Cities: Skylines II
16 documents in the library are about Cities: Skylines II, from writers such as Paradox Interactive, GameDiscoverCo and Game World Observer, the newest from 2026. Each has a summary and key insights with the page they come from.

Create and manage your own city without restrictions. Offering a deep simulation and a living economy, Cities: Skylines II will challenge your decision-making skills and allow you to build the cities of your dreams. Get ready for a new epic scale in the most realistic city builder - ever.
- Released
- Oct 24, 2023
- Developers
- Colossal Order, Iceflake Studios
- Publisher
- Paradox Interactive
- Genres
- Simulator, Strategy
- Platforms
- Xbox Series X|S, PC (Microsoft Windows), PlayStation 5
- Links
- Official site, Wikipedia
Game data from IGDB.com
Key figures
CEO Fredrik Wester acknowledged a need for more consistent game quality, specifically citing the failure of the 'Beach Properties' DLC for Cities: Skylines II, which was made free after receiving less than 10% positive reviews.
Game World Observer, 2024 · Paradox Interactive Q1 2024 Financial Results
Operating margins contracted significantly from 45% in 2022 to 25% in 2023, largely due to a MSEK 185.4 write-down from The Lamplighters League and technical issues with Cities: Skylines II.
Paradox Interactive, 2024 · Paradox Interactive Annual Report 2023, p. 31
Cities: Skylines II sold over 1 million copies in 2023, though management acknowledged the need for better quality control following performance issues and mixed critical reception.
Game World Observer, 2024 · Paradox Interactive 2023 Financial Results
Paradox Interactive achieved record annual revenues of MSEK 2,642.1 in 2023, marking a 34% increase driven by Cities: Skylines II and core live-service titles.
Paradox Interactive, 2024 · Year-End Report: January – December 2023, p. 9
Documents about Cities: Skylines II
Paradox Interactive Semi-Annual Report H1 2026
The semi-annual report for Paradox Interactive covering the first half of 2026 highlights a return to financial growth, marked by a 4% year-over-year revenue increase to SEK 955 million ($100.6 million).
- Paradox Interactive reported H1 2026 revenue of SEK 955 million ($100.6 million), a 4% increase compared to the same period in 2025.
- Operating profit for H1 2026 rose 1% to SEK 283 million ($29.8 million), with a significant 37% surge in Q2 profit to SEK 182 million ($19.2 million) following three consecutive quarters of decline.
- PC remains the company's dominant platform, accounting for 85% of total revenue (SEK 811 million), while console revenue grew to 12.25% (SEK 117 million) from 9.44% the previous year.
Paradox Interactive Interim Report: January - March 2025
Paradox Interactive maintained a stable financial foundation during the first quarter of 2025, despite experiencing minor year-over-year declines in performance.
- Paradox Interactive reported Q1 2025 revenue of MSEK 463.6 and an operating profit of MSEK 146.6, marking year-over-year declines of 4% and 5% respectively.
- The company is intentionally slowing its release cadence to focus on downloadable content for core titles like Cities: Skylines II and Hearts of Iron IV rather than new product launches.
- The firm maintains a strong balance sheet with MSEK 1,501.5 in cash and cash equivalents and an equity/assets ratio of 83%.
Year-End Report: January–December 2024
Paradox Interactive’s year-end report for 2024 details a period of strategic transition characterized by improved profitability despite a decline in top-line revenue.
- Paradox Interactive reported a 17% decline in annual revenue to MSEK 2,200.9, yet achieved a 10% increase in operating profit to MSEK 721.4 due to reduced project write-downs and lower amortizations.
- The fourth quarter showed significant momentum with a 219% surge in operating profit to MSEK 395.3, bolstered by strong core title performance and a high volume of DLC releases.
- The company maintains a strong financial position with MSEK 1,469.4 in cash and an 82% equity/assets ratio, leading the Board to propose a total dividend of SEK 5.00 per share.
Paradox Interactive Interim Report: January - March 2023
Paradox Interactive maintains its position as a global developer and publisher of strategy and management games, focusing on the long-term growth of its core franchises and the expansion of the World of Darkness brand.
- Operating profit for Q1 2023 fell 25% to MSEK 155.7, down from MSEK 208.5 in the same period last year.
- Revenue growth remained stagnant at 1%, totaling MSEK 482.8 for the quarter ending March 31, 2023.
- Profitability was impacted by a significant rise in development costs and write-downs, which increased to MSEK 153.6 from MSEK 113.9 year-over-year.
Paradox Interactive Interim Report: January – June 2024
Paradox Interactive experienced a period of significant financial contraction during the first half of 2024, characterized by declining revenues and a sharp reduction in operating profitability.
