I would love to talk about the ad revenue. Yep. Uh so uh AP revenue in the last 30 days is 2 million. Uh so that's revenue, right? So what do you think ad revenue is going to be on top of that? Can you go back to the Yes. active users. Active users. So keep in mind it's a lot of tier three here, right? Tier two and tier four. Yeah. But America's not that big yet. 100kd America. 100k 60 60 no 100 [Music] yeah the midnight crew [Music] talking on the prize tracking data through the cyerspace [Music]
Felix hockey ads are beautiful. They light the way it delayh. [Music] No, you can't. Okay. Oh, hello. I didn't see you there. My name is Mate Lancharich and I'm Felix Braberg. I'm getting set up. So, I was a bit slow. Yeah. And we are Yes. Have you not noticed I've gotten a haircut? Like, no one said anything. Well, because you have fake background and then you I can't see [ __ ] That's the thing. Maybe if you just show us your shower
again, that will be better because then I can see if you bad background from Riverside is better than uh shower. Yeah, that's okay. But then you can't complain that we we actually didn't see your The joke was haircut. The joke was still in a bun. It's still in a bun. So that's the joke. Okay. So, we're talking talking about screwdom. Don't make me put on the auto zoom feature on the camera. Okay. Okay. I I yield. What do you want? Take my money. Take anything. Just don't turn on the auto zoom again. Yes. Okay. So, as I said, we are going to talk about Scrudom or Scrudom 3D, which is um developed by company from Vietnam. And we are talking about Rise of Vietnam couple of months ago I think. So separate episode on our channel. Separate episode. And this is serious [ __ ] because they are growing their IIP revenues like there is no tomorrow
hybrid. Hybrid and it's hybrid. Yeah. And we were talking about Vietnam pretty much regarding the ads and now they're growing crazy. I mean there was there was good sword as well which is kind of good puzzle or good puzzle goods whatever good I was in I was in I came's office in Hanoi in what was it October and man like they're just firing on all cylinders. They have like two floors in this really nice high-rise building and it's 80 people only and they have a partner studio called ZGO which is their studio as well. Nice. But yeah, they're really starting. You can see like by the trajectory of the games that they started off like with more hyper casual stuff and it's just getting better and better with every iteration and this is probably a perfect example of the same processes in Turkey where everybody was from the hyper they're switching to hybrid and like more IP
driven games. Yeah. Like we see with Rolex portfolio basically like that's like currently firing really on all cylinders. Yeah. Yeah. Yeah. pretty much. Now we're talking about screwdom and uh and if you if you show the game, it would be awesome. If you don't, that's fine as well. Yeah, let me just we can we can end it right there. Great job, guys. Thank you. Uh yeah, let me just say that. Uh yes, that what you want to say something, so I'm just waiting like what do you want to say? This is like unut muted himself because why not? Uh yeah, what I wanted to say is that for those kind of listening to understand that this game is an iteration of screw gem which we covered on our episode in uh when May last year. So I'm just saying because at that point we had that uh
Are you showing us? We're watching us watching ourselves. That's so meta. Yeah, that's inception. I know. Two and a half game reception. We were told that this game was not only done by Role, but also there was even previously a variation of this game on WeChat. Very popular. Yeah. But by that we already saw that there's this kind of sorting meta which was taken from the bus games. There are kind of buses going up on top. Now there's like a tool here and then the gravity thing is like stuff falls down and you're slowly unscrewing and it's like stuck on top of each other. Physics. Yeah. Physics. So now uh we we look way better now. [ __ ] Like one year what you know one year. What a difference it makes. What a difference. Yeah. Yeah. So uh I'm just think Screw Jam. So screw jam by itself seems to be kind of had its best days behind him for now because the the UA went kind of a
