Skip to main content

Board

Company

Documents about Board

Cover of Management Board Report on the Activities of the CD PROJEKT RED Group: H1 2026
Financial report44 pages

Management Board Report on the Activities of the CD PROJEKT RED Group: H1 2026

The CD PROJEKT RED Group demonstrated robust financial health and operational momentum during the first half of 2026, characterized by a net profit of 249.1 million PLN, marking a 37.8% increase over the previous year.

  • CD PROJEKT RED Group reported a net profit of 249.1 million PLN for H1 2026, representing a 37.8% year-over-year increase on 435 million PLN in consolidated sales revenue.
  • The company maintains a debt-free capital structure with 1.28 billion PLN in liquid reserves, providing full self-funding capabilities for the development of The Witcher 4 and Cyberpunk 2.
  • The Witcher 3 has reached a milestone of 65 million cumulative copies sold, while the Cyberpunk franchise continues to generate revenue through a new trading card game and a PS5 Pro edition.
CD ProjektSep 2026
Cover of Nexon Q2 2026 Earnings Prepared Remarks
Financial report12 pages

Nexon Q2 2026 Earnings Prepared Remarks

Nexon’s second quarter 2026 performance demonstrates the successful execution of a strategic transformation initiative focused on cost discipline, portfolio optimization, and the expansion of established intellectual property.

  • Nexon reported Q2 2026 revenue of ¥121.1 billion and operating income of ¥31.3 billion, exceeding internal outlooks.
  • The Board proposed a special dividend of ¥415 per share, totaling approximately ¥324 billion, following a divestiture that generated ¥142 billion in gains.
  • MapleStory franchise revenue grew 63% year-over-year, while ARC Raiders surpassed 16.3 million units sold globally since its October 2025 launch.
NEXON Co.Aug 2026
Cover of Ubisoft Universal Registration Document 2025-26
Financial report356 pages

Ubisoft Universal Registration Document 2025-26

Ubisoft’s 2025-26 fiscal year represents a period of profound organizational and strategic reset, aimed at restoring long-term financial sustainability and creative leadership.

  • Ubisoft is undergoing a strategic reset following a 17.4% decline in net bookings and a significant net loss, necessitating a workforce reduction to 16,590 employees.
  • The company recorded €876 million in impairment charges due to project cancellations and postponements as part of a transition toward a streamlined model based on five autonomous 'Creative Houses'.
  • Tencent provided a €1.16 billion strategic investment into the subsidiary Vantage Studios to strengthen the balance sheet and reduce net financial debt.
UbisoftJul 2026
Cover of Condensed Interim Consolidated Financial Statements of the CD PROJEKT Group for Q1 2026
Financial report88 pages

Condensed Interim Consolidated Financial Statements of the CD PROJEKT Group for Q1 2026

The CD PROJEKT Group’s financial performance for the first quarter of 2026 reflects a strategic transition toward long-term development, characterized by robust revenue generation and significant capital reinvestment.

  • CD PROJEKT Group reported Q1 2026 net sales of 191.1 million PLN and a net profit of 106.2 million PLN, driven by the continued performance of the Cyberpunk and The Witcher franchises.
  • The company has set a consolidated net profit target of 5 billion PLN for the 2026–2029 period, supported by an expanded development pipeline.
  • Cash and cash equivalents decreased by 84.1 million PLN during Q1 2026 due to aggressive capital expenditure on major upcoming titles, specifically The Witcher 4 and Cyberpunk 2.
CD ProjektMay 2026
Cover of Bandai Namco Holdings Consolidated Financial Report: Fiscal Year Ended March 31, 2026
Financial report29 pages

Bandai Namco Holdings Consolidated Financial Report: Fiscal Year Ended March 31, 2026

Bandai Namco Holdings achieved robust financial performance for the fiscal year ending March 31, 2026, characterized by consolidated net sales of ¥1,348.2 billion and an operating profit of ¥189.5 billion.

  • Bandai Namco reported a consolidated profit before income taxes of 197,699 million yen for the fiscal year ended March 31, 2026, compared to 184,122 million yen in the previous year.
  • Total net assets increased by 68,208 million yen to 861,424 million yen, resulting in an improved equity ratio of 72.3% as of March 31, 2026.
  • The company set aggressive mid-term targets for the fiscal year ending March 31, 2028, aiming for 1,450 billion yen in net sales and 200 billion yen in operating profit.
Bandai NamcoMay 2026
Cover of Outcome of Board Meeting: Nazara Technologies
Financial report30 pages

Outcome of Board Meeting: Nazara Technologies

The board’s recent meeting confirmed the audited financial results for FY 2025-26, approving an unmodified opinion from the CEO and appointing two new directors while reassigning the founding chairman to a non-executive role.

