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Shroom and Gloom cover

Shroom and Gloom

GameBy Team Lazerbeam · Released Sep 10, 2026

Gather and grow cards in Shroom & Gloom, a moody first-person, roguelike double-deckbuilder bursting with fungal foes and mountains of mega-combos!

Documents
7
newest 9 Oct 2026

Connections

Each row is a game or company named alongside Shroom and Gloom, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.

About the game

Released
Sep 10, 2026
Genres
Role-playing (RPG), Turn-based strategy (TBS), Adventure, Indie, Card & Board Game
Platforms
PC (Microsoft Windows), Mac

Game data from IGDB.com

Documents about Shroom and Gloom

Cover of How Dressmaker Became ‘Ready to Wear’ for Hundreds of Thousands of Players
Article

How Dressmaker Became ‘Ready to Wear’ for Hundreds of Thousands of Players

Dressmaker, a $15 self-published seamstress job sim from Free Lives' new Cozy Lives subsidiary, has become a semi-unexpected Steam megahit, and the newsletter uses it as a case study in how a novel, zeitgeist-aligned concept can break out.

  • The indie title Dressmaker achieved over 500,000 units sold on Steam within its first two weeks, significantly outperforming expectations with an 8.6x conversion rate in its opening week.
  • Unlike typical game sales curves that peak on day one, Dressmaker demonstrated sustained growth in concurrent users and sales, ranking as the fifth highest-selling debut on Steam for September 2026.
  • The game’s success is attributed to its focus on deep, authentic creative mechanics based on real-world sewing expertise rather than generic minigames, appealing to a broad audience interested in self-expression.
GameDiscoverCoOct 2026
Cover of Design Club: Shroom and Gloom!
95 min
Extra Credits95 min

Design Club: Shroom and Gloom!

Shroom and Gloom represents a significant evolution in the roguelike deckbuilder genre by subverting established conventions popularized by titles like Slay the Spire.

  • Shroom and Gloom utilizes a dual-deck system that separates combat cards from exploration and survival cards, creating a strategic interplay between the two mechanics.
  • The game replaces traditional block mechanics with a health-management system where healing is tied to specific kill conditions, such as 'if fatal' effects, forcing players to plan turns around securing specific eliminations.
  • The game features 'evolving' cards that become more powerful after being lodged in an enemy and returned to the player's hand upon the enemy's death.
Extra CreditsSep 2026
Cover of Maliyo Games Calls on African Developers to Shape the 2026 Africa Game Developer Survey
Article

Maliyo Games Calls on African Developers to Shape the 2026 Africa Game Developer Survey

Maliyo Games is inviting game developers, creators and studio founders across Africa to take part in the 2026 Africa Game Developer Survey, announced on September 16, 2026.

  • Maliyo Games has launched the 2026 Africa Game Developer Survey to gather data on the continent's evolving gaming industry.
  • This initiative marks the fifth consecutive year of the survey, which serves as the primary data source for the annual Africa Games Industry Report.
  • The survey tracks critical industry metrics, including studio growth, game launches, adoption of emerging technologies, and access to funding.
Games Industry AfricaSep 2026
Cover of Shroom and Gloom Sets September 10 Early Access Launch Date
Article

Shroom and Gloom Sets September 10 Early Access Launch Date

Johannesburg-based studio Team Lazerbeam has announced that its fungal roguelike deckbuilder Shroom and Gloom will enter Early Access on Steam on September 10, 2026.

  • South African studio Team Lazerbeam will launch its fungal roguelike deckbuilder, Shroom and Gloom, into Early Access on September 10, 2026.
  • The game has achieved significant pre-launch traction on Steam, reaching 206,233 wishlists as of June 2026.
  • Team Lazerbeam has set a new post-announcement goal of reaching 250,000 Steam wishlists by the Early Access launch date.
Games Industry AfricaSep 2026
Cover of GameUp Rebrands and Launches AI-Powered Educational Platform
Article

GameUp Rebrands and Launches AI-Powered Educational Platform

GameUp Africa, the talent development initiative run by Maliyo Games, has rebranded as GameUp Academy and shifted from a cohort-based programme to an always-on, AI-powered learning platform.

  • Maliyo Games has rebranded its talent development initiative, GameUp Africa, into an always-on, AI-powered learning platform called GameUp Academy.
  • The platform shifts from a cohort-based model to an automated system that uses AI to help users navigate learning paths and progress at their own pace.
  • Over the past five years, the original GameUp Africa program processed more than 6,000 applications from over 40 countries.
Games Industry AfricaSep 2026
Cover of GIA to Return in August
Article

GIA to Return in August

Games Industry Africa (GIA), a news and resource outlet covering the African videogame sector, posted a brief notice on July 1, 2026 saying it is pausing publication and will resume later in August.

  • Games Industry Africa (GIA) has entered a temporary operational hiatus and is scheduled to resume regular publishing activities in August 2026.
  • The organization continues to provide access to its existing repository of resources, including business news, developer profiles, and event coordination data, during the break.
  • The annual State of the Industry Report remains available as a foundational reference for stakeholders seeking comprehensive analysis of the African gaming market.
Games Industry AfricaJul 2026
Cover of Games Industry Africa
Article

Games Industry Africa

Games Industry Africa is a news and resource hub for African video game developers, and this second page of its archive captures a snapshot of the continent's industry activity in September 2026.

  • Nigerian developer Inuv8 Studios has joined the ID@Xbox program, securing a multi-platform release for its debut title, Project OVERRIDE, on Xbox, Steam, and PlayStation.
  • South African studio Sea Monster Entertainment released its 'State of Gaming in South Africa: 2026' report, which positions gaming as a mainstream component of the country's media and marketing landscape rather than a niche youth activity.
  • Vetkoek Studios, based in South Africa, has launched a two-week Roblox Game Development Accelerator program aimed at training unemployed developers and students aged 18 and older.
Games Industry Africa