let's say oh there is zoom there is zoom yes you muted if you're complaining but you know you're muted by the way still can't complain man we talked about this you can't have that on do it I'll get do it no worries uh but Yeah, two pretty much uh it's going to be so much fun. Peak death in August around like 200k in IP a day uh plus the add revenue. M maybe maybe if if they use a UA financing maybe they can retate can turn that ship around because today's episode is brought to you by our sponsors PVX partners the simplest and most effective credit line for marketing. So if you're scaling your game uh or you need help like these guys here uh and scale the game back into the uh you know you can call PVX partners. So it's pvxpartners.com. There's no liquidity
dilution and you can pay as uh yeah recay as you get paid. So it's very flexible and you can secure the funding in 30 days. So just don't wait. Uh, go to pvxpartners.com and take control of your UA budget without giving away a piece of your company. So, pvxpartners.com. Thank you very much, guys, for sponsoring this episode. Now, back to the episode. There we go. Uh, fix the camera for you, Felix. I don't know. It's a bug. Basically, it's a bug with the Logitech software that like keeps keeps repeating whatever and nobody cares. Yeah. So, he's trying to annoy me. This is just 100% what it was. I know 200k. Anyway, let's get back to this Stegosaurus graph. Yeah, 200k. Yeah, this this is that's very correct. Uh so 200k uh in last August daily peak and again this is much higher because again ads are not counted here. Yeah. And if we go now to
screwdom, uh, this was soft launch at the start of this year and now scale to something like 70k a day already in IPS and downloads wise, we see that it's going for the different setup where it's doing high volumes of like 80k downloads a day whereas screw jam was going for more of that kind of premium pristine traffic, I guess. Yeah, if you go here. Yeah, US is still 30% of the downloads whereas Screwdom is just 12% of the downloads is US. So Screw you need to add uh you need to add Scrutum 3D to add apps because it doesn't show uh sorry. So correction there. Yeah. So yeah, so together it's actually even less US traffic now that we have the complete picture and it's actually 170k downloads a day where it in in start of the March they will already do 350k downloads a
day and if you go to revenue again sorry for that one it's 100k uh a day already. So it's pretty much half the size of the IP peak of Screw Jam already and still scaling up. So we'll see. Anyways, going to the game itself. Um, the usual question. How far did you guys get? 15. 11. Really? Yeah. Okay. Man, like it you have to sometimes do levels twice and it takes a while, huh? Like Yeah, it takes a lot of while. Yeah, it's it's hard as [ __ ] So, yeah. I like So, yeah. Yeah, me too. Uh for no ads because it's kind of like, man, like you can play. Jeez. You can if you play the other game on the other emulator. [Laughter] Yes. Uh which I did. But anyway, so now we have the same setup as Scrusion 3D whereas it's now 3D and it's I mean
really 3D and it's using the aspect of 3D very well. That's that's the main point. It's not just a gimmick. It's actually a simple mechanic. Yeah, I love it. It's awesome. It's awesome. So like the physics of it, they're like fully fully enabled. So wherever like we see like you literally need to drop stuff and like move it and wiggle it around to kind of get rid of it physically. Uh instead of two or sorry instead of one kind of sort can I say here that I really think also they took a lot of inspiration from pin out master because this is exactly the iteration as well. So I think this is bus jam pin out master and screw jam and or screw jam and those are the three games that are pretty much the iteration of Oh okay. Oh, Felix. I can show you the video here. What what I mean already know this. Yeah, that's there. So, basically, so you can see here how they're moving around with the physics. Ah, you know why Jakobi knows? Because he showed us this this game on the Edmon trends. That's how That's how he knows.
