505 Games
CompanyItaly
20 documents in the library are about 505 Games, from writers such as Remedy Entertainment, Game World Observer and Game Developers Conference. Each has a summary and key insights with the page they come from.
Connections
The documents about 505 Games on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.
Key figures from the reports
Remedy Entertainment acquired full rights to the Control franchise from 505 Games for approximately EUR 17 million to gain greater control over future publishing models.
Remedy Entertainment, 2024 · Remedy Entertainment Q1 2024 Business Review, p. 6
Publisher 505 Games has allocated over €500,000 for post-release content to drive long-term sales and sustain the title's lifecycle.
Game World Observer, 2023 · Ghostrunner 2 Revenue and Budget Analysis
Remedy Entertainment generated €44.7 million in revenue and €14.7 million in operating profit during 2021, driven by the release of Alan Wake Remastered and partnerships with Tencent and 505 Games.
Remedy Entertainment, 2022 · Remedy Entertainment Plc Annual Report 2021, p. 2
On Steam
Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.
- Revenue as publisher
- $556.1M
- 70 games
- Revenue as developer
- $911K
- 2 games
- Units sold
- 32.6M
- as publisher or developer
- Headquarters
- Italy
505 Games’s best-selling games on Steam
| Game | Released | Share of the best seller | Revenue | Units |
|---|---|---|---|---|
| Assetto CorsaPublisher | 2013 | $93.1M | 7.1M | |
| DEATH STRANDINGPublisher | 2020 | $91.6M | 2.4M | |
| DEATH STRANDING DIRECTOR'S CUTPublisher | 2022 | $51.8M | 2.1M | |
| WUCHANG: Fallen FeathersPublisher | 2025 | $49.5M | 1.3M | |
| GhostrunnerPublisher | 2020 | $38.8M | 2.0M | |
| Assetto Corsa CompetizionePublisher | 2018 | $37.4M | 1.5M | |
| Bloodstained: Ritual of the NightPublisher | 2019 | $36.9M | 1.4M | |
| Assetto Corsa EVOPublisher | 2025 | $19.0M | 687K | |
| Portal KnightsPublisher | 2016 | $17.7M | 1.5M | |
| How to SurvivePublisher | 2013 | $13.7M | 1.7M |
Documents about 505 Games
Remedy +10% into Control Resonant
The gaming industry experienced a week of notable volatility and significant product launches between September 21 and September 27, 2026.
- Remedy Entertainment shares rose 10% following the September 24 launch of Control Resonant, which achieved a record peak of 34,300 concurrent Steam players—four times the peak of the original title.
- Control Resonant generated an estimated $15.8 million in gross revenue and 285,000 copies sold across Steam, PlayStation, and Xbox during its opening window.
- EA Sports FC 27 dominated the market with $231.2 million in gross revenue and 2.73 million copies sold in its first full week, significantly outperforming all other tracked releases.
Games and Numbers: July 14 – July 28, 2026
This report provides a bi-weekly summary of key performance milestones and commercial data for the global video game industry, covering the period from July 14 to July 28, 2026.
- GTA VI pre-orders generated over $260 million in the first week, with projections estimating at least 37 million units sold and $3.25 billion in revenue during its release week.
- Palworld has surpassed $700 million in revenue with 30.5 million copies sold, seeing a massive surge in average daily active users to 3.7 million following its full release on July 10.
- Ubisoft’s Assassin’s Creed Black Flag Resynced reached its full-year sales target by selling 3.5 million copies within its first two weeks.
Remedy Entertainment Q1 2025 Business Review
The Remedy Entertainment Q1 2025 Business Review outlines a period of financial growth and strategic transition as the company shifts toward a self-publishing model.
- Remedy Entertainment achieved a financial turnaround in Q1 2025, reporting EUR 13.4 million in revenue—a 24.1% increase year-over-year—and an operating profit of EUR 1.3 million compared to a EUR 2.1 million loss in Q1 2024.
- The company has acquired full rights to the Control franchise from 505 Games and is building internal self-publishing capabilities, currently supported by a dedicated team of 25 experts.
- Remedy is set to launch FBC: Firebreak, a three-player cooperative shooter set in the Control universe, on June 17, 2025.
Remedy Entertainment Business Review: January-March 2025
Remedy Entertainment’s business review for the first quarter of 2025 highlights a return to profitability and solid revenue growth as the company transitions toward a self-publishing model.
- Remedy Entertainment returned to profitability in Q1 2025, reporting EUR 13.4 million in revenue—a 24.1% year-over-year increase—and an operating profit of EUR 1.3 million.
- The company acquired full publishing rights for the Control franchise from 505 Games, a key step in its strategic transition toward self-publishing all owned intellectual property.
- Financial performance was driven by development fees from the Control 2 and Max Payne 1 & 2 remake projects, supplemented by ongoing royalty income from Alan Wake 2.
Remedy Entertainment Q1 2024 Business Review
The Remedy Entertainment Q1 2024 Business Review outlines the company’s financial performance and strategic shift toward greater control over its intellectual property portfolio.
