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Page 1
Report29 pages

Turning Organic Success into Long-Term Revenue: A Framework for F2P Mobile Games

This industry guide provides a strategic framework for mobile game developers to transition from initial organic traction to sustainable, long-term revenue growth. The central thesis argues that while organic "sparks" are invaluable, lasting success requires a rigorous, two-step approach: first, optimizing the game’s internal economy for maximum Lifetime Value (LTV), and second, deploying data-driven paid User Acquisition (UA) campaigns.

The first phase focuses on monetization through ad mediation and in-app purchases (IAP). Key findings suggest that implementing a hybrid ad mediation setup—combining real-time bidding with manual waterfalls—can yield a 10% to 20% uplift in Average Revenue Per Daily Active User (ARPDAU) immediately. The analysis emphasizes the importance of rewarded ads over intrusive interstitials and highlights that personalized, segmented IAP offers can increase player spending by up to 23%. It also advocates for regional pricing, noting that price cuts in lower-purchasing-power markets can boost ARPDAU by as much as 30%.

The second phase details a methodology for scaling through paid UA, emphasizing the necessity of accurate data post-IDFA. The guide recommends a three-step framework of assessment, preparation, and optimization. It advises that while platforms like Meta and TikTok are accessible for smaller budgets, larger networks typically require a minimum monthly spend of $20,000 to exit the "learning phase" effectively. Furthermore, it stresses the role of App Store Optimization (ASO), citing a case where a simple icon change resulted in a 90% install uplift.

The scope of the analysis covers the global free-to-play (F2P) mobile gaming market, applicable to various genres and studio sizes. The methodology relies on industry benchmarks, case studies, and data from SuperScale’s proprietary analytics engine, SuperInsights. The overarching conclusion is that developers must treat monetization and UA as iterative, scientific processes, using predictive modeling to forecast Return on Ad Spend (ROAS) up to a year in advance to ensure business-level profitability.

  • Developers should treat monetization and user acquisition as iterative, scientific processes, using predictive modeling to forecast ROAS up to one year in advance to ensure profitability.
  • Implementing a hybrid ad mediation setup that combines real-time bidding with manual waterfalls can yield an immediate 10% to 20% uplift in ARPDAU.
  • Personalized, segmented in-app purchase offers can increase player spending by up to 23%, while regional pricing adjustments in lower-purchasing-power markets can boost ARPDAU by as much as 30%.
  • Paid user acquisition campaigns on larger networks typically require a minimum monthly spend of $20,000 to effectively exit the platform's initial learning phase.
  • App Store Optimization is a high-impact lever for growth, as evidenced by a case study where a simple icon change resulted in a 90% uplift in installs.
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SuperScaleMar 2024
Page 1
Report49 pages

State of Play: Spring Edition

Mobile gaming has solidified its position as the industry’s primary driver, currently engaging 1.9 billion players and tracking toward $118 billion in annual revenue by 2027. This growth is occurring alongside a fundamental restructuring of digital commerce. Regulatory shifts, such as the European Union’s Digital Markets Act and recent judicial rulings, are dismantling the traditional walled gardens of major app stores. By forcing the adoption of alternative billing systems and out-of-app commerce, these changes allow developers to bypass standard commission fees and engage in direct-to-consumer marketing, fundamentally altering the economics of mobile distribution.

The industry is simultaneously transitioning toward a cross-platform ecosystem where seamless play and unified payment systems across mobile, PC, and console are becoming standard. Consumer behavior supports this shift, as 87% of multiplayer gamers now engage in cross-platform play. Younger demographics, specifically Gen Alpha and Gen Z, exhibit a 52% payer conversion rate, significantly outperforming older cohorts. To capture this value, developers are increasingly forming strategic alliances with telecommunications providers to integrate 5G infrastructure and mobile wallets, ensuring frictionless transactions in a "cross-pay" environment.

Despite a significant cooling in investment during 2023—characterized by a 75% drop in Web3 funding and a 43% decline in merger and acquisition activity—the sector is recalibrating toward a sustainable "new normal." The workforce is becoming more formalized, with nearly three-quarters of designers holding university degrees. Market analysts anticipate a recovery throughout 2024, marked by a 20% increase in deal flow and the entry of major media entities like Netflix and Disney. This stabilization is supported by a shift in venture capital toward alternative models that prioritize marketing and operational support over traditional equity-only investments.

