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Devil May Cry

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Documents about Devil May Cry

Cover of Capcom FY2007 Mid-Term Financial Results Briefing Session
Financial report19 pages

Capcom FY2007 Mid-Term Financial Results Briefing Session

The Capcom fiscal year 2007 mid-term financial briefing outlines the company’s performance for the six-month period ending September 30, 2007, and provides strategic adjustments for the remainder of the fiscal year.

Capcom
Cover of Capcom Third Quarter Report: Fiscal Year Ending March 31, 2008
Financial report13 pages

Capcom Third Quarter Report: Fiscal Year Ending March 31, 2008

The Capcom third-quarter report for the fiscal year ending March 31, 2008, details a period of mixed financial results characterized by strong growth in home video game software offset by significant underperformance in arcade operations.

  • Capcom’s home video game segment grew by 23.3% in net sales, driven by the success of titles like Resident Evil 4 Wii edition and Monster Hunter Freedom 2.
  • Consolidated net sales rose 4.8% to 51,655 million yen, though operating income fell 8.2% to 6,101 million yen due to poor performance in other segments.
  • The arcade operations segment experienced a 62.2% drop in operating income, with sales falling to 86% of the previous year's levels due to increased competition and shifting consumer preferences.
Capcom
Cover of Capcom FY 2007 Consolidated Financial Summary
Financial report23 pages

Capcom FY 2007 Consolidated Financial Summary

Capcom’s fiscal year 2007 consolidated financial summary details a period of significant growth, characterized by strong performance in the home video game segment and a successful expansion of international operations.

Capcom
Cover of Capcom Annual Report 2008
Financial report96 pages

Capcom Annual Report 2008

Capcom’s 2008 fiscal year marked a significant milestone, celebrating the company’s 25th anniversary with robust financial performance.

Capcom
Cover of Capcom Annual Report 2005
Financial report44 pages

Capcom Annual Report 2005

Capcom’s 2005 fiscal year represents a pivotal financial turnaround, characterized by a successful transition from a net loss of ¥9,159 million in the previous year to a net income of ¥3,622 million.

  • Capcom returned to profitability in fiscal year 2004, reporting net sales of 65,896 million yen (up 25.1% year-over-year) and a net profit of 3,622 million yen, following a 9,159 million yen net loss in the previous year.
  • Operating income saw a significant increase of 452.6% to 7,753 million yen, driven by successful structural reforms and cost-reduction initiatives.
  • The company is prioritizing a multi-platform development strategy for next-generation consoles, with 70% of resources allocated to large-scale sequels and 30% to new titles, including upcoming releases like 'Resident Evil 5' and 'Devil May Cry 4'.
Capcom
Cover of Capcom Annual Report 2002
Financial report34 pages

Capcom Annual Report 2002

Capcom experienced a period of significant top-line growth during the fiscal year ending March 31, 2002, as consolidated net sales surged by 27.8 percent to reach ¥62.7 billion.

  • Capcom achieved consolidated net sales of ¥62,743 million for the fiscal year ending March 31, 2002, representing a significant increase from ¥49,083 million in the previous year.
  • The company released over 15 million units of game software during the fiscal year, with overseas markets accounting for approximately 9.5 million units.
  • Net income declined by 18.2% to ¥4,912 million, primarily due to extraordinary losses from the valuation of investment securities amid falling stock prices.
Capcom
Cover of Gamescom 2018: Weltpremiere von Capcom
Article

Gamescom 2018: Weltpremiere von Capcom

The primary purpose of this announcement is to detail Capcom’s promotional activities and game showcases scheduled for Gamescom 2018 in Cologne.

  • Capcom used Gamescom 2018 to host the world premiere of the action-adventure title Devil May Cry 5, featuring playable demos at the Xbox booth in Hall 8.
  • The event served as the European debut for the Resident Evil 2 remake, with access restricted to adult attendees due to the game's mature rating.
  • Capcom’s strategy focused on a mix of revitalizing classic franchises and developing new intellectual property to build momentum for its 2019 release slate.
Gamecity Hamburg

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