Ninja Gaiden
Game
Documents about Ninja Gaiden
Consolidated Quarterly Data Appendix: FY2025 3rd Quarter
Koei Tecmo’s financial performance through the third quarter of fiscal year 2025 demonstrates robust growth driven by a strong international presence and the steady expansion of its core intellectual properties.
- Koei Tecmo achieved 51,729 million yen in year-to-date sales through Q3 FY2025, with the Entertainment segment contributing 47.5 billion yen and a 32% profit ratio in the third quarter.
- The company is heavily reliant on international markets, which now account for 36.1% of total revenue and 75.9% of total game units sold.
- Digital transformation is accelerating, with a 68% digital download rate across 6.06 million units sold during the period.
Pullup Entertainment Q1 2025/26 Earnings Results
Pullup Entertainment reported record-breaking financial results for the first quarter of the 2025/26 fiscal year, ending June 30, 2025.
- Pullup Entertainment achieved record-breaking Q1 2025/26 revenue of €79.3 million, a 132% year-over-year increase that surpassed the previous 2020/21 record by 23%.
- The company's back catalogue was the primary growth driver, generating €58.4 million—a 91% increase—led by Warhammer 40,000: Space Marine 2, Train Sim World 5, and SnowRunner.
- New releases contributed €18.6 million to the quarterly total, driven by the launch of Roadcraft, which outperformed internal expectations to become one of the most successful launches in Focus Entertainment Publishing history.
Pullup Entertainment Q3 2024/25 Revenue
Pullup Entertainment reported record-breaking financial results for the third quarter of the 2024/25 fiscal year, achieving revenue of €100.8 million.
- Pullup Entertainment reported Q3 2024/25 revenue of €100.8 million, a significant increase from €43.3 million in the same period last year.
- Total revenue for the first nine months of the fiscal year reached €335.1 million, representing a 161% year-over-year growth rate.
- Warhammer 40,000: Space Marine 2 served as a primary growth driver, surpassing 6 million unique players and achieving Platinum status on Steam.
Financial Results for the First Quarter of the Fiscal Year Ending March 2026
Koei Tecmo’s financial performance for the first quarter of the fiscal year ending March 2026 reflects a transitional period characterized by a temporary decline in revenue and profit.
- Koei Tecmo reported a Q1 fiscal year 2026 revenue decline of 15.9% to ¥14.8 billion and a 37.6% drop in operating profit to ¥3.57 billion, primarily due to a lack of major software releases.
- Management maintains a full-year sales forecast of ¥92 billion, anticipating a second-half recovery driven by the release of 'Dynasty Warriors: Origins' and a new entry in the 'Nioh' franchise.
- The company is aggressively investing in long-term growth through a 10% annual increase in labor costs and a ¥25 billion office acquisition, while maintaining a 50% total shareholder return allocation ratio.
Consolidated Financial Results Data Appendix: FY2025 Q2
Koei Tecmo’s financial performance for the second quarter of fiscal year 2025 reflects a transitional period characterized by a year-to-date decline in consolidated sales to 31,268 million yen and an operating profit of 7,964 million yen.
- Koei Tecmo reported a year-to-date decline in Q2 FY2025 with consolidated sales of 31,268 million yen and an operating profit of 7,964 million yen.
- The company maintains a full-year sales forecast of 92,000 million yen, driven by anticipated recovery in North American and European markets and the Entertainment segment.
- Digital sales now constitute 83.1% of total revenue, while overseas markets account for 72.1% of unit sales.
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