  • Mobile gaming is the industry's primary growth engine, with 1.9 billion players and projected annual revenue of $118 billion by 2027.
  • Regulatory changes like the EU's Digital Markets Act are dismantling app store walled gardens, enabling developers to bypass standard commission fees through alternative billing and direct-to-consumer commerce.
  • Cross-platform play is now a standard expectation, with 87% of multiplayer gamers participating and developers increasingly integrating 5G and mobile wallets to facilitate unified 'cross-pay' ecosystems.
  • Younger demographics (Gen Alpha and Gen Z) are driving monetization, exhibiting a 52% payer conversion rate that significantly outperforms older player cohorts.
  • After a 2023 downturn featuring a 75% drop in Web3 funding and a 43% decline in M&A activity, the market is projected to recover in 2024 with a 20% increase in deal flow.
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XsollaMar 2024
Page 1
Report40 pages

State of the Market 2023: An Annual Analysis of App Market and Advertising Activities

The 2023 market analysis evaluates global mobile advertising performance, concentrating on the two dominant operating systems, iOS and Android, and the leading social platforms that drive ad spend. Facebook and Instagram continue to command the largest share of the social advertising ecosystem, reinforcing their status as primary channels for marketers seeking broad reach and engagement across diverse audiences.

Video advertising emerged as the pre‑eminent format throughout the year, registering a 16 % increase on iOS and a markedly higher 37 % rise on Android. This divergence underscores Android’s accelerating momentum in video consumption and ad adoption, while iOS maintains steady growth. Interactive ad formats also showed modest gains, with a 2.7 % uplift on iOS, indicating a gradual shift toward more engaging user experiences, though the expansion remains limited compared with video.

Overall, the findings suggest that mobile video continues to dominate revenue generation, with Android delivering the strongest growth trajectory. The incremental rise in interactive formats points to emerging opportunities for richer creative solutions, yet video’s dominance will likely shape strategic allocations for the coming year. These trends highlight the importance of platform‑specific optimization and the need for advertisers to balance high‑impact video placements with exploratory interactive formats to maximize reach and performance across the mobile landscape.

  • Video advertising is the primary revenue driver, experiencing a 37% growth on Android and a 16% increase on iOS during 2023.
  • Facebook and Instagram remain the dominant platforms for social advertising, serving as the primary channels for broad audience reach and engagement.
  • Android is outpacing iOS in video ad adoption, demonstrating a significantly stronger growth trajectory for video-based marketing strategies.
  • Interactive ad formats saw a modest 2.7% growth on iOS, signaling a slow but emerging shift toward more engaging, non-video user experiences.
  • Advertisers should prioritize platform-specific optimization by balancing high-impact video placements with exploratory interactive formats to maximize performance.
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AppticaMar 2024
Page 1
Report38 pages

Landscape Shifts in IP Gaming: An Analysis of How the Competitive Landscape of IP in Gaming Has Shifted in 2023

The global gaming landscape in 2023 was defined by the overwhelming commercial dominance of established intellectual properties, which accounted for every top launch on PC and console. Licensed mobile titles generated $16 billion in gross revenue, driven largely by the unprecedented success of Monopoly GO!, which reached $1 billion in revenue in under seven months. This performance propelled Hasbro and Scopely to the top of the corporate and publisher rankings, respectively. While video game and anime IPs continue to command the largest market share—particularly in Asia where they account for 70% of downloads—board game IPs experienced a significant revenue surge within the United States.

Strategic integration of IP serves as a critical driver for both monetization and marketing efficiency. Role-playing games remain the most lucrative genre for licensed content due to the effectiveness of gacha-based monetization, while cross-platform collaborations and limited-time events continue to expand audience reach. Furthermore, established franchises demonstrate superior cost-efficiency compared to original titles, achieving high sales volumes with significantly lower marketing expenditures. This suggests that leveraging recognized brands provides a vital competitive advantage in an increasingly crowded marketplace.

