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Train Sim World

Game

10 documents in the library are about Train Sim World, from writers such as Pullup Entertainment, Game World Observer and Video Games Industry Memo. Each has a summary and key insights with the page they come from.

Documents
10
newest 26 Aug 2026
Steam revenue
$20.3M
estimate, 3 games
Sold on Steam
803K
units

Connections

The documents about Train Sim World on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

Key figures from the reports

On Steam

Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.

Games on Steam
3
with sales
Revenue to date
$20.3M
all of them
Units sold
803K
GameReleasedShare of the best sellerRevenueUnits
Train Sim World® 52024$10.3M341K
Train Sim World® 20202017$5.6M214K
Train Sim World® 22020$4.3M248K

Documents about Train Sim World

Cover of Opening Night Live 2026: A Disappointing Night for Fans
Article

Opening Night Live 2026: A Disappointing Night for Fans

The 2026 Opening Night Live (ONL) showcase at Gamescom in Cologne is characterized as a disappointing experience for attendees, failing to justify the significant time investment required for the event.

  • Opening Night Live 2026 was widely perceived as a disappointment due to a lack of significant new game reveals and a heavily padded two-and-a-half-hour runtime.
  • The showcase's headline announcements relied heavily on established IP, specifically a Gears of War prequel, a Final Fantasy VII: Revelation reboot, and a remaster of The Witcher 3.
  • New game reveals included the open-world adventure Ananta from NetEase (January 2027 release), the co-op title Age Twisters, and the action game 1001: Threads of Mizan funded by MBC.
Video Games Industry MemoAug 2026
Cover of Annual Financial Report: 2025-2026
Financial report102 pages

Annual Financial Report: 2025-2026

PULLUP Entertainment’s 2025-2026 fiscal year was defined by a strategic transition toward a federated holding company model, characterized by significant financial restructuring and a pivot toward long-term, recurring revenue.

  • PULLUP Entertainment reported a net loss of €45.1 million for the 2025-2026 fiscal year, driven by a 28% revenue decline to €281.4 million and a €29.1 million impairment charge on Dotemu and other assets.
  • The revenue contraction was primarily attributed to the lack of a major blockbuster release comparable to the previous year's Warhammer 40,000: Space Marine 2.
  • The company achieved a record €189 million in back-catalogue performance, validating its strategic pivot toward live-service content and a diversified portfolio of AA and indie titles.
Pullup EntertainmentMar 2026
Cover of Pullup Entertainment First-Half 2025/26 Earnings
Financial report9 pages

Pullup Entertainment First-Half 2025/26 Earnings

Pullup Entertainment reported revenue of €132.6 million for the first half of the 2025/26 fiscal year, representing the second-best first-half performance in the group’s history.

  • Pullup Entertainment reported H1 2025/26 revenue of €132.6 million, a 43% decline from the previous year due to the prior-period impact of Warhammer 40,000: Space Marine 2.
  • The company achieved an adjusted EBIT of €14.2 million while maintaining its financial targets for the current and next two fiscal years.
  • Back catalogue revenue grew by 44.4% to €93.7 million, driven by live operations and sustained engagement with proprietary brands like Train Sim World and Absolum.
Pullup EntertainmentDec 2025
Cover of Pullup Entertainment 2025/26 First-Half Revenue
Financial report4 pages

Pullup Entertainment 2025/26 First-Half Revenue

Pullup Entertainment reported revenue of €132.6 million for the first half of the 2025/26 fiscal year, marking the second-best performance in the company’s history.

  • Pullup Entertainment reported H1 2025/26 revenue of €132.6 million, a 43.4% decline from the previous year due to the absence of a major launch comparable to Warhammer 40,000: Space Marine 2.
  • Back catalogue revenue reached a record €93.7 million, representing a 44.4% year-over-year increase driven by live operations for titles like SnowRunner, Insurgency: Sandstorm, and the Train Sim World franchise.
  • The Train Sim World franchise has officially surpassed €100 million in lifetime consumer spending, underscoring the success of the company's long-term revenue recurrence strategy.
Pullup EntertainmentOct 2025
Cover of Pullup Entertainment Q1 2025/26 Earnings Results
Financial report4 pages

Pullup Entertainment Q1 2025/26 Earnings Results

Pullup Entertainment reported record-breaking financial results for the first quarter of the 2025/26 fiscal year, ending June 30, 2025.

