The 2026 Market Model Reports provide a comprehensive analysis of video game industry performance and growth projections across Asia and the Middle East and North Africa (MENA). Covering China, East Asia, India, Southeast Asia, and the MENA-3 region (Egypt, Saudi Arabia, and the UAE), the research evaluates revenue trends, player demographics, and macroeconomic influences through 2030. The analysis utilizes proprietary market modeling, player survey data, and regional expertise to assess the evolving landscape of mobile, PC, and console gaming.
Key findings highlight significant regional disparities in growth and maturity. China remains a dominant force, with 2025 revenue reaching $51.8 billion and a projected 2.9% CAGR through 2030. India emerges as the fastest-growing market, having surpassed $1 billion in revenue in 2025 with an expected 11.2% CAGR. Conversely, East Asia experienced a 3.17% revenue decline in 2025 due to macroeconomic pressures in Japan, though South Korea shows signs of recovery. Southeast Asia continues to expand, driven by mobile adoption and internet penetration, while the MENA-3 region benefits from strong government support and rising disposable income, despite potential geopolitical headwinds.
The research identifies several critical industry drivers, including the integration of generative AI, the rise of niche genres, and increased government regulation across Southeast Asia. Higher average revenue per user (ARPU) remains a focal point, particularly in East Asia, which maintains the highest regional spending levels. Overall, the findings suggest that while short-term volatility persists due to economic and geopolitical factors, the broader outlook for these markets remains positive, supported by increased localization, infrastructure development, and shifting consumer spending toward digital entertainment.