Yay. There we go. That's how he knows. Yeah, but this this is very clever. Like, this is this is very clever because again, the 3D is not a gimmick. The 3D is the gameplay mechanic. So that's really good. Very important thing which these guys never tell you is that once you click on these cubes, you see which screws are actually hidden inside it which is especially at the end where like one move can you know fail you the level. It's very very important. You're just going around. There's no timer. So you literally go around the whole That's why that's why I like the game. There's no timer. I'm there's no timer because again similar to to like all these other games we want to keep you as long as possible with tanners on the bottom and interstitials in between the levels. Well, I hope you buy that Suzuki Grand Vara. It's 4,700 pretty good Suzuki Vara and then like SC something is whatever. Anyway, the very very big iteration that these guys also did it is that there are at placements for more sorting toolkits
here which are uh not part of the grid like in hexasort because in hexasord you make the grid bigger therefore it's easier but here they are actually like just watch the ad or or buy it. Okay. Uh they are actually easing the wing condition itself. Yeah. Suddenly with three tool kits, it's much much easier than two. It's I think it's much more impactful than just another like hexasa sword block in hexasord itself. Yes, I I would guess so. Especially now that you can buy two consistently always. Always. And it's it's literally I think their best conversion is somewhere there like in the last minute of the level where stuck and it's just like no way around it. So you just What do you mean the last minute of the level? There's no timer. a last minute before your play through. Okay. Oh, okay. So, until you end. Yeah. Yeah. Just before the end of your level play through. When you are stuck, it's like, "Oh, wait a second. What do What do I not see?" Yeah. Yeah. It's just like so
good. Uh there's a screw counter here, which is kind of handy, but it's there. I don't think so. It's kind of that that much important here. Uh the other thing is that Can you click on the [ __ ] green screw, please? Just remove that. You're driving me crazy. Oh, thank you. Thank you. Thank you very much. You can zoom in. I feel so light at ease after that. I'm like I was waiting like where the [ __ ] when the [ __ ] is he going to click on that screw finally. Yeah. So, um you see that like how can we wiggle this like whole physics? Where you going? Like there's like so many red screen. No, I I want to want to show you like I I can play with like with this thing to kind of move it around like I want because that that's how how awesome the physics is in this. So that that's very very good. Um yeah, as I said the levels are very long. It takes like between seven to 15 minutes to finish the level. Like I won't go and finish
this one but again we can just go a few blocks for you to see like how how it kind of goes and I can Thank you very much. So satisfying. It is, it is very satisfying. And also like the the creatives are very well made because they you have custom uh or maybe they're later stage of the the game, but I don't think so. You have custom pictures and items. Mhm. It's just that's amazing. All the all the different very very well done. Can you talk about the boosters? Because I love the magnet and the screw like uh get an extra slot like the drill. Yeah. So drill basically adds one more slot into the bench. Ah, that's perfect. Yeah, that's good. The magnet is uh let's watch the rewarded video in the end. Oh. Oh, is it bea is it a bill? No, slow about you. Oh yeah, that's perfect. That's perfect. So this is the this is the extended uh Google
ads that they started rolling, right? So you can see it's 60 seconds, right? Yeah. Yeah. So, this is enhanced and this is supposed to increase engagement. 30 seconds and 30 second. Yes. 30 seconds. 30 seconds, I think. Okay. Going to switch now. Yeah. Now, it's a new one. Yeah. We just screwed them on clone. And like all of these these there's like there are so many of these like obviously coming from Vietnam. Well, not no [ __ ] Uh and and some from China. And man, like those are the the the gross pimple types of uh videos which we don't have here. But that's also quite uh interesting. All but yeah, I saw some some of these already. I think what when did I send you this? Like three months ago, two months ago? Could be. Obviously, you didn't care. But all the time what you mean as usual. Uh, but then there's like 20 more, I think. Is it one? Yeah. You click out of it.