  • Nazara Technologies reported FY 2025-26 consolidated operating revenue of ₹39.78 billion and net profit before tax of ₹4.25 billion, reflecting a decline driven by higher operating expenses and reduced gaming segment revenue.
  • Regulatory impacts from the 2025 Gaming Act forced the cessation of online-money gaming for certain subsidiaries, resulting in impairment charges of ₹98.9 crore and ₹41 crore.
  • The company withdrew its previously filed amalgamation scheme with Paper Boat Apps as part of a strategic shift in corporate structure.
Nazara TechnologiesMay 2026
Cover of G5 Entertainment Annual Report 2025
Financial report123 pages

G5 Entertainment Annual Report 2025

G5 Entertainment’s 2025 fiscal year was defined by significant financial contraction, with revenue falling 17% to SEK 942 million and EBIT declining 80% to SEK 23 million.

  • G5 Entertainment experienced a significant financial downturn in 2025, with revenue falling 17% to SEK 942 million and EBIT declining 80% to SEK 23 million.
  • The proprietary G5 Store has become a critical strategic asset, growing to account for 23.4% of gross revenue as the company seeks to reduce reliance on third-party platforms like Apple and Google.
  • Despite the earnings decline, the company maintains a stable financial position with no external debt, a cash reserve of SEK 216.2 million, and a proposed dividend of SEK 2.0 per share.
G5 Entertainment ABApr 2026
Cover of Assessment of the Annual Financial Statements: PCF Group S.A. 2025
Financial report3 pages

Assessment of the Annual Financial Statements: PCF Group S.A. 2025

The Supervisory Board of PCF Group S.A. has completed its formal assessment of the company’s financial performance and corporate governance for the 2025 fiscal year.

  • The Supervisory Board of PCF Group S.A. has formally approved the company’s standalone and consolidated financial statements for the fiscal year ending December 31, 2025.
  • Financial documentation for 2025 was verified as compliant with International Financial Reporting Standards (IFRS) as adopted by the European Union.
  • The audit process, finalized in April 2026, confirmed that all financial disclosures and management reports are consistent with the company’s internal accounting records.
PCF GroupApr 2026
Cover of Annual Management Board Report on Operations of the PCF Group Capital Group: 2025
Financial report87 pages

Annual Management Board Report on Operations of the PCF Group Capital Group: 2025

The 2025 fiscal year represented a period of profound strategic retrenchment for PCF Group, as the company pivoted away from self-publishing and virtual reality development to stabilize its financial position.

  • PCF Group pivoted to a work-for-hire model in 2025, abandoning self-publishing and VR development to focus on partnerships with Microsoft, Krafton, 2K Games, and Sony.
  • The company reported a net loss between 124.3 and 170 million PLN, driven by 131.3 million PLN in impairment charges and development cost amortization.
  • Financial stability weakened significantly, with total assets declining by 42% and equity falling by 45% during the restructuring period.
PCF GroupApr 2026
Cover of Annual and Sustainability Report 2025
Financial report184 pages

Annual and Sustainability Report 2025

Modern Times Group (MTG) concluded the 2025 fiscal year with a transformative shift in its operational structure and a significant expansion of its mobile gaming portfolio.

  • MTG’s net sales increased 92% year-on-year to SEK 11,579 million, primarily driven by the USD 659 million acquisition of Plarium.
  • The company reported a net loss of SEK 62 million for 2025, an improvement over the previous year’s SEK 210 million loss.
  • MTG transitioned to a net debt position of SEK 3,916 million due to the debt-financed Plarium acquisition and investments in intangible assets.
Modern Times GroupApr 2026
Cover of Annual Financial Report: 2025-2026
Financial report102 pages

Annual Financial Report: 2025-2026

PULLUP Entertainment’s 2025-2026 fiscal year was defined by a strategic transition toward a federated holding company model, characterized by significant financial restructuring and a pivot toward long-term, recurring revenue.

  • PULLUP Entertainment reported a net loss of €45.1 million for the 2025-2026 fiscal year, driven by a 28% revenue decline to €281.4 million and a €29.1 million impairment charge on Dotemu and other assets.
  • The revenue contraction was primarily attributed to the lack of a major blockbuster release comparable to the previous year's Warhammer 40,000: Space Marine 2.
  • The company achieved a record €189 million in back-catalogue performance, validating its strategic pivot toward live-service content and a diversified portfolio of AA and indie titles.
Pullup EntertainmentMar 2026
Cover of Report of the Board of Directors and Financial Statements 2025: Remedy Entertainment
Financial report68 pages

Report of the Board of Directors and Financial Statements 2025: Remedy Entertainment

Remedy Entertainment’s 2025 fiscal performance reflects a strategic transition toward self-publishing, characterized by a deliberate increase in financial risk in exchange for long-term control over intellectual property.

  • Remedy Entertainment reported a net loss of EUR 13.03 million for 2025, primarily driven by a EUR 14.9 million non-cash impairment charge related to the underperformance of the self-published title FBC: Firebreak.
  • Annual revenue increased by 17.5% to EUR 59.5 million, supported by strong game sales and royalty income despite the bottom-line losses.
  • The company maintains a stable financial foundation with an equity ratio of 67.4% and total equity of EUR 56.59 million.
Remedy EntertainmentMar 2026