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Dragon Quest

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Documents about Dragon Quest

Cover of Square Enix Holdings Consolidated Financial Results: Nine Month Period Ended December 31, 2009
Financial report15 pages

Square Enix Holdings Consolidated Financial Results: Nine Month Period Ended December 31, 2009

Square Enix Holdings reported strong financial growth for the nine-month period ending December 31, 2009, driven by the successful release of major titles and the strategic acquisition of Eidos Ltd.

  • Square Enix reported strong growth for the nine-month period ending December 31, 2009, with net sales reaching ¥135,431 million, a 30.9% increase over the previous year.
  • Operating income rose significantly by 67.7% to ¥21,414 million, while net income grew 48.2% to ¥7,797 million compared to the same period in 2008.
  • The Games segment was the primary growth driver, generating ¥72,972 million in sales—a 97.0% increase—fueled by major releases including 'DRAGON QUEST IX', 'Batman: Arkham Asylum', and 'FINAL FANTASY XIII'.
Square Enix HoldingsFeb 2010
Cover of Square Enix Holdings Consolidated Financial Results: First-Half Period Ended September 30, 2009
Financial report12 pages

Square Enix Holdings Consolidated Financial Results: First-Half Period Ended September 30, 2009

Square Enix Holdings reported strong growth for the first-half period ended September 30, 2009, driven by significant organizational restructuring and the acquisition of Eidos Ltd.

  • Square Enix reported a 33.2% increase in net sales to ¥90,561 million for the first half of the fiscal year ending September 30, 2009, though net income fell 55.7% to ¥2,683 million.
  • The Games segment was the primary growth driver, with net sales rising 117.5% to ¥48,444 million and operating income increasing 63.5% to ¥10,365 million.
  • The Amusement segment struggled, with net sales declining 20.5% to ¥25,853 million and operating income dropping 58.4% due to poor market conditions for arcade facility operations.
Square Enix HoldingsNov 2009
Cover of Square Enix Holdings Results Briefing Session: First-Half of the Fiscal Year Ending March 31, 2010
Financial report13 pages

Square Enix Holdings Results Briefing Session: First-Half of the Fiscal Year Ending March 31, 2010

Square Enix Holdings reported strong financial performance for the first half of the fiscal year ending March 31, 2010, achieving record-high sales and operating income for that period.

  • Square Enix achieved record-high sales and operating income for the first half of the fiscal year ending March 31, 2010, driven primarily by the Games segment.
  • Dragon Quest IX reached 4 million units sold in Japan, while Batman: Arkham Asylum achieved 2.63 million units sold across North America and Europe.
  • Management initiated a restructuring plan to reduce total group personnel by 10% to 15% by the end of the fiscal year.
Square EnixNov 2009
Cover of Square Enix Holdings First Quarter Financial Results: Fiscal Year Ending March 31, 2010
Financial report14 pages

Square Enix Holdings First Quarter Financial Results: Fiscal Year Ending March 31, 2010

Square Enix Holdings experienced a net loss of 1,672 million yen during the first quarter of the fiscal year ending March 31, 2010.

  • Square Enix Holdings reported a net loss of 1,672 million yen for the first quarter of the fiscal year ending March 31, 2010.
  • The quarterly loss was driven by the cyclical nature of major game releases and non-operational costs related to the Eidos acquisition, including tax adjustments and accounting standardizations.
  • The company maintained profitability on a recurring income basis, bolstered by stable performance in its Publication and Merchandising segments.
Square EnixSep 2009
Cover of Square Enix Holdings Q1 Fiscal Year Ending March 31, 2010 Results Briefing Session
Financial report16 pages

Square Enix Holdings Q1 Fiscal Year Ending March 31, 2010 Results Briefing Session

The Square Enix Holdings results briefing for the first quarter of the fiscal year ending March 31, 2010, outlines the company’s financial performance and strategic integration efforts following the acquisition of Eidos.

  • Dragon Quest IX served as the primary growth driver for the Games segment, achieving over 3.5 million units shipped by early August 2009.
  • Square Enix maintained a strong financial position with an equity ratio of 64.7 percent following the acquisition of Eidos, which concluded in April 2009.
  • The Eidos acquisition necessitated specific accounting adjustments, including negative goodwill and evaluation losses, though the company remains optimistic about full-year growth.
Square EnixAug 2009
Cover of Square Enix Annual Report FY2008
Financial report58 pages

Square Enix Annual Report FY2008

The fiscal year ended March 31, 2008, marked a period of strategic transition for Square Enix, characterized by a 9.8% decline in net sales to ¥147.5 billion and a 20.9% drop in net income to ¥9.2 billion.