Despite the high visibility of major hits, the mobile IP market remains largely unsaturated, with licensed titles currently accounting for less than 20% of total revenue across most genres. While RPGs and social casino mechanics have proven successful, casual categories such as puzzle and simulation games represent significant untapped opportunities for future integration. Growth in the sector is increasingly dependent on high-profile new launches rather than the expansion of legacy titles, indicating that the strategic selection and execution of new IP partnerships will dictate the next phase of industry expansion.

  • Established intellectual properties dominated the 2023 market, accounting for every top-performing launch on both PC and console platforms.
  • Licensed mobile titles generated $16 billion in gross revenue in 2023, with Monopoly GO! reaching $1 billion in under seven months to drive Hasbro and Scopely to the top of industry rankings.
  • Video game and anime IPs dominate the Asian market with a 70% share of downloads, while board game IPs saw a notable revenue surge in the United States.
  • Established franchises offer superior cost-efficiency over original titles, achieving higher sales volumes while requiring significantly lower marketing expenditures.
  • The mobile IP market remains largely untapped, as licensed titles currently account for less than 20% of total revenue across most genres.
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Sensor TowerJan 2024
Page 1
Report78 pages

2023 Global Mobile Games Marketing Trends White Paper

The global mobile gaming landscape underwent a significant transformation in 2023, characterized by a strategic shift toward the hybrid-casual model. This evolution combines the accessibility of hyper-casual mechanics with the monetization depth of mid-core titles, utilizing a mix of in-app advertising and in-app purchases to stabilize revenue. Marketing efforts were defined by a nearly 50% year-over-year surge in monthly active advertisers, exceeding 40,000 globally. While North America maintained its leadership in total advertiser volume, Southeast Asia emerged as the most competitive region for creative output. Concurrently, Android became the primary focus for volume-driven campaigns due to ongoing iOS privacy restrictions, though iOS remained the preferred platform for high-value mid-core and hard-core marketing.

Creative strategies pivoted toward high-impact visual storytelling and the integration of generative AI to manage rising user acquisition costs. Although video remains the dominant format, accounting for over 76% of impressions, AI-generated image creatives gained significant traction, particularly in square formats. Developers increasingly utilized "mini-game" ad patterns—such as ASMR, dramatic narratives, and deliberate failure scenarios—to lower entry barriers for complex genres like Simulation and Strategy games. Meanwhile, RPG and Casino titles leaned heavily on influencer collaborations and live-action content to drive engagement in emerging markets across Southeast Asia and the Middle East.

Sustainable growth in 2024 depends on a holistic integration of AI-driven production and programmatic transparency. The successful global expansion of Chinese-developed mini-games and the revitalization of legacy titles through trending ad mechanics illustrate a broader trend of creative agility. By analyzing over 1.4 billion ad creatives across 70 countries, it is evident that the industry is moving toward a data-driven future where high-engagement formats like rewarded ads and user-generated content are essential for navigating a fragmented and privacy-conscious global market.

  • The mobile gaming industry shifted toward a hybrid-casual model in 2023, blending hyper-casual accessibility with mid-core monetization to stabilize revenue through combined in-app advertising and purchases.
  • Monthly active advertisers surged by nearly 50% year-over-year, surpassing 40,000 globally as competition for user acquisition intensified.
  • Video ads remain the dominant format, accounting for over 76% of total impressions, while AI-generated image creatives are increasingly used to mitigate rising acquisition costs.
  • Android has become the primary platform for volume-driven campaigns due to iOS privacy restrictions, though iOS retains its status as the preferred channel for high-value mid-core and hard-core titles.
  • Developers are utilizing 'mini-game' ad patterns—including ASMR, dramatic narratives, and failure scenarios—to lower entry barriers for complex genres like Strategy and Simulation.
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SocialPetaJan 2024
Page 1
Report103 pages

State of Mobile 2024

The global mobile economy experienced a significant recovery in 2023, with consumer spending rising 3% to $171 billion and daily engagement surpassing five hours per user in leading markets. While mobile gaming faced a slight 2% contraction in spending due to economic headwinds and a shift toward longer title life cycles, the broader industry was bolstered by a resilient non-gaming sector. This growth was primarily driven by social media "tipping," video streaming subscriptions, and the rapid emergence of generative AI. Mobile advertising also remained a cornerstone of the ecosystem, reaching $362 billion with projections to exceed $400 billion in the coming year.

