
Alan Wake
GameBy Remedy Entertainment · Released May 14, 2010
Documents about Alan Wake
Puolivuosikatsaus 1.1.–30.6.2019: Remedy Entertainment
Remedy Entertainment’s interim report for the first half of 2019 highlights a period of significant operational growth and strategic transition.
- Remedy Entertainment’s revenue grew by 49.6% to 13.8 million euros in the first half of 2019, driven by development fees from the Control and Crossfire projects.
- The company achieved an operating profit (EBIT) of 1.5 million euros, a significant turnaround from the 0.4 million euro loss recorded in the same period of 2018.
- Financial results were bolstered by a 2.5 million euro one-time royalty payment from the recovery of Alan Wake publishing rights and a 0.4 million euro gain from capitalizing product development costs.
Remedy Financial Statements Release 2018
Remedy Entertainment’s 2018 financial statements detail a period of significant organizational growth and strategic investment.
- Remedy reported 2018 revenue of 20.1 million euros, a 17.3% increase over 2017, while operating profit (EBIT) fell 69.6% to 0.6 million euros.
- The decline in operating profit was driven by a 34% increase in headcount and high operational costs associated with the full production phase of the game Control.
- The company transitioned to a multi-project development model, prioritizing infrastructure and personnel investments that were expensed rather than capitalized.
Remedy Entertainment PLC Annual Report 2025
Remedy Entertainment’s 2025 fiscal performance marks a pivotal transition toward a self-publishing business model, aimed at capturing greater long-term value from its proprietary intellectual properties.
- Remedy Entertainment is shifting to a self-publishing model to capture long-term IP value, targeting a revenue doubling and a 30% EBITDA margin by 2027.
- Fiscal 2025 revenue reached a record €59.5 million, marking a 17.5% increase, with an EBITDA of €11.3 million.
- The company reported a negative EBIT of €14.9 million in 2025, primarily due to a write-down following the commercial underperformance of the self-published title FBC: Firebreak.
Financial Statements: January–December 2024
The 2024 financial results for Remedy Entertainment reflect a pivotal transition toward a self-publishing business model, supported by strategic partnerships and strengthened capital reserves.
- Remedy Entertainment achieved a 49.3% revenue increase to €50.7 million in 2024, driven by development fees for the Max Payne 1 & 2 remake and the commercial success of Alan Wake 2.
- Alan Wake 2 surpassed two million units sold, successfully recouping all associated development and marketing costs.
- The company is aggressively transitioning to a self-publishing model, supported by the acquisition of full Control franchise rights and a partnership with Annapurna Pictures to launch FBC: Firebreak in 2025.
Half-Year Financial Report: January–June 2025
Remedy Entertainment reported a robust first-half performance for 2025, with revenue climbing 43.4% to €30.3 million.
- Remedy Entertainment’s revenue grew 43.4% to €30.3 million in H1 2025, driven by the performance of Control, Alan Wake 2, and the launch of FBC: Firebreak.
- The company achieved a positive operating profit of €0.8 million and an EBITDA of €6.8 million, a significant turnaround from the €3.6 million EBITDA loss recorded in H1 2024.
- A strategic shift toward self-publishing has succeeded, with over 50% of total revenue now generated from game sales and royalties rather than external development fees.