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V Rising

Game8 documents

8 documents in the library are about V Rising, from writers such as GameDiscoverCo, SocialPeta and Sparkers, the newest from 2024. Each has a summary and key insights with the page they come from.

V Rising cover

Awaken as a vampire. Hunt for blood in nearby settlements to regain your strength and evade the scorching sun to survive. Raise your castle and thrive in an ever-changing open world full of mystery. Gain allies online and conquer the land of the living.

Released
May 8, 2024
Developer
Stunlock Studios
Publisher
Tencent Games
Genres
Role-playing (RPG), Adventure
Platforms
PC (Microsoft Windows), PlayStation 5

Game data from IGDB.com

Documents about V Rising

Article

Plus: Kingdom Hearts, Shin Megami Tensei Top Quiet Steam Debuts

Analysis of recent market activity reveals a period of relatively quiet Steam debuts, largely attributed to the overlap with Steam Next Fest.

  • Shin Megami Tensei V: Vengeance led recent Steam debuts with 16,200 concurrent users (CCU), while the Kingdom Hearts series maintained approximately 8,000 CCU across its titles.
  • Steam release activity was notably quiet due to the overlap with Steam Next Fest, with only six new titles surpassing 300 CCU during their first week.
  • The upcoming week is expected to see a surge in activity with ten titles launching that have over 5,000 followers, led by the social sandbox MMO Pax Dei with over 75,000 followers.
GameDiscoverCoJun 2024
Cover of V Rising’s Full Release Falls Short of Early Access Hype on Live Streaming
Article

V Rising’s Full Release Falls Short of Early Access Hype on Live Streaming

The full release of the survival-action RPG V Rising failed to replicate the significant live-streaming momentum achieved during its initial early access launch in 2022.

  • V Rising’s full release in May 2024 generated 9.2 million hours watched in its first two weeks, representing only 45% of the 20.4 million hours recorded during the first two weeks of its May 2022 early access launch.
  • Creator engagement dropped significantly between the two launches, with the number of unique channels covering the game falling from 32.5K during the early access debut to 15.7K for the full release.
  • Despite the decline in streaming performance, V Rising achieved 3.9 million copies sold by February 2024, positioning it as a strong performer in the survival genre alongside titles like The Forest.
Stream HatchetMay 2024
Cover of Our Industry News (06/05/24 - 12/05/24)
Article

Our Industry News (06/05/24 - 12/05/24)

The publication serves as a concise industry briefing covering key financial results, market movements, and new releases in the gaming sector for the period between early May and mid-June 2024.

  • Nintendo reported a strong fiscal 2024 year-end performance with a 4.4% revenue increase to ¥11 billion and a 13% rise in ordinary profit to ¥4.4 billion.
  • Roblox shares dropped 25% following the company's announcement of a projected booking decline to ¥4 billion for the fiscal year ending December 2024.
  • Microsoft initiated a significant restructuring of its Bethesda division, resulting in the closure of Arkane Austin, Tango Gameworks, and Alpha Dog Studios, alongside the merger of Roundhouse Studios.
SparkersMay 2024
Cover of Steam Creatives: Market Trends and User Engagement
Article

Steam Creatives: Market Trends and User Engagement

The analysis examines Steam’s user base and marketing dynamics, arguing that PC gamers differ markedly from mobile players in preferences, spending habits, and community engagement.

  • Steam users prioritize high production values in graphics, audio, and gameplay, requiring content tailored to hardcore preferences with moderate complexity and strong narratives.
  • Successful titles like 'Love Is All Around!' and 'Hero Wars' have generated over $100 million in revenue, demonstrating the platform's significant commercial viability.
  • Google Ads and AdSense are the primary advertising channels for the PC market, accounting for 50% of all game creatives.
SocialPetaNov 2023
Cover of Plus: Look at V Rising Go, Fellow Vampires!
Article

Plus: Look at V Rising Go, Fellow Vampires!

This analysis examines the commercial performance and market trends of the global video game industry for the third week of May 2022, focusing primarily on Steam, console platforms, and the Epic Games Store.

  • V Rising became a breakout success in the survival-crafting genre, selling 500,000 units in its first three days and reaching a peak of 94,500 concurrent users on Steam.
  • V Rising's launch performance significantly exceeded its pre-launch engagement metrics, which stood at approximately 35,600 Steam followers.
  • Arma Reforger and Little Witch in the Woods recorded notable Steam debuts with peak concurrent user counts of 12,300 and 4,350, respectively.
GameDiscoverCoMay 2022
Article

Plus: Songs of Conquest, We Were Here Forever Hit It Big

This analysis provides a comprehensive overview of the PC and console gaming market for the week of May 9, 2022, focusing on Steam performance, upcoming releases, and cross-platform trends.

  • Co-op and strategy titles showed strong market traction during the week of May 9, 2022, with We Were Here Forever reaching 6,700 concurrent users (CCU) and Songs of Conquest peaking at 4,200 CCU in Early Access.
  • V Rising and Little Witch in the Woods are identified as high-potential upcoming releases for the week of May 16, 2022, supported by Steam follower counts of 35,000 and 22,000 respectively.
  • Established genres like Metroidvanias continue to demonstrate long-tail viability, as evidenced by sustained high review volumes for Hollow Knight years after its initial release.
GameDiscoverCoMay 2022
Article

How V Rising Reached 1 Million Sales in Only a Week!

The success of the vampire-themed survival game V Rising, which achieved one million sales within its first week of Early Access on Steam in May 2022, serves as a primary case study for effective game discovery and community engagement.

  • V Rising achieved one million sales in its first week of Early Access in May 2022, converting wishlist interest at six times the median rate for major Steam releases.
  • The game’s success was driven by a 'genre mashup' strategy that combined ARPG elements with base-building and survival mechanics, broadening its appeal to multiple player segments.
  • Stunlock Studios leveraged its reputation from previous titles like Battlerite and maintained tactical transparency through consistent developer blogs and Q&A sessions to build player trust.
GameDiscoverCoMay 2022
Cover of Post-launch Monetization: The State of the Art From Mobile
Article

Post-launch Monetization: The State of the Art From Mobile

This analysis explores the evolving landscape of post-launch monetization, specifically examining how high-performing mobile strategies can be adapted for the PC and console markets.

  • Top-performing mobile games in the U.S. rely heavily on gacha mechanics, which are utilized by 75% of the market's leading titles.
  • PC and console developers are successfully extending financial lifecycles by adopting hybrid monetization models, such as paid DLC, non-competitive skins, and high-value 'supporter packs' seen in titles like House Flipper and V Rising.
  • Battle Passes have reached near-ubiquity in mobile gaming, increasingly incorporating social mechanics that allow purchases to provide benefits to teammates.
GameDiscoverCoMay 2022

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