Dragon Ball Z Dokkan Battle
42 documents in the library are about Dragon Ball Z Dokkan Battle, from writers such as Akatsuki, Sensor Tower and Bandai Namco, the newest from 2026. Each has a summary and key insights with the page they come from.

Dragon Ball Z: Dokkan Battle is a anime action-puzzle game that features 2D visuals and animations set in the Dragon Ball world where the timeline has been thrown into chaos and DB characters from the past and present come face to face in new and exciting battles! Experience the new story and save the world of Dragon Ball!
- Released
- Jan 2015
- Developer
- Akatsuki Inc.
- Publisher
- Bandai Namco Games
- Genres
- Fighting, Puzzle, Role-playing (RPG), Card & Board Game
- Platforms
- Android, iOS
Game data from IGDB.com
Key figures
The Games & Comics segment generated ¥5,225 million in quarterly revenue, bolstered by the launch of 'Kaiju No. 8 The Game' and the sustained performance of 'Dragon Ball Z Dokkan Battle'.
Akatsuki, 2026 · Consolidated Results Supplementary Information for Q3 of FYE March 2026, p. 1
Dragon Ball Z Dokkan Battle generated $650,000 in revenue during the first three days of its 'Divine Dragon Carnival' event.
Sensor Tower, 2023 · Top Games and In-App Events in the United States
New product releases achieved a 40% overseas sales ratio, while established titles like Dragon Ball Z Dokkan Battle continue to provide stable operational momentum.
Akatsuki, 2025 · Consolidated Financial Results: FY3/26 Q2, p. 31
The Games business segment drove the downturn with a 52.3% revenue drop to ¥1,782 million and a segment loss of ¥1,643 million, largely due to a strategic portfolio review and transitions for flagship titles like Dragon Ball Z Dokkan Battle.
Akatsuki, 2025 · Consolidated Financial Statements for the First Quarter of Fiscal Year Ending March 31, 2026 (Japanese GAAP), p. 4
The Games segment generated ¥21.24 billion in revenue, anchored by the 10th anniversary of Dragon Ball Z Dokkan Battle, which reached record-high overseas sales and operating profit.
Akatsuki, 2025 · Consolidated Results Supplementary Information for Fiscal Year Ended in March of 2025, p. 1
Documents about Dragon Ball Z Dokkan Battle
Consolidated Financial Results: FY3/26 – 3rd Quarter
Akatsuki Inc. achieved a significant financial turnaround in the third quarter of the fiscal year ending March 2026, characterized by a 79% year-over-year increase in consolidated sales to ¥6,581 million and a return to profitability with net income reaching ¥1,003 million.
- Akatsuki Inc. returned to profitability in Q3 FY3/26 with ¥1,003 million in net income and a 79% year-over-year sales increase to ¥6,581 million.
- The company committed to returning ¥10 billion to ¥15 billion to shareholders through FY2028 via a progressive dividend policy.
- Financial performance was driven by the launch of 'Kaiju No. 8 The Game' and sustained revenue from the legacy title 'Dragon Ball Z Dokkan Battle'.
Consolidated Results Supplementary Information for Q3 of FYE March 2026
Akatsuki Inc. reported substantial year-over-year growth in sales and profitability for the third quarter of the fiscal year ending March 2026.
- Akatsuki Inc. reported Q3 FYE March 2026 sales of ¥6,581 million, a 79% year-over-year increase, with operating profit reaching ¥1,338 million compared to a prior-year loss.
- The Games & Comics segment generated ¥5,225 million in quarterly revenue, bolstered by the launch of 'Kaiju No. 8 The Game' and the sustained performance of 'Dragon Ball Z Dokkan Battle'.
- Profitability improved significantly through a rigorous business portfolio review and large-scale expense reductions across existing gaming titles.
Consolidated Financial Results: FY3/26 Q2
Akatsuki Inc. achieved consolidated sales of ¥7,602 million and a net income of ¥3,020 million during the second quarter of the fiscal year ending March 2026, representing an 80% year-over-year increase in profitability.
- Akatsuki Inc. reported Q2 FY3/26 net income of ¥3,020 million, marking an 80% year-over-year increase in profitability driven by strategic investment exits and the launch of Kaiju No. 8 The Game.
- Kaiju No. 8 The Game generated over ¥2 billion in its debut month and surpassed 5 million downloads, helping to offset a 10% year-over-year sales decline in the core Games & Comics segment.
- The company is aggressively diversifying beyond mobile gaming into an entertainment conglomerate, evidenced by the acquisition of candy brand PAPABUBBLE and the creation of an AI/DX Solutions division.
Consolidated Financial Statements for the First Quarter of Fiscal Year Ending March 31, 2026 (Japanese GAAP)
Akatsuki Inc. experienced a significant downturn in financial performance during the first quarter of the fiscal year ending March 31, 2026, characterized by a 44.0% year-on-year decline in net sales to ¥2,313 million.
- Akatsuki Inc. reported a 44.0% year-on-year decline in net sales to ¥2,313 million for Q1 of the fiscal year ending March 31, 2026, resulting in a net loss of ¥1,167 million.
- The Games business segment drove the downturn with a 52.3% revenue drop to ¥1,782 million and a segment loss of ¥1,643 million, largely due to a strategic portfolio review and transitions for flagship titles like Dragon Ball Z Dokkan Battle.
