
Tekken 7
GameBy Bandai Namco Studios · Released Jun 1, 2017
Experience the epic conclusion of the Mishima clan and unravel the reasons behind each step of their ceaseless fight. Powered by Unreal Engine 4, Tekken 7 features stunning story-driven cinematic battles and intense duels that can be enjoyed with friends and rivals alike through innovative fight mechanics.
Connections
Each row is a game or company named alongside Tekken 7, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
About the game
- Released
- Jun 1, 2017
- Developer
- Bandai Namco Studios
- Publisher
- Bandai Namco Entertainment
- Genres
- Fighting
- Platforms
- PlayStation 4, PlayStation VR, PC (Microsoft Windows), Xbox One
- Links
- Official site, Wikipedia
Game data from IGDB.com
Documents about Tekken 7
Marvel Tokon Sales Performance: PS5 and Steam
Marvel Tokon: Fighting Souls, a $50 4v4 tag-team fighter from PlayStation Studios, Arc System Works, and Marvel Games, sold an estimated 485K copies in its first week on PS5 and Steam, generating roughly $33M in revenue.
- Marvel Tokon: Fighting Souls sold 485,000 copies across PS5 and Steam in its first week, generating $33 million in revenue.
- The sales split for Marvel Tokon is 74% on PS5 and 26% on Steam, with the PC platform performance hindered by bugs, performance issues, and lack of Linux support.
- Gears of War: E-Day attracted 1.2 million players during its initial beta period, with 90% of participants being returning players from Gears 5.
Tekken’s Katsuhiro Harada: As a Producer, Maybe I’m a Failure
This document presents an interview with Katsuhiro Harada, Kouhei Ikeda, and Michael Murray from the Tekken development team, conducted at Evo France.
- Rising AAA development costs have significantly outpaced salary growth in Japan, leading Katsuhiro Harada to question his effectiveness as a producer regarding budget management.
- Developing a new character for Tekken 8 now requires 12 to 18 months of work, while adding an existing character from previous titles takes six to eight months.
- The development cycle for the Tekken series has slowed, with a nine-year gap between the releases of Tekken 7 and Tekken 8.
An Empirical Analysis of Ergonomic Gaming Peripherals Improving Gaming Performance
This study investigates the effectiveness of ergonomic gaming peripherals in enhancing player performance, specifically examining how hardware features related to vision, hearing, and touch influence gameplay.
- High-end gaming peripherals provide tangible performance benefits, but these advantages are primarily realized by competitive gamers with over 2,500 hours of experience.
- High-refresh-rate monitors, spatial audio headsets, and mechanical keyboards offer the most significant performance gains in reaction time, accuracy, and input efficiency.
- Hardware utility is highly dependent on user skill level, as casual gamers with fewer than 500 hours of experience derive less measurable benefit from advanced specifications.