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Metal Gear

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Documents about Metal Gear

Cover of Photorealism Through the Eyes of a FOX: The Core of Metal Gear Solid Ground Zeroes (Sponsored)
84 min
Game Developers Conference84 min

Photorealism Through the Eyes of a FOX: The Core of Metal Gear Solid Ground Zeroes (Sponsored)

Kojima Productions developed the proprietary Fox Engine to establish a new standard for photorealism in the Metal Gear Solid franchise, specifically targeting the transition to physically based rendering (PBR).

  • Kojima Productions developed the proprietary Fox Engine to transition the Metal Gear Solid franchise to a physically based rendering (PBR) pipeline using a linear space workflow.
  • The engine achieves photorealism by integrating raw photographic data and 3D scanning of physical sculptures and environmental objects to create accurate models.
  • The deferred rendering pipeline utilizes a G-buffer to manage complex material properties, including subsurface scattering, anisotropic specular highlights, and view-dependent roughness.
Game Developers ConferenceMay 2018
Cover of FY2013 First Quarter Financial Results
Financial report28 pages

FY2013 First Quarter Financial Results

GREE’s financial results for the first quarter of fiscal year 2013 reveal a period of strategic transition and global expansion.

  • GREE reported Q1 FY2013 net sales of 37.9 billion yen, a 25% year-over-year increase despite a 5% sequential decline.
  • Operating profit fell 17% sequentially to 15.7 billion yen, driven by higher labor costs and international expansion investments.
  • The company is pivoting toward smartphone native applications and leveraging major IP through partnerships with Konami, Square Enix, and NCSoft for titles like Metal Gear Solid and Final Fantasy.
GREENov 2012
Cover of Konami Group Interim Report: Fiscal 2026
Financial report8 pages

Konami Group Interim Report: Fiscal 2026

The Konami Group Interim Report for the first half of fiscal 2026, covering the period from April 1, 2025, to September 30, 2025, details a period of record-breaking financial growth and strategic expansion.

  • Konami achieved record-high interim financial results for the first half of fiscal 2026, with revenue reaching ¥224.8 billion (a 22.1% year-on-year increase) and business profit rising 29.6% to ¥65.1 billion.
  • The Digital Entertainment segment remains the primary growth driver, fueled by the eFootball series reaching 900 million cumulative global downloads and strong sales from reboots of the Metal Gear and Silent Hill franchises.
  • Shareholder returns increased significantly, with the interim dividend per share raised by ¥17 to a record high of ¥83.
Konami
Cover of Konami Group Interim Report: Fiscal 2024
Financial report8 pages

Konami Group Interim Report: Fiscal 2024

The Konami Group Interim Report for the first half of fiscal year 2024, covering the period from April 1, 2023, to September 30, 2023, outlines a period of robust financial recovery and strategic expansion.

  • Konami Group reported strong growth for the first half of fiscal 2024, with total revenue reaching ¥153.85 billion (up 3.7% YoY) and operating profit rising 39.6% to ¥35.44 billion.
  • Profit attributable to owners of the parent increased by 35.2% to ¥26.83 billion, supporting the maintenance of an interim dividend of ¥62.0 per share, the company's highest level to date.
  • The Digital Entertainment segment continues to leverage major IP, including the launch of 'eFootball 2024' and the mobile title 'PAWAFURU PUROYAKYU Eikan Nine Cross Road,' which achieved 7.5 million downloads in its first month.
Konami
Cover of Consolidated Financial Results: Year Ended March 31, 2026
Financial report20 pages

Consolidated Financial Results: Year Ended March 31, 2026

Konami Group Corporation achieved record-breaking financial performance for the fiscal year ending March 31, 2026, characterized by a 17.1% year-on-year revenue increase to ¥493,677 million.

  • Konami Group Corporation achieved record-breaking financial results for the fiscal year ending March 31, 2026, with revenue rising 17.1% to ¥493,677 million.
  • Profit attributable to owners of the parent grew 33.9% to ¥100,013 million, marking the third consecutive year of record profitability.
  • The Digital Entertainment segment drove performance with a 21.5% revenue surge, fueled by the sustained popularity of the eFootball and Metal Gear franchises.
Konami