The landscape is increasingly defined by a shift in consumer behavior and monetization strategies. Non-gaming apps reached a record $64 billion in spend, led by TikTok, which became the first non-game app to surpass $10 billion in lifetime revenue. In contrast, the gaming market saw a decline in new hit releases, with the industry consolidating around established high-fidelity IPs and social multiplayer genres like Creative Sandbox and Battle Royale. Despite this consolidation, breakout successes like Monopoly GO and Honkai: Star Rail demonstrated that high-quality debuts can still disrupt saturated markets.

Across various sectors, mobile integration has reached unprecedented levels. Travel and ticketing apps saw record-breaking demand as consumers returned to in-person events, while the finance sector experienced a surge in personal loan apps and "Super Apps" amid global inflation. Retail also underwent a structural shift as China-based platforms like Temu gained significant global market share. Ultimately, the 2023 data reflects a mature mobile market where growth is increasingly tied to sophisticated AI integration, creator-driven economies, and the transition of traditional services into comprehensive digital hubs.

  • The global mobile economy grew 3% to $171 billion in 2023, supported by a $362 billion advertising market projected to exceed $400 billion in the coming year.
  • Mobile gaming spending contracted by 2% as the industry consolidated around established high-fidelity IPs and social multiplayer genres, though titles like Monopoly GO and Honkai: Star Rail proved that high-quality debuts remain viable.
  • Non-gaming apps reached a record $64 billion in consumer spend, highlighted by TikTok becoming the first non-game app to surpass $10 billion in lifetime revenue.
  • Daily user engagement in leading markets surpassed five hours, driven by social media tipping, video streaming subscriptions, and the rapid integration of generative AI.
  • The finance sector saw a surge in personal loan apps and 'Super Apps' as a response to global inflation, while travel and ticketing apps experienced record-breaking demand.
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data.aiJan 2024
Page 1
Report21 pages

Marketing Insights into Global Mobile Games & Minigames 2024

The global mobile gaming landscape in 2024 is characterized by a high volume of advertising activity, with monthly active advertisers averaging over 63,000. While the total number of advertisers remains robust, the proportion of new market entrants has steadily declined, falling below 7% by late 2024. Conversely, the industry has seen a consistent rise in the deployment of new ad creatives, with over 72% of advertisers releasing fresh content by September, signaling an intensification of competition and a focus on creative iteration to maintain audience engagement.

Analysis of genre-specific performance reveals a shift in marketing priorities. Casual game advertising has experienced a slight decline, whereas the casino genre has seen a notable growth of over 10% in advertiser volume. Across the board, RPG, puzzle, and simulation games remain significant contributors to the advertising ecosystem. The data suggests that successful market penetration increasingly relies on high-frequency creative updates and localized marketing strategies, particularly as developers look to expand beyond domestic borders.

The minigame sector, encompassing H5 and mini-program games, has emerged as a critical growth area. These titles are increasingly adopting a "going global" strategy, moving from initial releases in Asian markets to broader international expansion in North America, Western Europe, and Latin America. Successful minigames often utilize hybrid monetization models and leverage specific sub-genres such as "backpack-like" or "knights-like" games. Marketing for these titles is highly data-driven, with distinct strategies for the Asia-Pacific region—which favors pre-registration and launch-phase intensity—versus Western markets, which prioritize sustained, long-term advertising during a game’s stable period. The industry continues to favor creative formats that emphasize playable, low-friction experiences and culturally localized themes to maximize user retention and acquisition.

