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Super Mario Odyssey

Game13 documents

13 documents in the library are about Super Mario Odyssey, from writers such as Nintendo, Extra Credits and Game File, the newest from 2026. Each has a summary and key insights with the page they come from.

Super Mario Odyssey cover

Explore incredible places far from the Mushroom Kingdom as you join Mario and his new ally Cappy on a massive, globe-trotting 3D adventure. Use amazing new abilities, like the power to capture and control objects, animals, and enemies to collect Power Moons so you can power up the Odyssey airship and save Princess Peach from Bowser’s wedding plans!

Released
Oct 27, 2017
Developer
Nintendo EPD Production Group No. 8
Publisher
Nintendo
Genres
Platform, Adventure
Platforms
Nintendo Switch 2, Nintendo Switch

Game data from IGDB.com

Documents about Super Mario Odyssey

Article

A Nintendo Producer's Childhood Mario Memory Helped Shape a Switch 2 Donkey Kong Hit

At the 2026 Game Developers Conference (GDC) in San Francisco, Nintendo developers provided an inside look at the design philosophy behind the critically acclaimed Switch 2 title, Donkey Kong Bananza.

  • Nintendo’s Switch 2 title 'Donkey Kong Bananza' utilizes a granular, surface-based interaction model that allows players to dynamically manipulate 3D terrain, such as punching through walls and digging into ground.
  • The technical framework for 'Donkey Kong Bananza' originated during the development of 'Super Mario Odyssey,' where the team shifted from pre-set object destruction to specific, player-driven surface interactions.
  • Producer Kenta Motokura’s design philosophy for the game was directly inspired by the player agency and environmental interactivity found in World 1-2 of the original 'Super Mario Bros.'
Game FileMar 2026
Cover of GMTK Digest: July 2025
Article

GMTK Digest: July 2025

The July 2025 industry digest provides a critical analysis of the newly released title Donkey Kong Bananza, highlighting its development pedigree and core gameplay mechanics.

  • Nintendo’s 'Donkey Kong Bananza,' developed by the core team behind 'Super Mario Odyssey,' marks a strategic pivot from traditional precision platforming to high-intensity, environmental destruction mechanics.
  • The game replaces the studio’s signature exploration-heavy, puzzle-like level design with a punch-heavy combat system focused on time-sensitive objectives.
  • While the title maintains Nintendo’s standard production values and collectible-driven progression, the manic gameplay pace frequently obscures spatial orientation and navigation paths.
Game Maker's ToolkitJul 2025
Cover of The Disappointing Final Level - Making Better Endings For Better Games - Extra Credits
7 min
Extra Credits7 min

The Disappointing Final Level - Making Better Endings For Better Games - Extra Credits

The game industry frequently struggles to produce satisfying conclusions, often treating the final level as an afterthought due to development time constraints, resource allocation, and the difficulty of playtesting content that requires a full playthrough to experience.

  • Game endings must be treated as a critical, planned component of the development cycle rather than an afterthought to ensure they validate the player's time investment.
  • A successful conclusion requires the integration of three distinct layers: the narrative ending for emotional resolution, the mechanical ending for skill mastery, and the ethos ending for thematic reflection.
  • Developers should prioritize early planning of the final level to avoid the common pitfalls of rushed development, resource depletion, and the difficulty of playtesting content that requires a full playthrough.
Extra CreditsJul 2019
Cover of Nintendo Earnings Release: Supplementary Information for the Six-Month Period Ended September 2018
Financial report9 pages

Nintendo Earnings Release: Supplementary Information for the Six-Month Period Ended September 2018

Nintendo’s financial performance for the six-month period ending September 2018 reflects a period of significant growth, characterized by strong sales momentum and improved profitability.

NintendoOct 2018
Cover of Industry Update: Q3 2018
Article

Industry Update: Q3 2018

This industry update provides a snapshot of the global interactive entertainment and media landscape during the third quarter of 2018.

  • Sony achieved record operating profits in Q3 2018, supported by total PlayStation 4 hardware sales reaching 82.2 million units.
  • Nintendo generated $1.51 billion in revenue, though analysts remain skeptical of the company's ability to meet its 20-million-unit annual sales target for the Switch.
  • Activision Blizzard experienced a 14% decline in Blizzard revenue, a downturn attributed to increased market competition from Fortnite.
SuperJoostAug 2018
Cover of Nintendo Annual Report 2018
Financial report64 pages

Nintendo Annual Report 2018

The fiscal year ending March 31, 2018, marked a period of substantial financial revitalization for Nintendo, characterized by a 115.8% increase in net sales to ¥1,055,682 million and a 504.7% surge in operating profit to ¥177,557 million.

NintendoJul 2018
Cover of Nintendo Earnings Release: Fiscal Year Ended March 2018 Supplementary Information
Financial report9 pages

Nintendo Earnings Release: Fiscal Year Ended March 2018 Supplementary Information

This financial summary details Nintendo’s performance for the fiscal year ended March 31, 2018, highlighting a period of significant growth driven by the success of the Nintendo Switch platform.

NintendoApr 2018
Cover of Corporate Management Policy Briefing: Nine Months Financial Results for Fiscal Year Ending March 2018
Financial report17 pages

Corporate Management Policy Briefing: Nine Months Financial Results for Fiscal Year Ending March 2018

The corporate management policy briefing for the nine-month period ending March 2018 outlines Nintendo’s strategic focus on expanding the reach of its intellectual property across hardware, software, and smart-device platforms.

NintendoFeb 2018
Cover of Consolidated Results for the Nine Months Ended December 31, 2017: Nintendo Co., Ltd.
Financial report8 pages

Consolidated Results for the Nine Months Ended December 31, 2017: Nintendo Co., Ltd.

Nintendo Co., Ltd. reported significant financial growth for the nine-month period ending December 31, 2017, driven primarily by the successful market adoption of the Nintendo Switch hardware and software.

NintendoJan 2018
Cover of Nintendo Earnings Release: Supplementary Information (Nine-Month Period Ended December 2017)
Financial report9 pages

Nintendo Earnings Release: Supplementary Information (Nine-Month Period Ended December 2017)

The Nintendo earnings supplementary information for the nine-month period ending December 2017 details a period of significant financial growth driven by the strong market performance of the Nintendo Switch platform.

NintendoJan 2018
Cover of Six Months Financial Results Briefing: Fiscal Year Ending March 2018
Financial report15 pages

Six Months Financial Results Briefing: Fiscal Year Ending March 2018

The financial results briefing for the six-month period ending September 2017 outlines Nintendo’s strategic progress across three core pillars: the expansion of its smart-device business, the maintenance of the Nintendo 3DS platform, and the growth of the Nintendo Switch installed base.

NintendoOct 2017
Cover of Nintendo Consolidated Results for the Six Months Ended September 30, 2017
Financial report8 pages

Nintendo Consolidated Results for the Six Months Ended September 30, 2017

Nintendo’s consolidated financial results for the six months ending September 30, 2017, demonstrate a significant recovery and growth trajectory driven primarily by the successful market adoption of the Nintendo Switch platform.

NintendoOct 2017

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