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Captain Tsubasa: Dream Team

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Documents about Captain Tsubasa: Dream Team

Cover of Summary of Financial Results for Fiscal Year Ended December 31, 2023
Financial report18 pages

Summary of Financial Results for Fiscal Year Ended December 31, 2023

The fiscal year ended December 31, 2023, marked a period of significant financial contraction and strategic transition for the organization.

  • Consolidated revenue dropped 36.5% year-over-year to ¥10.7 billion, resulting in an operating loss of ¥1.1 billion and a net loss of ¥1.73 billion.
  • The company recorded a net loss per share of 42.74 yen, impacted by an extraordinary impairment loss of ¥841 million on software assets.
  • Cash and equivalents declined by ¥3.8 billion to ¥2.21 billion, driven by negative operating cash flow and ¥2.82 billion in intangible asset investments.
KLabFeb 2024
Cover of KLab FY2023 Q3 Financial Results Presentation
Financial report33 pages

KLab FY2023 Q3 Financial Results Presentation

KLab’s financial results for the third quarter of fiscal year 2023 reflect a period of strategic transition characterized by revenue growth alongside ongoing efforts to improve operating margins.

  • KLab reported Q3 FY2023 revenue of 2,986 million yen, a 20.5% increase over the previous quarter driven by the BLEACH Brave Souls anniversary campaign and the launch of Is It Wrong to Try to Pick Up Girls in a Dungeon?: Battle Chronicle.
  • The company narrowed its operating loss to 158 million yen in Q3, down from a 264 million yen deficit in Q2, through disciplined reductions in labor and outsourcing costs.
  • KLab is shifting its strategic focus toward portfolio diversification, including metaverse content development for Fortnite and Roblox, casual games, and Web3 projects via its subsidiary BLOCKSMITH&Co.
KLabNov 2023
Cover of KLab FY2023 Q2 Financial Results Presentation
Financial report32 pages

KLab FY2023 Q2 Financial Results Presentation

KLab’s financial results for the second quarter of fiscal year 2023 reflect a period of ongoing transition characterized by revenue contraction and continued operating losses.

  • KLab reported Q2 2023 revenue of 2,478 million yen, representing a 14.3% decline from the previous quarter, alongside an operating loss of 264 million yen.
  • The company is implementing aggressive cost-control measures, including office downsizing, hiring freezes, and personnel reductions, to lower operating expenses.
  • Performance remains heavily reliant on core mobile titles including Captain Tsubasa: Dream Team, BLEACH Brave Souls, and Utano☆Princesama Shining Live, with overall overseas revenue trending downward.
KLabAug 2023
Cover of KLab FY2023 1Q Presentation Material
Financial report29 pages

KLab FY2023 1Q Presentation Material

KLab’s fiscal year 2023 first-quarter results reflect a period of financial contraction, characterized by a 33.8% quarter-over-quarter revenue decline to 2,891 million yen.

  • KLab reported a 33.8% quarter-over-quarter revenue decline to 2,891 million yen and an operating loss of 308 million yen for Q1 2023.
  • The financial downturn was primarily driven by the conclusion of anniversary-related revenue for Captain Tsubasa: Dream Team and the end of promotional boosts for BLEACH Brave Souls.
  • Management mitigated operating losses through disciplined cost-reduction measures, including streamlined operations and reduced advertising expenditures.
KLabMay 2023
Cover of Summary of Financial Results for Fiscal Year Ended December 31, 2022 (Japanese GAAP)
Financial report18 pages

Summary of Financial Results for Fiscal Year Ended December 31, 2022 (Japanese GAAP)

KLab Inc. experienced a transitional fiscal year ending December 31, 2022, characterized by a strategic contraction in revenue alongside a significant narrowing of net losses.

  • KLab Inc. reported a 29.4% year-over-year revenue decline to 16.88 billion yen for the fiscal year ending December 31, 2022, driven by the withdrawal of underperforming titles and weak sales for Captain Tsubasa: Dream Team.
  • Net loss attributable to owners improved significantly to 541.9 million yen in 2022, down from 3.47 billion yen in 2021, aided by reduced operating expenses and foreign exchange gains.
  • Operating losses narrowed to 598 million yen from 1.1 billion yen in the previous year, supported by aggressive cost-cutting measures and the sustained performance of BLEACH Brave Souls.
KLabFeb 2023
Cover of KLab FY2022 3Q Financial Results Presentation
Financial report31 pages

KLab FY2022 3Q Financial Results Presentation

KLab’s financial results for the third quarter of 2022 reflect a strategic transition toward a leaner operating structure and a focus on long-term profitability.