  • Competition is intensifying through creative iteration, with over 72% of the 63,000+ monthly active advertisers releasing fresh ad content by September 2024.
  • The proportion of new market entrants has dropped below 7%, indicating a shift toward established players focusing on retention rather than market expansion.
  • Casino games have emerged as a growth leader with a 10% increase in advertiser volume, while casual game advertising has experienced a slight decline.
  • Minigames are increasingly adopting a global strategy, moving from Asian markets into North America, Western Europe, and Latin America.
  • Successful minigame monetization relies on hybrid models and specific sub-genres like 'backpack-like' or 'knights-like' games.
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SocialPetaJan 2024
Page 1
Report24 pages

Mobile Gaming Benchmarks: Q1 2024

The Q1 2024 mobile gaming benchmarks provide a comprehensive analysis of player engagement metrics, specifically retention rates, session lengths, and session counts across 15 game genres. The analysis is based on data from over 10,000 games utilizing the GameAnalytics platform, representing 1.67 billion monthly active users across North America, Europe, the Middle East, and Asia. The primary objective is to offer developers a standardized framework to evaluate game performance, identify areas for optimization, and refine mechanics to improve long-term player retention and engagement.

Key findings indicate that global median retention rates for the first quarter of 2024 were 22.91% for Day 1, 4.20% for Day 7, and 0.85% for Day 28. Classic games—encompassing board, card, casino, and trivia titles—consistently outperformed other genres across most regions and metrics. While North America and Europe generally exhibit higher retention averages, the Middle East shows a distinct preference for classic games, which achieve their highest regional performance there. Puzzle games also demonstrate notable stability, maintaining consistent engagement metrics across all monitored territories.

Regarding session behavior, the global median session length is 4.45 minutes, with most genres averaging 4 to 5 sessions per day. Europe leads in session duration, while the Middle East records the highest frequency of daily sessions, particularly within the puzzle and word genres. The analysis suggests that session length and frequency are highly correlated with game pacing and social features. To optimize these metrics, the findings recommend a data-driven approach involving A/B testing, funnel analysis, and the implementation of LiveOps to adapt to player behavior in real-time.

  • Global median retention rates for Q1 2024 were 22.91% for Day 1, 4.20% for Day 7, and 0.85% for Day 28.
  • Classic games, including board, card, casino, and trivia titles, consistently outperformed all other genres across most regions and metrics.
  • The global median session length is 4.45 minutes, with most genres averaging between 4 and 5 sessions per day.
  • The Middle East records the highest frequency of daily sessions globally, particularly within the puzzle and word genres.
  • Europe leads all regions in average session duration, while North America and Europe generally exhibit higher retention averages than other territories.
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GameAnalyticsJan 2024
Page 1
Report35 pages

Guide to Growing Chinese Gaming Apps Overseas: 2024

Chinese gaming applications continue to exert a dominant influence on the global stage, particularly within the strategy and role-playing game segments in mature markets such as the United States, Japan, and South Korea. While these regions offer substantial revenue potential, they are characterized by intense competition and elevated costs per install. To navigate these challenges, successful publishers are shifting toward hyper-localized strategies that tailor art styles to regional aesthetic preferences—favoring manga-inspired visuals in Japan and realistic or cartoon aesthetics in Western markets—while utilizing local influencers to establish brand credibility.

Technological innovation serves as a primary driver for operational efficiency and user acquisition. The integration of generative AI has become essential for the rapid localization of ad creative, voice-overs, and marketing copy, ensuring both speed and brand compliance. High-performing titles currently leverage high-volume, innovative campaigns that incorporate minigames and AI-enhanced visuals to capture player attention. Beyond acquisition, long-term retention is increasingly supported by the implementation of social hangout spaces, home-building systems, and character trial models that balance accessibility with monetization.

Monetization strategies have evolved to prioritize engagement through sophisticated, time-limited mechanics. Publishers are frequently employing box gachas, pull-milestone rewards, and gamified event structures such as diceboards and bingo to incentivize spending. Furthermore, the consistent deployment of diverse live events remains a critical requirement for maintaining player interest and competitive viability. By combining these aggressive monetization tactics with a commitment to continuous content updates, Chinese developers are effectively sustaining growth and deepening their footprint across the global gaming landscape throughout 2024.

