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Dave the Diver

Game8 documents

8 documents in the library are about Dave the Diver, from writers such as GameDiscoverCo, GameDev Reports and GameRefinery, the newest from 2026. Each has a summary and key insights with the page they come from.

Dave the Diver cover

Dave the Diver is an action-adventure and management simulation game developed by Mintrocket. In the game, players control Dave, who spends his days diving into underwater environments to catch fish and gather resources, and his nights managing a sushi restaurant. The gameplay combines real-time underwater exploration and combat with restaurant management mechanics.

Released
Jun 28, 2023
Developer
MINTROCKET
Genres
Role-playing (RPG), Simulator, Adventure
Platforms
Xbox Series X|S, PlayStation 4, Nintendo Switch 2, Android, PC (Microsoft Windows), iOS, PlayStation 5, Mac

Game data from IGDB.com

Documents about Dave the Diver

Cover of Games and Numbers: September 9 – September 21, 2026
Article

Games and Numbers: September 9 – September 21, 2026

This bi-weekly industry update provides a summary of key performance milestones for PC, console, and mobile titles between September 9 and September 21, 2026.

  • The Dragon Quest series has surpassed 100 million lifetime copies sold, up from 95 million in autumn 2025.
  • Dave the Diver by Mintrocket has reached 10 million units sold, with its 'In the Jungle' DLC contributing an additional 1 million sales.
  • Bulkhead’s Wardogs sold 2 million copies in its first five days of Early Access, significantly exceeding the 400,000-unit break-even threshold.
GameDev ReportsSep 2026
Cover of How Mobile Game Developers Are Using IP Collaborations to Enhance LiveOps
Article

How Mobile Game Developers Are Using IP Collaborations to Enhance LiveOps

Intellectual property (IP) collaborations have become a critical component of LiveOps strategies for mobile game developers, serving as a powerful tool to drive user acquisition and boost monetization.

  • Mob Control's six-month Transformers collaboration drove significant performance gains, with daily revenue nearly doubling in the US iOS market during the second battle pass release and daily downloads increasing by 150% at the event's start.
  • Brawl Stars successfully utilized a multi-layered SpongeBob SquarePants event, featuring unique power-ups and guild-based challenges, which resulted in a substantial spike in US daily revenue.
  • Goddess of Victory: NIKKE implemented a deep integration of Dave the Diver by recreating the game's core mechanics within its own engine, focusing on user acquisition rather than aggressive monetization.
GameRefineryMar 2025
Cover of 20 Years of the Korean Game Industry
Report474 pages

20 Years of the Korean Game Industry

The South Korean game industry has undergone a transformative evolution over the past two decades, growing approximately fivefold to reach a market valuation of 20 trillion KRW by 2023.

  • The South Korean game industry grew fivefold over the last two decades, reaching a total market valuation of 20 trillion KRW by 2023.
  • Mobile gaming became the industry's primary growth engine in 2017, officially surpassing PC-online revenue.
  • The sector successfully pivoted from a niche PC-online focus to a multi-platform ecosystem, recently diversifying into console and subculture genres with international hits like 'P의 거짓' (Lies of P) and 'Dave the Diver'.
K-GAMES – Korea Association of Game IndustryFeb 2025
Article

Plus: Which Recent PC Games Have the Most 'Staying Power'?

This analysis examines the retention and market performance of PC and console games, with a primary focus on Steam launches from September 2023.

  • Games-as-a-Service (GaaS) sports titles like EA Sports FC and NBA 2K exhibit the highest retention, maintaining 0.64x to 0.66x of their peak concurrent user (CCU) counts.
  • Most premium 'play once' games suffer rapid player decay, frequently dropping below 100 CCU shortly after their initial launch.
  • Lies of P demonstrated strong single-player retention by holding 20% of its peak CCU six weeks post-launch, while Payday 3 struggled significantly, retaining only 4% of its peak.
GameDiscoverCoMar 2024
Cover of Game of the Year: Everything Else Edition
Article

Game of the Year: Everything Else Edition

The final 2023 installment of the Video Games Industry Memo serves as a curated retrospective, shifting focus away from major AAA blockbusters to highlight notable, smaller-scale titles that defined the year for industry professionals.

  • The 2023 Video Games Industry Memo highlights eight independent and mid-tier titles that resonated with industry professionals, shifting focus away from major AAA blockbusters.
  • The selected titles include Against the Storm, Storyteller, Humanity, Dave the Diver, Cocoon, Stray Gods: The Roleplaying Musical, The Texas Chain Saw Massacre, Loddlenaut, and Venba.
  • These games were chosen for their specialized design, unique mechanics, and narrative depth, demonstrating the creative breadth of the non-AAA market.
Video Games Industry MemoDec 2023
Cover of NEXON Q2 2023 Investor Presentation
Financial report48 pages

NEXON Q2 2023 Investor Presentation

Nexon achieved record financial performance in the second quarter of 2023, generating ¥88.4 billion in revenue.

  • Nexon generated ¥88.4 billion in Q2 2023 revenue, marking five consecutive quarters of double-digit year-over-year growth.
  • The company is accelerating a 100-billion yen share repurchase program, with the completion date now set for August 2024.
  • Financial stability is driven by the sustained performance of legacy franchises Dungeon&Fighter and MapleStory, supplemented by newer titles like Wars of Prasia and Blue Archive.
NEXON Co.Aug 2023
Cover of Plus: What's Grossing the Best in Steam's Summer Sale?
Article

Plus: What's Grossing the Best in Steam's Summer Sale?

This analysis examines the performance of PC and console games during the 2023 Steam Summer Sale, focusing on how seasonal discounting affects global top-grossing charts.

  • Major Steam sales disproportionately benefit established AAA titles and 'long-tail' evergreens that are rarely discounted, such as Elden Ring and Dark Souls III.
  • Launching new titles during major Steam sale windows is strategically disadvantageous, as the competitive environment makes it difficult for new releases to gain traction.
  • Despite the crowded sale environment in late June 2023, BattleBit Remastered and Dave the Diver successfully maintained high concurrent user counts.
GameDiscoverCoJun 2023
Cover of Plus: Probing Dave the Diver's Sleeper Hit Origins
Article

Plus: Probing Dave the Diver's Sleeper Hit Origins

This analysis examines the performance of recent PC and console releases, focusing on the unexpected success of Dave the Diver and broader market trends across Steam, PlayStation, Xbox, and Nintendo Switch.

  • Major publishers are successfully adopting indie aesthetics to drive engagement, exemplified by Nexon’s sub-brand Mintrocket achieving 4,000 concurrent users and over 2,300 overwhelmingly positive reviews for Dave the Diver.
  • Football Manager 2023 demonstrated strong market demand by reaching 72,000 concurrent users on Steam during the early November 2022 period.
  • Sonic Frontiers outperformed expectations in its first three days, recording 19,200 peak concurrent users on Steam and an estimated 120,000 owners across PlayStation and Xbox.
GameDiscoverCoNov 2022

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