC as a core operational tool to manage production workflows, allowing teams to maintain momentum and refine mechanics after the primary project concludes.
The Game BusinessSep 2025
Companies behind it
As the documents state it.