- Paradox Interactive’s operating profit fell by 59% to MSEK 183.3 in the first half of 2024, with a 90% decline in the second quarter alone.
- Total revenue for the first half of 2024 reached MSEK 1,057.9, a 13% decrease compared to the same period in 2023.
- The cancellation of the 'Life by You' project resulted in a MSEK 208.0 write-down of capitalized development costs, significantly impacting the bottom line.
Paradox Interactive Interim Report: January – March 2024
The Paradox Interactive interim report for the first quarter of 2024 outlines the company’s financial performance and operational developments as a global developer and publisher of strategy and management games.
- Paradox Interactive reported Q1 2024 revenue of MSEK 482.1, remaining consistent with the same period in 2023.
- Operating profit saw a marginal decline of 1% to MSEK 154.4, while profit after tax rose slightly to MSEK 126.9.
- The company maintains a strong liquidity position with MSEK 1,181.8 in cash and cash equivalents at the end of the quarter.
Paradox Interactive Interim Report: January – September 2023
Paradox Interactive experienced a period of financial volatility during the first nine months of 2023, characterized by robust year-to-date growth tempered by a difficult third quarter.
- Paradox Interactive reported a 171 MSEK write-down in Q3 2023 due to the commercial underperformance of The Lamplighters League, contributing to a 61 percent drop in quarterly operating profit to 85.4 MSEK.
- Total revenue for the first nine months of 2023 reached 1,646.5 MSEK, an 18 percent increase year-over-year, despite a 7 percent revenue decline in the third quarter to 426.4 MSEK.
- The company faces significant revenue concentration risk, with nearly 70 percent of total income derived from a single customer.
Paradox Interactive Q1 2024 Financial Results
Paradox Interactive’s financial results for the first quarter of 2024 reveal a period of stable revenue alongside significant operational challenges regarding product quality.
- Paradox Interactive reported Q1 2024 revenue of SEK 482.1 million ($44.4 million), a slight year-over-year decline of 0.1%.
- Operating profit for the quarter fell 1% year-over-year to SEK 154.4 million ($14.2 million).
- CEO Fredrik Wester acknowledged a need for more consistent game quality, specifically citing the failure of the 'Beach Properties' DLC for Cities: Skylines II, which was made free after receiving less than 10% positive reviews.
Paradox Interactive Annual Report 2023
Paradox Interactive’s 2023 fiscal year was defined by a strategic tension between record-breaking revenue growth and significant operational volatility.
- Paradox Interactive achieved a 34% revenue increase to MSEK 2,642.1 in 2023, driven by core franchises like Crusader Kings III, Stellaris, and Age of Wonders 4.
- Operating margins contracted significantly from 45% in 2022 to 25% in 2023, largely due to a MSEK 185.4 write-down from The Lamplighters League and technical issues with Cities: Skylines II.
- The company maintains a strong financial foundation with over one billion SEK in cash and cash equivalents and a 73% equity-to-assets ratio, supporting a proposed dividend increase to 3.00 SEK per share.
Paradox Interactive 2023 Financial Results
Paradox Interactive achieved record financial results for the 2023 fiscal year, reporting total revenue of SEK 2.64 billion ($252.5 million), a 34% increase over the previous year.
- Paradox Interactive reported record 2023 revenue of SEK 2.64 billion, a 34% increase year-over-year, despite a 26% decline in operating profit to SEK 657.9 million.
- The company recorded a SEK 250.4 million write-down due to the commercial underperformance of The Lamplighters League.
- The United States remains the company's dominant market, accounting for 86.4% of total revenue, while the PC platform generated 83.4% of earnings.
Year-End Report: January – December 2023
Paradox Interactive achieved record annual revenues of MSEK 2,642.1 in 2023, representing a 34% increase over the previous year.
- Paradox Interactive achieved record annual revenues of MSEK 2,642.1 in 2023, marking a 34% increase driven by Cities: Skylines II and core live-service titles.
- Operating profit fell 26% to MSEK 657.9, primarily due to a MSEK 250.4 write-down following the commercial underperformance of The Lamplighters League.
- The PC segment remains the company's dominant platform, generating 2.29 billion KSEK of the total annual revenue.
Plus: ARK Survival Ascended's Stealth Drop Surprise
This analysis examines the performance of recent video game releases on Steam and other major platforms during late October 2023.
- Cities: Skylines II debuted with 105,000 concurrent users (CCU) but received 'Mixed' reviews due to severe optimization and frame-rate issues.
- ARK: Survival Ascended launched with 62,000 CCU, but faced a 42% positive review rating driven by technical performance complaints and a controversial exclusive server hosting deal with Nitrado.
- The co-op shooter Ripout underperformed significantly, failing to convert high wishlist numbers into active players with a peak of only 222 CCU.