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Documents about indie
BBC Earth Quiz: Schmucke App aus Altona
The BBC Earth Quiz represents a collaborative effort between Hamburg-based indie developer Tiny Roar and publisher Kalypso Media Mobile to create an official, high-quality mobile gaming experience based on the BBC’s acclaimed nature documentaries.
- Tiny Roar and Kalypso Media Mobile released the BBC Earth Quiz in early 2018 as an official mobile tie-in to the 'Blue Planet' documentary series.
- The development process for the iOS and Android application spanned 12 months, beginning in January 2017.
- The game features a trivia-based loop that allows users to unlock over 200 high-quality photographs sourced from BBC documentary footage.
Hexen aus Hamburg
This analysis examines the strategic partnership between the Hamburg-based indie studio Barrel Roll Games and the established publisher Daedalic Entertainment, centered on the multiplayer title Witch It.
- Barrel Roll Games partnered with Daedalic Entertainment to facilitate the console porting of their multiplayer title Witch It to PlayStation 4 and Xbox One.
- The collaboration allows the four-person indie studio to focus on core game design while Daedalic manages distribution, marketing, and entry into the games-as-a-service market.
- Witch It was developed over approximately 18 months and achieved organic success on Steam by leveraging a hide-and-seek mechanic inspired by the Garry’s Mod Prop Hunt mod.
Rockfish auf Reboot
Michael Schade, co-founder of the Hamburg-based studio Rockfish Games, presented strategies for effective indie game marketing at the 2018 Reboot Develop conference in Dubrovnik, Croatia.
- Independent studios must treat marketing as a primary, ongoing operational requirement rather than a secondary task to overcome discoverability challenges in a crowded market.
- Success for indie developers depends on self-managed marketing strategies—specifically leveraging social media, influencer engagement, and community platforms like Reddit, Imgur, and Twitter—rather than relying on platform-provided visibility.
- Rockfish Games utilized its title Everspace as a case study to demonstrate that high-quality development must be paired with proactive, budget-conscious marketing to achieve commercial viability.
gamescom 2019: Neue Förderung für Hamburger Indies
Gamecity Hamburg, in collaboration with the Hamburg Kreativ Gesellschaft and the Authority for Culture and Media, launched a targeted funding initiative in 2019 to support local independent game developers.
- Gamecity Hamburg, the Hamburg Kreativ Gesellschaft, and the Authority for Culture and Media launched a funding initiative in 2019 to support local indie studios at Gamescom's Indie Arena Booth.
- The program selects five promising Hamburg-based studios to receive specialized guidance throughout the Indie Arena Booth application process.
- Selected studios that successfully secure a spot at the booth receive a 1,500-euro grant specifically to cover stand rental costs.
Special Conditions for Hamburg Indie Studios at Gamescom 2019
Gamecity Hamburg established a specialized initiative for the 2019 Gamescom trade fair to support local independent game developers.
- Gamecity Hamburg launched a 2019 initiative to provide six Hamburg-based indie studios with subsidized access to the Gamescom Business Area.
- Participants paid a 500-euro fee for access to a shared exhibition booth, lounge, and conference rooms to facilitate B2B networking.
- Eligibility was restricted to independent studios incorporated on or after June 1, 2016, that could present a playable project.
Deadlines for Awards etc.: Hamburg
Gamecity Hamburg serves as a central hub for the local games industry, providing essential resources, funding opportunities, and professional development programs.
- Gamecity Hamburg acts as a central hub for local developers by aggregating deadlines for industry awards, grants, and networking events to maintain regional competitiveness.
- The platform tracks major international accolades including the Red Dot Design Award, the animago AWARD, and the German Design Award to increase the visibility of local talent.
- The Games Lift incubator provides emerging teams with financial backing, mentorship, and structured workshop programs to support project scaling.
Special Offer for Hamburg Companies at Gamevention
The inaugural Gamevention festival, scheduled for November 22–24, 2019, at the Hamburg Messe + Congress, serves as a new platform for the gaming, community, and eSports sectors.
- The inaugural Gamevention festival will take place from November 22–24, 2019, at the Hamburg Messe + Congress.
- Companies based in the Hamburg metropolitan area are eligible for a 20 percent discount on exhibition booths, indie booths, and sponsorship packages.
- Friday, November 22, is designated as the official business and networking day, featuring structured matchmaking sessions and panel discussions.
Gamecity Sommertreff: Hamburg Games Industry Event 2019
The Gamecity Sommertreff 2019 served as a key networking event for the Hamburg games industry, bringing together 200 professionals at the Ehemaliges Hauptzollamt Hafen Hamburg.
- Gamecity Hamburg hosted 200 industry professionals at the 2019 Sommertreff to facilitate networking and introduce its new management team.
- The event featured a panel discussion with leadership from Tivola Publishing and InnoGames regarding current trends and challenges facing the Hamburg games sector.
- Gamecity Hamburg announced direct financial support for indie developers by covering gamescom 2019 exhibition costs for studios including Bagpack Games and Team Toxic.
Gamecity: Hamburg Is on Target for the Gamescom 2019
Gamecity Hamburg’s participation in Gamescom 2019 serves as a strategic initiative to bolster the visibility of the Hamburg games industry on an international stage.
- Gamecity Hamburg is utilizing a joint exhibition stand in Hall 4.1 of the Gamescom 2019 Business Area to increase the international visibility of local studios and startups.
- The initiative supports a mix of established firms like InnoGames and Taylor Wessing alongside emerging indie studios including Mooneye Studios, Team Marty, Space Walk, and Wunderparc.
- Networking efforts include the inaugural trade visitor fish bun reception and the invitation-only Games Compass event hosted in collaboration with InnoGames.
Gamecity:Hamburg mit erfolgreichem Messeauftritt auf der gamescom 2019
Gamecity Hamburg successfully facilitated a significant presence for the local gaming sector at gamescom 2019 in Cologne.
- Gamecity Hamburg hosted a 232-square-meter joint booth at gamescom 2019 to showcase seven regional gaming companies to an international audience.
- Two networking events, including a trade reception and the inaugural Games Compass Hamburg held in partnership with InnoGames, attracted over 500 industry leaders and decision-makers.
- The organization facilitated high-traffic exposure for indie developers Bagpack Games and Team Octofox by securing their placement in the gamescom Indie Arena Booth.
Industry Hearing: Games
The Industry Hearing: Games initiative serves as a strategic platform for Gamecity Hamburg to refine its support services for the local games sector.
- Gamecity Hamburg launched the 'Industry Hearing: Games' initiative following a mid-2019 organizational restructuring to refine its support services for the local games sector.
- The initiative facilitates direct dialogue across the entire Hamburg ecosystem, including established companies, indie developers, start-ups, students, and educational institutions.
- The primary objective of the hearing is to gather actionable feedback to improve the relevance of networking, consulting, and visibility programs offered by the Hamburg Kreativ Gesellschaft.
Road to GAMEVENTION 2019: Gamecity Hamburg Supports Indie Studios and Developers
Gamecity Hamburg facilitates the participation of local independent developers in the 2019 GAMEVENTION trade exhibition.
- Gamecity Hamburg is sponsoring exhibition space for up to four Hamburg-based indie or newcomer studios at the 2019 GAMEVENTION trade show.
- Selected developers will be featured in the event's 'Indieville' section to showcase playable prototypes or titles released during the 2019 calendar year.
- Applicants must be headquartered in Hamburg and ensure their projects meet USK classification standards by early November 2019.