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Konami Group Corporation reported fiscal year 2026 results for the period ending March 31, 2026. Revenue rose to ¥493.7 billion from ¥421.6 billion in FY2025, a 17.1% increase driven primarily by the Digital Entertainment segment, which grew ¥65.8 billion (21.5%) to ¥371.0 billion. Arcade Game revenue increased 9.6% to ¥26.4 billion, while Gaming & Systems and Sports grew modestly by 1.0% and 1.9%, respectively. The company’s operating profit climbed ¥135.9 billion, a 33.3% year-over-year gain, and profit before income taxes reached ¥140.7 billion, up 35.2%. Net profit attributable to the parent rose ¥100.0 billion, a 33.9% increase, yielding earnings per share of ¥737.80.
Dividend policy remains at a 30% payout ratio; the FY2026 dividend was declared at ¥221.50 billion, up ¥56.00 billion from FY2025. For FY2027, Konami forecasts revenue of ¥505.0 billion (+2.3%) and operating profit of ¥143.0 billion (+5.2%). Segment guidance projects Digital Entertainment revenue to rise marginally by 0.3%, while Arcade Game, Gaming & Systems, and Sports are expected to grow by 10.0%, 6.8%, and 5.1% respectively.
The financial position shows a healthy liquidity profile, with cash and equivalents increasing to ¥327.6 billion and total assets rising to ¥748.8 billion. Operating cash flow for FY2026 is projected at ¥135.7 billion, up from ¥114.6 billion in FY2025. The report covers global operations across digital entertainment, arcade, gaming systems, and sports services, with a focus on expanding the Digital Entertainment portfolio through new releases such as “eFootball” and legacy IP titles.
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