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Where Winds Meet

GameBy Everstone Studio

Documents about Where Winds Meet

Cover of PGC takeaways, the UK's social media ban and Fortnite vs Roblox | Week in Mobile Games podcast
41 min
PocketGamer.biz41 min

PGC takeaways, the UK's social media ban and Fortnite vs Roblox | Week in Mobile Games podcast

The mobile gaming industry is currently navigating a complex landscape defined by shifting platform strategies, evolving regulatory pressures, and the pursuit of sustainable growth.

  • The UK government is planning to implement a social media ban for under-16s by spring 2027, targeting platforms like TikTok, Instagram, and X while excluding messaging services like WhatsApp and Signal.
  • Epic Games has paid over $1 billion to creators through the Unreal Editor for Fortnite since 2023, though the platform faces stiff competition from Roblox, which paid out $1.5 billion to creators in 2025 alone.
  • The mobile title 'Where Winds Meet' generated $22.1 million in revenue outside of China during its first six months of release.
PocketGamer.bizJun 2026
Cover of 🚨📢BREAKING NEWS: Block Blast blasted off the Android store, Steam deck price goes to the moon
12 min
Two & a Half Gamers12 min

🚨📢BREAKING NEWS: Block Blast blasted off the Android store, Steam deck price goes to the moon

The gaming industry is currently navigating significant shifts in hardware pricing, mobile market dynamics, and the integration of generative artificial intelligence.

  • Monopoly Go continues to dominate the mobile market with $200 million in monthly revenue, providing Hasbro with a $168 million annual licensing run-rate.
  • NetEase reported a 7% year-over-year revenue increase to $3.7 billion, fueled by strong growth in China, Turkey, and Vietnam.
  • Valve increased the price of the 1TB Steam Deck OLED by 40%, bringing the cost to $949 and raising concerns about its value proposition.
Two & a Half GamersMay 2026
Cover of Unity shenanigans, Space Ape postmortem, your games of the year, 2025 wrapped, more
19 min
Mobilegamer.biz19 min

Unity shenanigans, Space Ape postmortem, your games of the year, 2025 wrapped, more

The mobile gaming industry is currently navigating significant shifts in corporate strategy, consolidation, and monetization models.

  • Unity is reportedly introducing a new 'Enterprise minimum commitment' fee for studios with over $25 million in annual gross revenue, with costs scaling from $250,000 for $25M+ earners up to $2 million for those exceeding $250M in revenue.
  • Supercell completed its acquisition of Space Ape Games in November 2024, rebranding the studio as Supercell London and tasking it with applying lean live-ops expertise to legacy titles like Hay Day and Boom Beach.
  • Space Ape Games' history under Supercell involved testing approximately 25 different games and numerous prototypes, a process that highlighted the studio's struggle to focus on winners and kill underperforming projects quickly enough.
Mobilegamer.bizDec 2025
Cover of TWIG #360 The Story of Two Steam Games, Where Winds Meet & The 4X Shake-Up
62 min
Deconstructor of Fun62 min

TWIG #360 The Story of Two Steam Games, Where Winds Meet & The 4X Shake-Up

The modern gaming landscape is defined by a widening gap between vanity metrics and sustainable revenue, as developers struggle to balance high user acquisition costs with long-term retention.

  • The 4X strategy genre currently generates approximately $700 million in monthly revenue, with growth driven by gender-neutral themes and casualized art styles rather than traditional hardcore aesthetics.
  • The gaming industry is shifting away from complex, gear-heavy progression systems toward accessible, cross-platform experiences that utilize seasonal resets to improve retention.
  • Rising user acquisition costs and high install prices are forcing studios to abandon traditional squad RPG models in favor of high-fidelity, broad-appeal titles.
Deconstructor of FunDec 2025