It's frozen a little bit. Oh, there we go. And then a magnet pulls out the Yeah, pulls out three three out of I think. Actually, the the this kind of a I can't even use it. Yeah, this was if I understood like it it puts the it clears up the whole deck. Yeah, it kills up the deck, but it puts them into some kind of a like toolbox. Toolbox that you then can't click on or something or like it's get automatically then used into something. Yeah, it is. I think you have to use at the end of the level maybe. Yeah. What? Uh let me let me just do one more thing because that's very important. And that's our fail state. Yes. So, let's get to fail state which means we fill out our bench. And there we are at fail state rewarded. So, what we can do is pretty much again add one more toolkit there. which if I understand will just extend there as it is and then the screws automatically fly into it if it's is universal or it's uh again uh colored
I don't know but some someone tell is telling you to buy new clothes man yeah I know you should you should of course I'm I'm I'm again see you can see in like 40 seconds what are you talking about I'm way beyond my eCPM degradation curve today after watching so many ads. So now it's going to be Yeah, just uh mostly local ones, man. 4.7 I doubt it. How does that work with reviews? Because honestly, it feels like it's a lot of [ __ ] there because like Yeah. The like I don't do people just pay for good reviews to come in. Yes. Welcome. Welcome. Yeah. Yeah. Welcome to the real world, Felix. This is how how it's done. I mean, how can you just go on fiverr.com and buy reviews? Most probably know that are more sophisticated tools or or companies that reviews for my game. No, buy positive reviews.com. Positive reviews. It's important. It's very important. Okay,
there we go. So, that was the fail state. Can I do it again or what happens if I fail again? You die. Then you die. Then you die. Die. Yeah. Fail. Fail. Yeah. Ah. Now, now we can sweep. We can sweep. So, it prioritizes the left over there and then it goes into this like d like secret dimension and use. Yeah. Sweep. Sweep it out. And then you go to the tool kit. And the thing is you spent 10 minutes getting here. So, of course, you're going to watch it. You don't want to do it again. The time investment is huge. A giant time investment. Yeah. So, that's there. Um, it felt uh breaks my heart for sure. Uh, let me let me go to let me go to the main menu because there was no main menu until level 10. That's the kicker I wanted to talk about. Like it was just 10 straight levels. No, no, nothing. Of course. And after the animation, the animation. This is premium puzzle stuff right here. This is
premium puzzle. Sure. Especially with the vitas there on the bottom. 3,000 cars. Yeah. So there are weekly quests quite long uh and I mean like very long like complete 25 levels add 50 boxes whatever stuff like by the way at 50 boxes it means watch 50 ads man yeah that's two days man yeah exactly I know it's pretty it's pretty quick a lot uh then there's daily rewards there's no ads I don't know if there did you see any additional events or like anything else that I don't have here on level 15 or not yet I guess it's yeah they'll Yeah. Yeah. I mean, this game came out January 1st, right? It's like it's it's new. Yeah. Yeah. Yeah. Yeah. It's very new because again, this is just coming soon. So, my guess is it's not even level locked. It's just like No, I was on them. Yeah. And the shop is the usual kind of very So, I guess they still have their But then you should go to the YouTube and check like the late stage. Yeah. When when when you go or Felix go.
Yeah. Yeah. Yeah. But but yeah, in my opinion, it's like the iteration with this whole 3D thing and it's it's amazing. It's done very well and it's it's literally like it's you see that like even Vietnam like the games we see coming from Vietnam are literally rising in this whole kind of game design expertise that is not anymore just like carbon copies of stuff or like reskin copies. Suddenly it's literally iterations that yeah it's like very nice plus one have a specific idea in mind and yeah and they end up with very nice plus one. Yeah. It's a bit like AI you learn learn learn fast. No but this is this is it like we've covered a bunch of IMA games but like this is really high quality. You can see it's very different from the other ones. Well done. Okay. You want to go Felix? I would love to talk about the ad revenue. No. Uh so uh AP revenue in the last 30
days is 2 million. Uh so IP revenue, right? So what do you think ad revenue is going to be on top of that? Can you go back to the Yes. active users? Active users. So keep in mind it's a lot of tier three here, right? Tier two and tier four. Yeah. But America's not that big yet. 100k America. 100k 60 60 100 Yeah. Yeah. About 90k Germany. Yeah. 60k UK 70k. That's still okay. So it's full like 80k. So it's earning 62,000 a day from rewarded ads. Okay. Uh 55k from interstitials I estimate. and another 3,000 from banners. So, a total of $120,000 a day equating to 3 thou 3,600