  • Pullup Entertainment achieved record-breaking Q1 2025/26 revenue of €79.3 million, a 132% year-over-year increase that surpassed the previous 2020/21 record by 23%.
  • The company's back catalogue was the primary growth driver, generating €58.4 million—a 91% increase—led by Warhammer 40,000: Space Marine 2, Train Sim World 5, and SnowRunner.
  • New releases contributed €18.6 million to the quarterly total, driven by the launch of Roadcraft, which outperformed internal expectations to become one of the most successful launches in Focus Entertainment Publishing history.
Pullup EntertainmentJul 2025
Cover of Pullup Entertainment Full Year 2024/2025 Earnings
Financial report23 pages

Pullup Entertainment Full Year 2024/2025 Earnings

Pullup Entertainment’s fiscal year 2024/2025 earnings report highlights a period of significant financial growth and operational success, anchored by the record-breaking launch of Warhammer 40,000: Space Marine 2.

  • Pullup Entertainment achieved €390 million in total revenue for fiscal year 2024/2025, marking a 108% increase driven primarily by the launch of Warhammer 40,000: Space Marine 2.
  • Adjusted EBIT reached €60.3 million, hitting the top end of company guidance, while EBITDA rose to €138.9 million.
  • The company significantly strengthened its balance sheet by reducing net debt to €70.1 million, down from €132.6 million in the previous fiscal year.
Pullup EntertainmentJun 2025
Cover of PulluP Entertainment Q3 2024 Financial Results
Article

PulluP Entertainment Q3 2024 Financial Results

PulluP Entertainment’s financial results for the third quarter ending December 31, 2024, demonstrate significant growth, primarily fueled by the commercial success of Warhammer 40,000: Space Marine 2.

  • PulluP Entertainment reported Q3 revenue of €100.8 million, representing a 132.7% year-over-year increase driven primarily by the success of Warhammer 40,000: Space Marine 2.
  • Revenue from new game releases surged nearly 8x year-over-year, rising from €8.9 million to €68.5 million.
  • Warhammer 40,000: Space Marine 2 reached 6 million unique players as of January 16, 2025, serving as the primary revenue driver for the company.
Game World ObserverJan 2025
Cover of Pullup Entertainment Q3 2024/25 Revenue
Financial report4 pages

Pullup Entertainment Q3 2024/25 Revenue

Pullup Entertainment reported record-breaking financial results for the third quarter of the 2024/25 fiscal year, achieving revenue of €100.8 million.

  • Pullup Entertainment reported Q3 2024/25 revenue of €100.8 million, a significant increase from €43.3 million in the same period last year.
  • Total revenue for the first nine months of the fiscal year reached €335.1 million, representing a 161% year-over-year growth rate.
  • Warhammer 40,000: Space Marine 2 served as a primary growth driver, surpassing 6 million unique players and achieving Platinum status on Steam.
Pullup EntertainmentJan 2025
Cover of Pullup Entertainment: Half Year 2024/2025 Results
Financial report16 pages

Pullup Entertainment: Half Year 2024/2025 Results

Pullup Entertainment’s H1 2024/2025 financial results demonstrate a period of significant growth and operational success, driven primarily by the high-performance launch of Warhammer 40,000: Space Marine 2.

  • Pullup Entertainment reported H1 2024/2025 revenue of €234.3 million, representing a 176% increase over the previous fiscal year driven by the launch of Warhammer 40,000: Space Marine 2.
  • The company achieved a record EBITA of €48.3 million, marking a significant turnaround from the €1.5 million loss recorded in H1 2023/2024.
  • Operational efficiency improved as a 25% increase in sales and marketing expenditure yielded a 176% rise in top-line revenue growth.
Pullup EntertainmentDec 2024
Cover of PulluP Entertainment Posts 13x Growth in New Game Revenue
Article

PulluP Entertainment Posts 13x Growth in New Game Revenue

PulluP Entertainment, the parent organization of Focus Entertainment Publishing, experienced significant financial growth during the second quarter of the fiscal year ending September 30, 2024.

  • PulluP Entertainment reported record Q2 revenue of €200.1 million, a 331% year-over-year increase, driven primarily by the successful launch of Warhammer 40k: Space Marine 2.
  • Revenue from new game releases surged 13x year-over-year in Q2, rising from €12.6 million to €164 million.
  • Warhammer 40k: Space Marine 2 surpassed 4.5 million unique players in its first month, serving as the primary catalyst for the company's financial performance.
Game World ObserverOct 2024