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Warhorse Studios

CompanyCzech Republic

Documents about Warhorse Studios

Cover of Games and Numbers (June 17 - June 30, 2026)
Article

Games and Numbers (June 17 - June 30, 2026)

The bi-weekly “Games and Numbers” update tracks milestone achievements for PC, console, and mobile titles released between June 17 and June 30, 2026.

  • Epic Games has paid content creators over $1 billion through Unreal Editor for Fortnite since its March 2023 launch. By May 2026, creator-built islands accounted for 47% of Fortnite's total playtime, an increase from 35% a year prior.
  • Black Myth: Wukong by Game Science has sold over 30 million copies, with nearly half of these sales originating from China.
  • Meccha Chameleon by lemorion_1224 sold over 10 million copies within 16 days of release, reaching a peak concurrent user count of 209.7k on Steam, placing it among the top 100 most popular titles in Steam's history.
GameDev ReportsJun 2026
Cover of Next Level: A Warm and Encouraging Introduction to Procedural Generation
Article

Next Level: A Warm and Encouraging Introduction to Procedural Generation

The primary purpose of this analysis is to review Dr. Mike Cook’s book, Next Level: Making Games That Make Themselves, while providing a broader update on the state of artificial intelligence within the global video game industry as of May 2026.

  • Xbox has discontinued its Copilot AI tool for mobile and console, following a largely unnoticed PC launch last year, as new head Asha Sharma staffs the leadership team with four members from Microsoft's CoreAI.
  • Blender faced user backlash for accepting a corporate donation from AI company Anthropic, and while they announced they were surprised and need to address AI intersection, they are keeping the money as a one-off donation.
  • Roblox introduced 'Roblox Reality,' a hybrid architecture using a video generation layer and AI models to re-render existing games for higher visual fidelity, a concept previously pitched by Stadia in 2019 for style transfer.
AI and GamesMay 2026
Cover of That DLSS 5 Reveal Will Have Long Lasting Damage for Games
Article

That DLSS 5 Reveal Will Have Long Lasting Damage for Games

The recent unveiling of Nvidia’s DLSS 5 represents a critical inflection point in the gaming industry, signaling a deepening divide between aggressive corporate AI integration and the expectations of developers and consumers.

  • Nvidia’s DLSS5 release has faced significant backlash for applying unwanted AI-driven post-render effects that alter facial features, lighting, and artistic intent, resulting in a video demonstration with over 100,000 dislikes compared to only 16% likes.
  • The DLSS5 technology is currently criticized for technical failures including inconsistent facial alignment, waxy skin textures, and lighting discrepancies, with industry experts noting that it is not yet feasible to run on a single GPU.
  • The controversy has forced a public realization among gamers that DLSS functions as a form of generative AI, potentially damaging consumer trust and driving interest toward competitors like AMD, whose hardware powers current and next-generation consoles.
AI and GamesApr 2026