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Treyarch

CompanyUnited States

5 documents in the library are about Treyarch, from writers such as Deconstructor of Fun, Game Developers Conference and Game Dev Unchained. Each has a summary and key insights with the page they come from.

Documents
5
newest 30 Jun 2026
Steam revenue
$1.25B
estimate, its games

Connections

The documents about Treyarch on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

On Steam

Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.

Revenue as developer
$1.25B
8 games
Units sold
44.1M
as publisher or developer
Headquarters
United States

Treyarch’s best-selling games on Steam

GameReleasedShare of the best sellerRevenueUnits
Call of Duty®Developer2022$651.5M23.5M
Call of Duty: Black Ops IIIDeveloper2015$192.1M6.6M
Call of Duty: Black OpsDeveloper2010$179.0M6.7M
Call of Duty: Black Ops IIDeveloper2012$165.6M4.2M
Call of Duty: World at WarDeveloper2008$30.7M2.2M
Call of Duty®: Black Ops Cold WarDeveloper2023$22.8M713K
Call of Duty®: Black Ops 6Developer2026$9.6M203K
Call of Duty®: Modern Warfare® IIDeveloper2022$509K9,090

Documents about Treyarch

Cover of The News After Sharma's First 100 Days
16 min
Deconstructor of Fun16 min

The News After Sharma's First 100 Days

The recent leadership changes and strategic shifts at Xbox, occurring during Asha Sharma’s first 100 days, signal a fundamental transition for the division.

  • Microsoft is restructuring Xbox toward a leaner, more profitable model by prioritizing high-impact intellectual property over smaller, niche projects and reducing its first-party studio profile.
  • Leadership is exploring the potential divestiture of the Xbox division into an independent entity supported by private equity or sovereign wealth funds.
  • The strategic pivot shifts Xbox from a platform-management approach to a platform-operator model focused specifically on daily active users and long-term financial profitability.
Deconstructor of FunJun 2026
Article

Microsoft Lowers Game Pass Prices, Drops Call of Duty from Day-One Offerings

Microsoft has implemented a strategic restructuring of its Game Pass subscription service, characterized by a global price reduction and a significant shift in its content release strategy.

  • Microsoft has reduced the monthly price of Game Pass Ultimate from 29.99 to 22.99 and PC Game Pass from 16.49 to 13.99.
  • New Call of Duty titles will no longer be available on Game Pass at launch, with releases now delayed until the holiday season of the following year.
  • The price reduction follows internal assessments that the previous subscription costs were prohibitively expensive, occurring just six months after a major price hike.
Game FileApr 2026
Cover of XDefiant’s Audience Overlap with Overwatch 2 and Call of Duty
Article

XDefiant’s Audience Overlap with Overwatch 2 and Call of Duty

This analysis examines the audience overlap between the newly released title XDefiant and established first-person shooter franchises, specifically Call of Duty and Overwatch 2.

  • 52.6% of viewers who watch Call of Duty: Modern Warfare 3 also watch XDefiant, confirming significant audience overlap between the two titles.
  • One-third of Overwatch 2 viewers have watched XDefiant, indicating that XDefiant’s class-based mechanics successfully attract players from the hero-shooter genre.
  • XDefiant differentiates itself from Call of Duty by operating as an immortal live-service game that retains player progress indefinitely, whereas Call of Duty resets progress with annual releases.
Stream HatchetJun 2024
Cover of The Rust Programming Language for Game Tooling
31 min
Game Developers Conference31 min

The Rust Programming Language for Game Tooling

Rust serves as a highly effective bridge between the rapid development cycles of high-level languages like Python and the raw performance capabilities of C++, making it an ideal choice for modern game tooling.

  • Rust provides a performance-oriented alternative to C++ while maintaining memory safety, as demonstrated by a Treyarch image-packing tool that experienced only two crashes over a three-year period.
  • The language eliminates common development risks such as multi-threaded data races and memory corruption through static memory safety and compile-time validation.
  • Rust’s ecosystem enhances developer productivity through integrated tools like the Cargo package manager and utilities for serialization, error handling, and CLI development.
Game Developers ConferenceOct 2022
Cover of Call of Duty Kills Game Dev Work/Life Balance | Games ReCAP Episode 011
55 min
Game Dev Unchained55 min

Call of Duty Kills Game Dev Work/Life Balance | Games ReCAP Episode 011

The annual release cycle of the Call of Duty franchise creates a systemic culture of burnout, characterized by prolonged periods of mandatory overtime and poor project management.

  • The annual release cycle of the Call of Duty franchise forces development teams at studios like Treyarch into 18-month stretches of seven-day work weeks.
  • Systemic reliance on mandatory overtime and poor project management has led to significant failures, such as the late-stage cancellation of the Black Ops 4 single-player campaign.
  • High employee turnover caused by burnout results in a critical loss of institutional knowledge within major development studios.
Game Dev UnchainedJun 2019