Thief
Game
Documents about Thief
Raport Bieżący Nr 64/2018: Post-Premier Sales Update – House Flipper & Thief Simulator
PlayWay S.A. provides a strategic update regarding the commercial performance of two key titles within its publishing portfolio, House Flipper and Thief Simulator, as of December 2018.
- As of December 2018, PlayWay S.A. reported over 650,000 units sold for House Flipper and over 110,000 units sold for Thief Simulator.
- The PlayWay capital group has accumulated a total of 3.2 million Steam Wishlist entries for its upcoming pipeline of titles.
- The strong sales performance of House Flipper and Thief Simulator validates the company's strategic focus on the niche simulation genre.
Current Report No. 62/2018: Establishment of Stolen Labs S.A. and GameBoom VR Sp. z o.o.
PlayWay S.A. expanded its corporate structure in November 2018 through the establishment of two new subsidiaries, Stolen Labs S.A. and GameBoom VR Sp. z o.o., both headquartered in Warsaw.
- PlayWay S.A. established two new Warsaw-based subsidiaries in November 2018, Stolen Labs S.A. and GameBoom VR Sp. z o.o., to diversify its development capabilities.
- Stolen Labs S.A. was founded with 100,000 PLN capital, with PlayWay S.A. holding a 90% stake and a private individual holding 10%.
- Stolen Labs S.A. is tasked with developing Thief Simulator 2 and is scheduled to acquire the intellectual property rights for the original Thief Simulator in Q1 2019.
Raport Bieżący Nr 59/2018: Popremierowy Raport Sprzedażowy Dot. Gry Thief Simulator
PlayWay S.A. achieved significant commercial success with the release of Thief Simulator, which launched on the Steam platform on November 9, 2018.
- Thief Simulator recouped its total production and marketing costs of approximately 300,000 PLN within the first 24 hours of its November 9, 2018, Steam launch.
- The game sold over 36,000 units within the first 72 hours of availability.
- PlayWay S.A. retains at least 90% of net profits from the title because the developer, Noble Muffins, operates as an internal team.
Raport Bieżący Nr 23/2018
PlayWay S.A. has established a strategic release schedule for its most significant upcoming titles, covering a six-month window starting in May 2018.
- PlayWay S.A. has scheduled ten primary game releases between May 2018 and October 2018 to ensure consistent revenue generation throughout the middle of the fiscal year.
- The release pipeline includes high-profile cross-platform titles Agony and Phantom Doctrine, which will launch on PC, Xbox One, and PlayStation 4.
- The company is expanding its monetization strategy by porting the established title Car Mechanic Simulator 2018 to console hardware.
FIFA 17, Battlefield 1 and Uncharted 4: A Thief’s End Were the Most Successful PC and Console Games of 2016
The German Games Industry Association (BIU) identified FIFA 17, Battlefield 1, and Uncharted 4: A Thief’s End as the most successful PC and console games in Germany during 2016.
- In 2016, 'FIFA 17', 'Battlefield 1', and 'Uncharted 4: A Thief’s End' were the most successful PC and console games in Germany, each earning a BIU special award for selling over 500,000 units on a single platform.
- 'FIFA 17' was the top performer, surpassing one million units sold across multiple platforms, while both it and 'Battlefield 1' received the BIU Multiplatform Award for exceeding 500,000 units on multiple platforms.
- The BIU also recognized 'Star Wars: Battlefront', 'Call of Duty: Black Ops III', and 'FIFA 16' with 2016 Multiplatform Awards for selling over 500,000 units across different platforms.