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Konami Group Report: Fiscal 2025
The Konami Group fiscal 2025 report outlines a period of record-breaking financial performance driven by the successful revitalization of core intellectual properties and expansion in digital entertainment.
- Konami achieved record financial results in fiscal 2025, with total revenue reaching ¥421.6 billion (a 17% year-on-year increase) and operating profit exceeding ¥100 billion for the first time.
- The Digital Entertainment segment remains the primary growth driver, supported by the eFootball series reaching over 850 million downloads by April 2025.
- Strategic revitalization of legacy intellectual property proved successful, with the SILENT HILL 2 remake selling over 2 million copies within three months of its release.
Konami Group Interim Report: Fiscal 2026
The Konami Group Interim Report for the first half of fiscal 2026, covering the period from April 1, 2025, to September 30, 2025, details a period of record-breaking financial growth and strategic expansion.
Konami Group Report: Fiscal 2023
The Konami Group Fiscal 2023 report outlines the company’s performance and strategic direction following its 50th anniversary.
- Konami achieved record-high total revenue for the fiscal year ending March 31, 2023, marking the sixth consecutive year of sales growth.
- The company declared a record-high regular dividend of ¥124 per share for fiscal 2023, an increase of ¥0.5 from the previous year.
- Digital Entertainment performance was driven by 'eFootball™ 2023' surpassing 600 million downloads and strong momentum from 'Yu-Gi-Oh! MASTER DUEL' and 'PROFESSIONAL BASEBALL SPIRITS A (Ace)'.
Konami Group Report 2024
The Konami Group Report 2024 outlines the company’s financial performance and strategic initiatives for the fiscal year ending March 31, 2024.
- Konami Group achieved record-high financial results for fiscal year 2024, with total revenue reaching ¥360.3 billion (a 14.6% increase) and business profit rising 55.8% to ¥88.2 billion.
- Operating profit grew by 73.8% to ¥80.3 billion, while profit attributable to owners of the parent increased by 69.6% to ¥59.1 billion.
- The Digital Entertainment segment saw significant engagement, with eFootball 2024 surpassing 750 million total downloads and the Momotaro Dentetsu World title selling over one million copies.
Consolidated Financial Results: Year Ended March 31, 2026
Konami Group Corporation achieved record-breaking financial performance for the fiscal year ending March 31, 2026, characterized by a 17.1% year-on-year revenue increase to ¥493,677 million.
- Konami Group Corporation achieved record-breaking financial results for the fiscal year ending March 31, 2026, with revenue rising 17.1% to ¥493,677 million.
- Profit attributable to owners of the parent grew 33.9% to ¥100,013 million, marking the third consecutive year of record profitability.
- The Digital Entertainment segment drove performance with a 21.5% revenue surge, fueled by the sustained popularity of the eFootball and Metal Gear franchises.
Konami FY2026 Earnings Release
Konami Group Corporation reported fiscal year 2026 results for the period ending March 31, 2026.
- Konami Group reported FY2026 revenue of ¥493.7 billion, a 17.1% year-over-year increase, with net profit rising 33.9% to ¥100.0 billion.
- The Digital Entertainment segment was the primary growth driver, increasing revenue by 21.5% to ¥371.0 billion through titles like 'eFootball' and legacy IP.
- Operating profit grew significantly by 33.3% to ¥135.9 billion, supported by a healthy liquidity profile featuring ¥327.6 billion in cash and equivalents.
Consolidated Financial Results: Nine Months Ended December 31, 2024
Konami Group Corporation achieved record-breaking financial performance for the nine-month period ending December 31, 2024, characterized by significant revenue expansion and robust profitability.
- Konami Group Corporation reported record-breaking performance for the nine months ending December 31, 2024, with total revenue rising 22.8% year-on-year to ¥310,829 million.
- Operating profit reached ¥86,700 million, while basic earnings per share increased significantly from ¥328.23 to ¥465.56.
- The Digital Entertainment segment served as the primary growth engine, generating ¥228,442 million in revenue, a 32% increase driven by titles such as SILENT HILL 2 and eFootball™.
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