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Elex

Game

4 documents in the library are about Elex, from writers such as Deconstructor of Fun, GameDiscoverCo and game – Verband der deutschen Games-Branche e. V.. Each has a summary and key insights with the page they come from.

Documents
4
newest 17 Jul 2025

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Each row is a game or company named alongside Elex, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.

Documents about Elex

Cover of Embracer Group Layoffs: 7,800 Jobs Cut in 2 Years
Article

Embracer Group Layoffs: 7,800 Jobs Cut in 2 Years

Embracer Group underwent a significant restructuring between mid-2023 and mid-2025, resulting in the elimination of approximately 7,800 jobs, representing over 50% of its total workforce.

  • Between 2023 and 2025, Embracer Group reduced its workforce by approximately 7,800 employees, cutting its total headcount by more than 50%.
  • The restructuring involved the closure of 44 studios and the cancellation of 80 in-development projects, including major titles such as Deus Ex and TimeSplitters.
  • The primary catalyst for the downsizing was the collapse of a $2 billion investment deal in May 2023, which left the company unable to service its debt after a period of rapid, over-leveraged expansion.
UdonisJul 2025
Article

Plus: Total War: Warhammer III and Elden Ring Dominate Upcoming Steam Debuts

Elden Ring and Total War: Warhammer III dominate GameDiscoverCo's proprietary scoring of the most anticipated Steam releases for the roughly 30 days following mid-February 2022.

  • Elden Ring leads all upcoming Steam titles in wishlists, while Total War: Warhammer III is projected to have secured between 1 and 1.5 million pre-launch wishlists.
  • Dying Light 2 achieved 3 million total players in its first week, with an estimated 1 to 1.5 million of those users on the Steam platform.
  • Sifu sold 500,000 units across the Epic Games Store and PlayStation consoles within its first five days of release.
GameDiscoverCoFeb 2021
Cover of Market Share of German-Developed Games Falls Below 6 Per Cent
Article

Market Share of German-Developed Games Falls Below 6 Per Cent

German-developed games lost further ground in their home market in 2017, according to figures released by the German Games Industry Association (game) on 14 August 2018 alongside its annual report.

  • The market share of German-developed games fell to 5.4 per cent in 2017, down from 6.4 per cent in 2016, representing approximately 119 million euros of a 2.2 billion euro software market.
  • The overall German games market (including hardware) grew by 15 per cent in 2017, exceeding 3.3 billion euros and breaking the 3-billion-euro barrier for the first time.
  • Online and browser games saw a significant decline in domestic market share, dropping from 24 per cent in 2016 to 17 per cent in 2017.
game – Verband der deutschen Games-Branche e. V.Aug 2018
Cover of Love Nikki: A Dress-Up Game to Rule Them All
Article

Love Nikki: A Dress-Up Game to Rule Them All

Love Nikki, a Chinese-developed fashion RPG published as Miracle Nikki by Tencent in Asia and by Elex in the West, is presented as a template for hardcore, female-oriented mobile games.

  • Love Nikki has generated over $140 million in total revenue across all platforms, with the Western version (Love Nikki Dress Up Queen) achieving a revenue per install of approximately $5 in the US.
  • The game successfully differentiates itself from competitors like Covet Fashion by integrating a complex, RPG-style meta-game that includes item collection, crafting, evolution, and stat-based attribute battles.
  • The core loop relies on five distinct game modes, each featuring its own unique currency and shop, which forces players to engage with every system to complete wardrobe collections.
Deconstructor of FunApr 2018