- Remedy Entertainment acquired full rights to the Control franchise from 505 Games for approximately EUR 17 million to gain greater control over future publishing models.
- Q1 2024 revenue grew 56.2% year-over-year to EUR 10.8 million, primarily driven by development fees from the Max Payne 1 and 2 remake project.
- Operating losses narrowed to EUR 2.1 million in Q1 2024, a significant improvement from the EUR 5.6 million loss reported in Q1 2023.
Remedy Entertainment Financial Statement and Board of Directors' Report 2023
Remedy Entertainment experienced a difficult fiscal year in 2023, characterized by a 22.2% decline in revenue to EUR 33.9 million and an operating loss of EUR 28.6 million.
- Remedy Entertainment reported a 22.2% revenue decline to EUR 33.9 million and an operating loss of EUR 28.6 million for the 2023 fiscal year.
- The company’s cash reserves dropped from EUR 49.0 million to approximately EUR 20.0 million, leading the Board to propose no dividend distribution for 2023.
- A EUR 7.2 million impairment charge was recorded following the reboot of the project formerly known as Vanguard, now rebranded as Codename Kestrel.
Ghostrunner 2 Revenue and Budget Analysis
The developer One More Level has reported that its action title, Ghostrunner 2, successfully recouped its production costs within five days of its October 2023 global launch.
- Ghostrunner 2 recouped its $4.2 million production budget within five days of its October 26, 2023, launch.
- The title generated $6.13 million in revenue from its basic version, resulting in a gross profit of $1.93 million.
- Peak concurrent player count on Steam reached 2,264, a significant decrease from the original Ghostrunner’s launch-day peak of 11,294.
Remedy Entertainment Q3 2022 Financial Results
Remedy Entertainment’s third-quarter 2022 financial results reflect a period of strategic investment and portfolio expansion, characterized by revenue growth alongside a decline in profitability.
- Remedy reported a 6.8% revenue increase to 7.9 million EUR in Q3 2022, though profitability declined with an operating loss of 3.0 million EUR and an EBITDA of -2.4 million EUR.
- Financial losses are primarily driven by increased external development costs and a growing headcount, which reached 360 employees by the end of September 2022.
- The development pipeline is headlined by Alan Wake 2 in full production for a 2023 launch, alongside the Max Payne 1&2 remake currently in the concept stage.
Remedy Entertainment Plc Annual Report 2021
Remedy Entertainment demonstrated robust financial health throughout 2021, characterized by a revenue of €44.7 million and an operating profit of €14.7 million.
- Remedy Entertainment generated €44.7 million in revenue and €14.7 million in operating profit during 2021, driven by the release of Alan Wake Remastered and partnerships with Tencent and 505 Games.
- The company raised €41.5 million through a 2021 share offering, significantly strengthening its cash reserves and equity to fund long-term game development projects.
- Management implemented a share-based incentive program for key personnel representing up to 10% of total shares and votes, with 226,300 new shares subscribed under the 2018 option plan by year-end.
Financial Statement Bulletin January–December 2021
The 2021 Financial Statement Bulletin for Remedy Entertainment outlines a period of significant operational growth and strategic expansion within the global video game industry.
- Remedy Entertainment achieved 44.7 million euros in revenue for 2021, an 8.9% increase over the previous year, with an operating profit of 14.7 million euros.
- The company raised 41.5 million euros in capital during 2021 to fund its transition into a multi-project developer capable of managing several high-quality game brands simultaneously.
- Fourth-quarter revenue grew 39.4% year-on-year, primarily driven by development fees from projects including Vanguard and Alan Wake 2.
Remedy Entertainment Financial Statements Release 2021
Remedy Entertainment achieved robust financial growth throughout 2021, characterized by an 8.9 percent increase in annual revenue to 44.7 million euros and a solid operating profit of 14.7 million euros.
- Remedy Entertainment generated 44.7 million euros in annual revenue in 2021, an 8.9 percent increase, resulting in an operating profit of 14.7 million euros.
- The company raised 41.5 million euros in capital and ended the year with 51.4 million euros in cash and cash equivalents to fund a pipeline of titles scheduled for release between 2023 and 2025.
- Strategic partnerships were established with Tencent and 505 Games to support the company’s expanded development pipeline.
Remedy Entertainment Q3 2021 Business Review
Remedy Entertainment’s Q3 2021 business review outlines the company’s strategic transition toward a multi-project development model while navigating a period of temporary financial contraction.
- Remedy Entertainment experienced a 25.4% year-on-year revenue decline in Q3 2021, dropping to 7.4 million EUR from 9.9 million EUR in the same period of 2020.
- Operating profit fell sharply to 0.3 million EUR, resulting in a 3.9% operating margin, primarily due to decreased game royalties and reduced subcontracting fees from Smilegate.
- The company is executing a multi-project strategy involving a mix of self-published titles, partner-funded projects, and subcontracting, supported by a workforce of 294 employees and a new operational hub in Sweden.