  • Chinese publishers are maintaining global dominance in strategy and RPG segments by shifting to hyper-localized art styles, specifically manga-inspired visuals for Japan and realistic or cartoon aesthetics for Western markets.
  • Generative AI is now a core operational requirement for rapid, compliant localization of ad creative, voice-overs, and marketing copy to manage high costs per install in mature markets like the U.S., Japan, and South Korea.
  • High-performing user acquisition campaigns are increasingly utilizing minigames and AI-enhanced visuals to capture player attention in highly competitive environments.
  • Long-term player retention is being driven by the integration of social hangout spaces, home-building systems, and character trial models that balance game accessibility with monetization.
  • Monetization strategies have shifted toward sophisticated, time-limited mechanics such as box gachas, pull-milestone rewards, and gamified event structures like diceboards and bingo.
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LiftoffJan 2024
Page 1
Report25 pages

Global Mobile Gaming Industry Outlook 2024

The global mobile gaming market experienced a period of stabilization in 2023, with total in-app purchase (IAP) revenue reaching $76.7 billion. While this figure represents a 2% year-on-year decline, it remains 22% higher than pre-pandemic levels recorded in 2019. The industry outlook is positive, with revenue projected to rebound to $78 billion in 2024 and surpass $100 billion by 2028, reflecting an anticipated average annual growth rate of approximately 6.8%.

Market performance in 2023 was characterized by a shift in consumer preference away from mid-core and hardcore genres toward casual and hybrid-casual titles. Casual gaming revenue grew by 8% to $28.6 billion, now accounting for 38% of the global market. Within this segment, puzzle and board games performed exceptionally well, with both genres reaching $10 billion in revenue. Notable titles such as Royal Match and MONOPOLY GO! were primary drivers of this growth, with the latter emerging as a significant revenue contributor in the board game category. Conversely, traditional powerhouses like RPG and strategy games saw revenue declines of 10% as the pandemic-driven stay-at-home demand subsided.

Geographically, the United States remains the largest mobile gaming market, generating $22.2 billion in 2023. While the U.S. market remained stable, other key regions experienced varied results; the Chinese iOS market held steady, whereas Japan and South Korea saw revenue contractions of 13% and 7%, respectively. Despite broader genre declines, high-quality new releases—particularly in the RPG sector—continued to secure top positions in growth rankings. The analysis relies on estimated IAP data from the Apple App Store and Google Play, excluding advertising revenue and third-party Android marketplace income.

  • The global mobile gaming market generated $76.7 billion in IAP revenue in 2023, a 2% year-on-year decline, but is projected to rebound to $78 billion in 2024 and exceed $100 billion by 2028.
  • Consumer preferences shifted toward casual and hybrid-casual titles, with casual gaming revenue growing 8% to $28.6 billion, now representing 38% of the total market.
  • Puzzle and board games were primary growth drivers, each reaching $10 billion in revenue, bolstered by the success of titles like Royal Match and MONOPOLY GO!.
  • Traditional mid-core and hardcore genres, specifically RPG and strategy games, experienced a 10% revenue decline as pandemic-era demand subsided.
  • The United States remains the largest mobile gaming market with $22.2 billion in 2023 revenue, while Japan and South Korea saw significant contractions of 13% and 7%, respectively.
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Sensor TowerJan 2024
Page 1
Report46 pages

Q4 2024 Digital Market Index

In Q4 2024 global in‑app purchase revenue reached a record $39.4 billion, up 13.5% year‑over‑year, with non‑game apps now nearly matching game revenue at $19.2 billion versus $20.2 billion. iOS dominates the market, generating roughly 70% of IAP revenue ($30 billion) and outpacing Google Play’s growth (15.4% versus 9.7%). Overall app downloads remained flat at about 34 billion, while non‑game downloads increased and game downloads stabilized after a pandemic peak.

Strategy titles emerged as the most lucrative segment, generating over $4.8 billion in IAP revenue—a 80% quarter‑over‑quarter lift that offset an 11% year‑over‑year decline in RPGs. Strategy games also accounted for six of the top ten download growth drivers, with a 26% year‑over‑quarter increase. In contrast, RPG revenue fell 29% globally, though regional pivots in Korea—where strategy and puzzle games grew 55% and 14%, respectively—helped mitigate the loss. Puzzle titles also contributed to overall download growth.