  • Square Enix experienced a fiscal downturn in 2008, with net sales falling 9.8% to ¥147.5 billion and net income dropping 20.9% to ¥9.2 billion.
  • The offline games segment declined by 19% due to a lack of major releases in North American and European markets.
  • Management initiated a transition to a pure holding company structure, effective October 2008, to improve management flexibility and accountability.
Square EnixJul 2009
Cover of Results Briefing Session: Fiscal Year Ended March 31, 2009
Financial report28 pages

Results Briefing Session: Fiscal Year Ended March 31, 2009

The fiscal year 2009 results briefing for Square Enix Holdings Co., Ltd. outlines the company’s financial performance and strategic direction, emphasizing a transition toward global expansion and diversified digital content.

  • Square Enix reported total net sales of 135.7 billion yen for the fiscal year ended March 31, 2009, with operating income reaching 12.3 billion yen.
  • Capital expenditure increased significantly from 6.95 billion yen in 2008 to 13.13 billion yen in 2009, reflecting a strategic focus on infrastructure and development.
  • The Games segment was the primary revenue driver, contributing 48.9 billion yen in net sales and 6.7 billion yen in operating income for the 2009 fiscal year.
Square Enix HoldingsMay 2009
Cover of Square Enix Holdings Results Briefing: Nine-Month Period of Fiscal Year Ending March 31, 2009
Financial report9 pages

Square Enix Holdings Results Briefing: Nine-Month Period of Fiscal Year Ending March 31, 2009

Square Enix Holdings experienced a period of significant financial contraction during the nine months ending December 31, 2008, necessitating a downward revision of its full-year earnings forecast.

  • Square Enix Holdings revised its full-year earnings forecast downward following a period of financial contraction during the nine months ending December 31, 2008.
  • The company initiated a 15 percent reduction in executive remuneration and structural reforms to address performance shortfalls.
  • Financial performance was negatively impacted by the delayed release of Dragon Quest IX and a significant decline in the amusement segment.
Square EnixMar 2009
Cover of Square Enix Results Briefing Session: Nine-Months Period Ended March 31, 2009
Financial report22 pages

Square Enix Results Briefing Session: Nine-Months Period Ended March 31, 2009

This briefing outlines the financial performance and strategic direction of Square Enix for the nine-month period ending December 31, 2008.

  • Square Enix acquired Eidos plc for approximately £84.3 million to integrate Western intellectual properties such as Tomb Raider, Hitman, and Deus Ex into its portfolio.
  • The acquisition of Eidos is a strategic move intended to expand the company’s international presence and diversify its development capabilities beyond the Japanese market.
  • The Games (Offline) segment served as the primary financial driver for the nine-month period ending December 31, 2008, bolstered by strong sales of Dragon Quest V and Dissidia Final Fantasy.
Square EnixFeb 2009
Cover of Square Enix Results Briefing Session: First-Half of the Fiscal Year Ending March 31, 2009
Financial report18 pages

Square Enix Results Briefing Session: First-Half of the Fiscal Year Ending March 31, 2009

This briefing outlines the consolidated financial performance of the Square Enix Group for the first half of the fiscal year ending March 31, 2009.

  • Square Enix transitioned to a holding company structure in October 2008 to improve operational agility and oversight of subsidiaries, including Taito Corporation.
  • The offline games division served as the primary revenue driver during the first half of the fiscal year ending September 30, 2008, led by strong sales of Dragon Quest V and Crisis Core: Final Fantasy VII.
  • The publication segment achieved record sales during this period by utilizing a media mix strategy to leverage popular intellectual properties.
Square EnixNov 2008
Cover of Square Enix FY2007 Results Briefing
Financial report13 pages

Square Enix FY2007 Results Briefing

Square Enix is undergoing a fundamental structural transformation to navigate the third stage of the video game industry, defined by the convergence of media and content markets.

  • Square Enix is shifting to a holding company structure to support a long-term financial target of 50 billion yen in recurring income.
  • The company is aggressively targeting international expansion with the goal of shifting 80 percent of total software unit sales to overseas markets.
  • Fiscal year 2007 performance was impacted by a 5 billion yen write-down in content production costs and delays in major titles like Dragon Quest IX.
Square EnixJun 2008
Cover of Square Enix FY2007 First-Half Period Results Briefing
Financial report6 pages

Square Enix FY2007 First-Half Period Results Briefing

The Square Enix fiscal year 2007 first-half results briefing, held on November 19, 2007, details the company’s financial performance for the period ending September 30, 2007.

  • Square Enix reported consolidated net sales of ¥72.2 billion, operating income of ¥9.7 billion, and net income of ¥4.3 billion for the first half of fiscal year 2007 ending September 30, 2007.
  • The Amusement segment stabilized due to the strong performance of the 'Dragon Quest Monster Battleroad' kids card game, which drove significant daily revenue per unit.
  • The Games (Offline) segment saw a year-on-year decline, prompting management to identify an over-reliance on handheld software and a need to pivot development toward next-generation platforms.
Square EnixDec 2007