uh,000 per month, which means that the run rate currently is Oh, it's perfect hybrid. 50/50. Yeah. 6450. Yeah. But like, you know, revenue could be still lower than than it is because it's on scaling phase. Yeah. And also you can be way weaker with no US there's no US audience yet. Yeah, there's no US audience yet, right? So yeah, but still honestly I don't care that much. uh because if this is scaling in these all of these countries and even if we have the uh the tier tier three or tier two like I would assume with these types of uh game and like how it looks like and the 3D and everything it's it can be pretty low CPI. H I would we'll see when the creatives, right? But it's just so great to see like I came probably right now is on like half a million to 600k a day, right? Like it's it's nuts. 80 people in
Vietnam. It's amazing. But isn't it 80 people just in Hanoi and then there's additional people sitting I didn't really understand that. Like I had it explained to me but like there was a bit of a Yeah, it was a lot going on. Like I was meeting their whole admon team. They were super nice and just like Yeah. ZGO is like part of them. Yeah. Okay. Interesting. Yeah. Let's see some creative because they're running a lot of a lot of UA channels. Honestly, isn't that what you do when you have a UA manager's like perfect game when it's like nearly 50/50? The the wet dream. Yeah, I didn't want to say it, but yeah. Come on. You should. I mean, you know what? Let's actually actually go Oh, in here. Because if we go here and then we go to actually this and this. Ooh, yeah. This is US only, right? You
can't do global. No, unfortunately. No. But I would like to say that the the Google team in Vietnam uh they are working with a lot of a lot of different companies and they I mean I was kind of in touch with them and I Yeah. Are you telling me Google works with a lot of companies in Vietnam especially very closely with them? Yes. Uh yes. Very true. Very true. Good insight. What I wanted to say is that they they said that the a lot of people are actually spending with them and they understand like they need to kind of diversify different things into yeah like upl integral whatever else but majority of the companies like the the Google for majority of the companies Google is the top source on the UI side for Android absolutely makes sense. So if we go here, I mean, oh wow, this
looks but it I it's kind of last 30 days and this doesn't Can you believe that? Does doesn't look really correct. So doesn't pass the sniff test. Yeah. No, no, doesn't really pass the sniff test at all. But uh at least they have the the the iOS. But let's go back to the actual uh where do I have it here? Because here you have the Applavin on the top spot for the for March, but then there's still ADM mob which is Google. So it's it's Google and Applavin basically. So that's an interesting thing because here we have the playables. And we have a lot of playables which is good. There you go. I came. There you go. And now we can play. So interesting how much stuff it unlocks with 3D. I like this. Like you see the top like the bronze, the silver, and the gold like Yeah. IQ. Yeah. IQ leak.
I don't I don't really hear anything because there is a Pink Panther music. Is it loud as [ __ ] Yeah, loud as [ __ ] coming into my ears. Oh, good. Yeah. Okay. Okay, we get the idea. I was just saying that, you know, Einstein is probably somewhere there at the top of the IQ league, but you see you see the the thing they're going for. It's something on top that indicates like how good you are in progress and then it's solving. Yeah. And you know where is this coming from that the the bar from on the top? I was going to assume that you were going to go into PVX, but you already did that, so I don't know exactly now. Um, if we go back, we had two market re overviews. Oh, which one of these is was is this impulse? No, market overviews.
Oh, so this uh bar up uh on the top is from merge games and you had the all the like the the whole merge uh I would say timeline but that's not correct word but the progression yeah it's coming from from merge because there's you are showing what do you need to merge together to get to the end game end merge chain yes the merge chain exactly so that's like this coming from You're telling me it's Chinese. Yeah. I mean, it's all all of this. We we already saw it. This is all Wait, wait. Harder than you think? Yes, of course. Harder than you think. Of course. I mean, these guys are and the thing I always comes into my mind is, well, if you if you get like so many installs per day on all these different games, you need to know something about UA, right?