TikTok (including Douyin) led non‑game app monetization, delivering $6 billion in IAP revenue for the year—more than double any other app or game. Advertising spending in the United States reached $34 billion in Q4, with social media platforms capturing 77% of the spend; TikTok experienced the fastest year‑over‑year growth at 22%. Amazon drove U.S. digital ad spend growth, supporting campaigns for Audible, Prime Video and Amazon Music, while other major advertisers such as Verizon, Liberty Mutual, Coca‑Cola, Microsoft, Epic Games, Target and Walmart increased spend—particularly on gaming and social platforms. Retail‑media impressions hit a record 80 billion, up 4% year‑over‑year, with Walmart and Target dominating the top ten categories and Best Buy‑Samsung and Chewy‑Nestlé emerging as the most viewed co‑branded pairs.

Collectively, these findings illustrate a strategic shift toward strategy titles, the continued dominance of TikTok in app monetization, and an outsized role for social media advertising and retail‑media partnerships during the holiday peak. The data cover global markets with a focus on U.S., Korean, and broader digital advertising trends for the fourth quarter of 2024.

  • Global in-app purchase (IAP) revenue hit a record $39.4 billion in Q4 2024, a 13.5% year-over-year increase, with non-game apps ($19.2 billion) nearly reaching parity with gaming ($20.2 billion).
  • iOS remains the primary revenue driver, generating $30 billion (70% of total IAP revenue) and outpacing Google Play’s growth at 15.4% versus 9.7%.
  • Strategy games became the most lucrative gaming segment with $4.8 billion in Q4 IAP revenue, marking an 80% quarter-over-quarter increase that helped offset an 11% year-over-year decline in RPG revenue.
  • TikTok (including Douyin) is the dominant non-game monetization force, generating $6 billion in annual IAP revenue, more than double that of any other single app or game.
  • U.S. advertising spend reached $34 billion in Q4, with social media platforms capturing 77% of the total and TikTok recording the fastest year-over-year growth at 22%.
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Sensor TowerJan 2024
Page 1
Report29 pages

Liftoff Report: Mobile Ad Creative Index 2024

The report presents a comprehensive analysis of mobile ad creative performance across four key app verticals—gaming, e‑commerce, finance, and entertainment—for the period January 1 2023 to January 1 2024. Using 602 billion impressions, 49.4 billion clicks, and 144 million installs, the study benchmarks cost‑per‑install (CPI), install‑to‑action (ITA) rates, and day‑7 return on ad spend (ROAS) by ad format (banner, native, interstitial, playable, video). Gaming ads that include video or playable elements achieve over 20‑fold higher install likelihood than banner ads, while native remains the most cost‑effective format at $1.80 CPI on average. In e‑commerce, native and banner ads drive the highest ITA rates (>30 %) and lowest CPAs ($2.57–$3.23), whereas video ads incur higher costs, especially on iOS. Finance apps see the lowest overall CPI ($1.84–$5.93) but exhibit a pronounced platform split, with iOS costs exceeding $5 for most formats; native and video ads outperform others in ITI conversion (up to 16×). Entertainment apps benefit from banner and native formats, with CPI ranging $2.79–$6.00, while video and interstitial ads are markedly more expensive on iOS.

Methodologically, the report aggregates data from Liftoff’s Creative Studio and GameRefinery teams, supplemented by a survey of over 500 app marketers. It highlights emerging creative trends: generative AI for rapid asset creation, optimized user‑generated content (UGC) with interactive elements, minigames and leaderboards for gaming acquisition, and longer immersive ad formats (45‑second videos and triple‑page ads) that drive higher engagement. The findings underscore the importance of platform‑specific optimization, format selection based on vertical and performance goals, and leveraging AI tools to scale creative production while maintaining authenticity.

  • Gaming ads utilizing video or playable formats are over 20 times more likely to drive installs compared to banner ads.
  • Native ads represent the most cost-effective acquisition channel, averaging a $1.80 CPI across the analyzed verticals.
  • E-commerce apps achieve the highest install-to-action (ITA) rates exceeding 30% through native and banner formats, which also maintain the lowest acquisition costs between $2.57 and $3.23.
  • Finance apps exhibit a significant platform cost disparity, with iOS acquisition costs exceeding $5 per install for most ad formats, though native and video ads improve conversion rates by up to 16 times.
  • Entertainment apps face CPI ranges of $2.79 to $6.00, with video and interstitial formats proving significantly more expensive on iOS than other channels.
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LiftoffJan 2024

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