- The company recorded a ¥103 million extraordinary loss attributed to the discontinuation of a specific game title and associated organizational restructuring.
Consolidated Financial Results Briefing Materials: FY3/25
Akatsuki Inc. demonstrated significant financial resilience in FY3/25, characterized by a 46% year-over-year surge in consolidated operating profit to ¥3,915 million.
- Akatsuki Inc. achieved a 46% year-over-year increase in consolidated operating profit to ¥3,915 million for FY3/25, despite a 1% decline in total sales.
- The company maintains ¥33.3 billion in cash reserves to fund a ¥35 billion growth investment plan over the next three years, targeting M&A and next-generation game development.
- Shareholder returns are increasing as the target Dividend on Equity (DOE) has been raised from 3% to 4% due to strong liquidity and a positive outlook.
Consolidated Results Supplementary Information for Fiscal Year Ended in March of 2025
Akatsuki Inc. reported its consolidated financial results for the fiscal year ended March 2025, highlighting a period of strategic "selection and concentration" that led to a significant increase in profitability.
- Akatsuki Inc. achieved a 46% increase in consolidated operating profit to ¥3.91 billion for the fiscal year ended March 2025, despite a 1% decline in total sales to ¥23.65 billion.
- The Games segment generated ¥21.24 billion in revenue, anchored by the 10th anniversary of Dragon Ball Z Dokkan Battle, which reached record-high overseas sales and operating profit.
- The Comics segment reached full-year profitability with a 50% surge in annual sales to ¥1.14 billion, driven by media dramatizations and a partnership with NTT Docomo for the MANGA MIRAI service.
Top 10 Worldwide Mobile Games By Revenue and Downloads: February 2025
The global mobile gaming landscape in February 2025 was defined by the continued dominance of established titles and the effectiveness of event-driven engagement strategies.
- Global mobile game consumer spending reached $6.34 billion in February 2025, a 13% decline from the previous month, with the U.S. accounting for 31.5% of total revenue.
- Tencent’s Honor of Kings remained the top-grossing mobile game globally, achieving its highest-earning months in January and February 2025 since 2021 due to Spring Festival events and cultural collaborations.
- Global mobile game downloads totaled 3.73 billion in February 2025, a 15.4% decrease from January, with India leading as the top market at 613 million downloads.
Akatsuki Consolidated Financial Statements: Second Quarter and First Half-Year Period FY2025
Akatsuki Inc. reported strong financial growth for the first half of the fiscal year ending March 31, 2025, driven by the robust performance of its core Games business and expansion into the Comics sector.
- Akatsuki Inc. reported strong H1 FY2025 growth with net sales of ¥12,483 million (up 8.0% YoY) and operating profit of ¥2,991 million (up 51.0% YoY).
- The Games segment remains the primary revenue driver, contributing ¥11,444 million in sales and ¥3,075 million in segment income, largely fueled by 'Dragon Ball Z Dokkan Battle' and 'Romancing SaGa Re;univerSe'.
- The Comics business achieved a turnaround, moving from a ¥231 million loss in the prior year to a ¥64 million profit in H1 FY2025.
2024 Japan Mobile Gaming Market Insights
The Japanese mobile gaming market experienced a complex performance landscape in the first half of 2024, characterized by a modest increase in user engagement alongside a significant decline in total revenue.
- Japan’s mobile gaming market saw a 17% year-on-year revenue decline to $5.3 billion in the first half of 2024, largely driven by the weakening yen, despite a 2.5% increase in download volume to 320 million.
- Bandai Namco Entertainment secured the top spot on the Japanese publisher revenue chart for the first half of 2024, bolstered by a 3.5% quarter-on-quarter revenue increase to $390 million.
- Japan remains the global leader for anime-style mobile games, accounting for approximately 50% of the total revenue generated by the top 50 global titles in this category from January to July 2024.
Akatsuki Management Strategy Briefing
Akatsuki is undergoing a fundamental strategic pivot to establish itself as a premier global digital content provider, focusing exclusively on high-end games, comics, and anime.
Akatsuki Company Overview: August 2024
Akatsuki operates as a Tokyo-based entertainment powerhouse listed on the Tokyo Stock Exchange Prime Market, maintaining a global footprint that spans over 170 countries.
- Akatsuki reported consolidated sales of ¥23,972 million for the fiscal year ending March 2024, supported by long-term live operations of titles like Dragon Ball Z Dokkan Battle and Romancing SaGa Re;univerSe.
- The company is shifting its gaming strategy toward high-budget, 3D-focused, multi-device titles for the global market, specifically highlighting upcoming releases TRIBE NINE and Kaiju No. 8 The Game.
- Akatsuki is aggressively expanding into the full-color digital comics sector, with a planned U.S. market launch for its HykeComic platform scheduled for fall 2024.
Akatsuki Inc. Company Overview: June 2024
Akatsuki Inc. operates as a Tokyo-based entertainment powerhouse listed on the Tokyo Stock Exchange Prime Market, maintaining a global presence across more than 170 countries.
- Akatsuki Inc. generated ¥23,972 million in consolidated sales for the fiscal year ending March 2024, with international markets accounting for 33% of total revenue.
- The company is pivoting from a mobile-only focus toward high-budget, 3D, multi-device global titles supported by its proprietary Project Akatsuki platform.
- Financial stability is currently anchored by long-term live operations of co-developed titles, specifically Dragon Ball Z Dokkan Battle and Romancing SaGa Re;univerSe.