So, I mean this is just Oh, yeah. Hopefully. Yep. Hopefully, I got I don't think this is blind luck, man. Yeah, I don't think either. I don't think so either. And we have all of these different things. So, you know, there Yeah, there's my friends told me. Yeah. Yeah, my friends told me. Yeah, it's all all of the AI um captions. They play around with different items in in the in the creatives. And I mean it's it's great because then you have not only that but you have piano just playing around with the what it is you're deconstructing. Exactly. And also the thing is the it's not like boring stuff that we saw previously in like the screw which is I mean it's it wasn't boring but it wasn't really mean anything else. They couldn't create objects out of it. Exactly. That's Yeah. That's a problem. That's a big problem. And you know, ice cream. Yeah. And you see the chain. You see the chain up there?
They simplified it. No. No. This is actual gameplay. This is how actual gameplay. Not the top. Not the top. Yeah. The top. The top looks exactly like that, man. What does the top do? I didn't even know that. The chain. It's not the chain. It's like the next object that you will be for. Yes. Because the first 10 levels is just level after level. So, this is actually gameplay. Yeah. And then we have the the also another another playable which hopefully it's not going to be as as loud but oh I can't even play this one. Thank god. Uh okay. So we have Okay. Then we have these excuse me what's listening to all like the skits from uh all the all the UGC people or the creators. something similar that we saw in uh in royal match or royal kingdom. So all these interviews and then we have onions. Onion. Shout out to Eastern Europe. Onion onion, man. That's
garlic. Garlic. Garlic. Garlic. Yeah, it's like Wait, where do you see onions? Still shout out to Eastern Europe. Yeah, fair enough. Europe. Are we going to kill some vampires or what? Of course. Preparing for the next uh next game. Vampire survivor 3D screw gem. Oh, [ __ ] this. You see age brain the brain age your unprotected IP Einstein brain hint. What do you mean unprotected? It's free IP. IP. Yeah. Well, yeah, they haven't used Einstein yet. That's what I'm missing. Yeah, they have IQ league. Oh, [ __ ] I can't I can't listen to the music anymore. It's uh it's terrible. All right. Uh okay. So, and this is something what I wanted to show you. Is there anything on Tik Tok or is that completely not the audience? And the thing is with Tik Tok there uh you can have whatever audience. This is my favorite. It looks like a [ __ ]
unicorn, but I still I still I'm fine. I'm fine with that. I just actual Stegosaurus. Yeah. And I'm looking through like trying to get to the main menu after level 20, but it seems nobody ever recorded that on YouTube. Yeah, we Yeah, there's no Tik Tok unfortunately for you. And we have this. Were you so sad? You know, like this is a filter from Instagram, whatever. It's so funny. Yeah, you can see the Yeah, it's not real. There's our onion. Oh, there you go. Oh, that's onion. Yeah. Is this onion level make This is kind of funny, honestly. It's making me hungry. You're hungry? Okay. No, I'm interesting. Okay. Yeah, they have a few of these. What? Go take a shower left. It's like they don't know. They're using different hooks, which doesn't make any sense. I love it. I love it. It's Yeah,
it's like it's it's great because they using so many different things. It's relaxing all the headlines, different objects, UGC, funny hooks, which is actually Yeah, they have which are not funny but bizarre. Okay, fair enough. Oh. Oh, god. Okay. In that this case, no ads. Zero ads. Well, lie. Lie. I'm And I would say maybe they stole it from another UA video, but I don't know. I make this. I make my How do you think this works? Right. Do you think there's just an audience, let's say, of 50 million people globally that play puzzle games like this and all these games do is just steal the audience from each other and move it around or do you think they're increasing the amount of users totally? I don't think they're increasing the amount of users. I don't think so either. Yeah. I mean, that's a very bold
