
Cookie Run
GameBy Devsisters · Released Apr 2, 2013
Documents about Cookie Run
Article
Crash Bandicoot: On the Run Surpasses $1.2 Million in Revenue and 34 Million Downloads
King's mobile runner Crash Bandicoot: On the Run, launched just days before the end of Q1 2021, quickly became one of the quarter's top mobile titles by downloads and revenue.
- King’s 'Crash Bandicoot: On the Run' reached over 34 million downloads shortly after its Q1 2021 launch, becoming the fastest runner game to surpass 20 million downloads.
- The title generated $1.27 million in revenue within its first month of release, though daily revenue has since declined from over $70,000 at launch to approximately $33,000.
- The game achieved 21 million downloads in just four days, significantly outpacing the adoption rates of established competitors like 'Subway Surfers' and 'Temple Run 2'.
Game World ObserverApr 2021
Article
2019 Predictions: The Hyper-Casual Party, as We Know It, Will End
Mobile arcade games had a breakout 2018, but the hyper-casual segment driving that growth is already maturing, according to this analysis of the Arcade category within casual games.
- The hyper-casual market matured rapidly in 2018, characterized by slowing quarter-over-quarter download growth, increased competition, and rising user acquisition costs.
- Hyper-casual games experienced significant growth in 2018, with a greater than 200% year-over-year increase in downloads and a nearly 340% increase in in-app purchase (IAP) revenue.
- To combat low long-term retention, successful hyper-casual publishers are shifting toward hybrid monetization models that combine ad revenue with deeper IAP systems, such as subscriptions and light meta-game designs.
Deconstructor of FunJan 2019
Article
Indie Dimepiece: Super Tribes
The material titled "Indie Dimepiece: Super Tribes" contains no analysis of its stated subject.
- AppLovin has established itself as the dominant force in mobile ad tech by rewriting industry rules and creating a dependency model that forces competitors to rely on its infrastructure.
- Microfun successfully scaled 'Gossip Harbor' to the second-highest position in the US merge game market, demonstrating that significant growth is still achievable in highly competitive genres.
- Leading game studios are increasingly integrating AI to maintain live service operations, as evidenced by InnoGames using AI to extend the lifecycle of 'Sunrise Village'.
Deconstructor of FunMar 2016