That's a pretty bold number right there. Yes. But I mean I say I don't think I think it has to do with the increase in mobile devices first place and then uh yeah actual users are getting more refined I would say what does that even mean what you just said that yeah I don't know what that means they they got into gaming through hyper casual before but now they're more into some kind of let's a little bit more deeper games so now we have them you know some of those are called forex players that started you for playing all of these other fake mini games on boarding things with Forex and this like what you are talking about now was I think it was just a little bit earlier than what we are looking now this is new game so the question is like is this actually increasing the the casual puzzle audience I don't think so yeah could be or could not be thank you very much for your answer that
helps so much oh my god that helps My work is done here. Yes. [Music] Yeah. Okay. To the rescue. Yes. Okay. So, this is all all the same. All the same again now. So, yeah, I think honestly it's it's a good UA channel mix also with all the uplo stuff and and and Google stuff. That's I mean it's kind of obvious is also oh let me check actually on the iOS site what they run still okay it's the same thing actually and Google it's like having Google on iOS or running Google on iOS it's pretty tough the the scan can conversion schema and all of this is very hard to figure out and there's always so many so many discrepancies especially for like 60% of ads. So I'm
assuming they are running IIPs only. H it's fine. 40%. How bad is the scan? Terrible. Okay. Terrible. I mean seriously terrible. Not like Google Google problem like Google problems kind of terrible but in general it's it was quite quite bad to to figure out anything. But yeah I think will they improve it or Yeah. Yeah. Yeah. There's like like in 2025 there is like an update on the on the scan site coming. I I had few calls with the with the Google guys and it's uh it looks it's going to be fine. Is that when Apple wants their own view through or something? Yeah. Well well about that. We can chat later. Anyway, I can I can show you one more creative. Oh, this is the same thing. Okay. Um I think that's I don't think we we are going to see anything
else. Why why do you think Yakob that they don't have app rewarded app open interstitials or interstitials on app open like it says here's three sessions per day. That's the only thing I'm wondering here, right? Cuz it's such compelling gameplay. Or do you think they're just serving so many rewarded ads that they don't care about that extra interstitial ad or two interstitial ads per day because it's not that uh uh relevant from revenue perspective? Maybe I would rather sacrifice the you know the engagement with the ads on rewarded videos. Yeah. Like rewarded videos are the best ones, aren't they? In terms of revenue, they're the best ones. Yeah. Yeah. Yeah. So why why care? Like it I think it has to do also with the fact that like those two are replacements, the top two kits are just so nobrain good. Yeah. Yeah. Yeah. Yeah. They're killing it. Is every time you play a new game, the first thing you do is you watch one of them and then if you have to go to four and you go because actually if you watch the ads,
the level actually takes less of a time. Yeah, of course. because you watch it because you have more options. Two more colors or whatever that you can use. Therefore, you don't need to think or like screw around that much. Therefore, you're actually saving time. Look, screw puzzle Falcon games. Well, we talked about it. Unscrew nuts and balls. By the way, we need to talk about this game as well. That's not this. I Yeah, no [ __ ] I just want to say there's always like the so many screw things in here. Screw sword, screw master. Well, supersonic go by the way. Hello. I think everybody. Okay, on that note, I thinking. Yeah. Yeah. I think we we should end there. Right. Run right right there. That's enough. I think that's enough. No, I think like the the UA is very solid. I think they could Great.
They could get more playables obviously on the apple which I think it was like free. Uh but they're still growing. So I'm Yeah, I think they can they can like I'm just like super pissed that I cannot see the game somewhere on YouTube after level 50 or what like if there's any or not. There's one thing you can do partners. Exactly. You can actually play the game which I don't have time for really. I mean All right, guys. Fine. Okay. Thank you very much. Thank you so much for listening. Uh we'll be back with another exciting episode. Stay tuned for more. Exactly. Join the Slack channel. Comment under the video. Give us a rating or I don't know do whatever you want. Um say nice things. Share especially is very important. Share the episode with all the industry friends, family, dogs and cats because they love it. Thank you very much. See you next time. Cheers. Byebye. Ciao.
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