  • KLab narrowed its operating loss to 123 million yen in Q3 2022, supported by a 2.2% quarter-over-quarter revenue decline to 4,153 million yen and rigorous cost-reduction measures.
  • The company achieved a positive profit attributable to owners of the parent for the first time in two years, primarily driven by favorable foreign exchange gains.
  • Overseas markets remain a critical revenue pillar, accounting for 50% of total consolidated revenue.
KLabNov 2022
Cover of KLab Q&A Summary: Fourth Quarter and Fiscal Year Ended December 2021
Financial report2 pages

KLab Q&A Summary: Fourth Quarter and Fiscal Year Ended December 2021

KLab’s fiscal year-end 2021 review outlines a strategic transition period characterized by the sunsetting of legacy titles, the optimization of existing game portfolios, and a cautious entry into the blockchain and NFT sectors.

  • KLab expects short-term revenue contraction in Q1 2022 due to the transfer of 'Love Live! School Idol Festival ALL STARS' and the termination of 'Tales of Crestoria', though these moves aim to improve long-term profitability by lowering operational costs.
  • The company is transitioning its portfolio by sunsetting legacy titles and optimizing existing games to stabilize performance following an overall decline in revenue during fiscal year 2021.
  • Recent release 'Lapis Re:LiGHTs' shows strong monetization efficiency with high billing rates and average revenue per paying user, though user acquisition missed internal targets due to promotional adjustments.
KLabFeb 2022
Cover of KLab FY2021 3Q Presentation Material
Financial report53 pages

KLab FY2021 3Q Presentation Material

KLab’s financial performance in the third quarter of fiscal year 2021 reflects a period of significant transition, characterized by a 7.2 percent quarter-over-quarter revenue increase to 6,371 million yen.

  • KLab has revised its full-year earnings forecast to project an operating loss of 1,600 million yen.
  • The company aims to reach a revenue target of 50 billion yen by fiscal year 2023 through operational restructuring and focused content development.
  • Q3 FY2021 revenue reached 6,371 million yen, representing a 7.2 percent quarter-over-quarter increase driven by anniversary campaigns.
KLabNov 2021
Cover of KLab FY2020 Financial Results Presentation
Financial report50 pages

KLab FY2020 Financial Results Presentation

KLab achieved record-high annual revenue of 33.9 billion yen during the 2020 fiscal year, underpinned by the sustained popularity of core intellectual properties such as BLEACH Brave Souls and Captain Tsubasa: Dream Team.

  • KLab achieved record-high annual revenue of 33.9 billion yen in fiscal year 2020, driven by core titles BLEACH Brave Souls and Captain Tsubasa: Dream Team.
  • The company targets 50 billion yen in revenue and 10 billion yen in operating profit by the end of fiscal year 2023.
  • Q4 revenue contracted by 27.1% due to the conclusion of major anniversary campaigns and the underperformance of new game launches.
KLabFeb 2021
Cover of Summary of Financial Results for Fiscal Year Ending December 31, 2020 (Japanese GAAP) (Consolidated)
Financial report17 pages

Summary of Financial Results for Fiscal Year Ending December 31, 2020 (Japanese GAAP) (Consolidated)

KLab Inc. achieved a resilient financial performance for the fiscal year ending December 31, 2020, characterized by a 9.1% year-on-year revenue increase to 33.95 billion yen.

  • KLab Inc. grew annual revenue by 9.1% year-on-year to 33.95 billion yen for the fiscal year ending December 31, 2020.
  • Operating income increased by 28.4% to 2.15 billion yen, driven primarily by optimized marketing and promotional spending.
  • Net income attributable to owners of the parent doubled year-over-year to 767 million yen, resulting in earnings per share rising from 10.20 yen to 20.08 yen.
KLabFeb 2021
Cover of KLab FY2020 2Q Presentation Material
Financial report36 pages

KLab FY2020 2Q Presentation Material

KLab’s financial performance for the second quarter of fiscal year 2020 reflects a period of strategic recalibration and growth, characterized by a revenue increase to 8,528 million yen.

  • KLab reported Q2 FY2020 revenue of 8,528 million yen, representing a 14.9 percent quarter-over-quarter increase driven by anniversary campaigns for Captain Tsubasa: Dream Team.
  • The company adjusted its annual revenue forecast to a range of 33,000 to 36,000 million yen to account for current market conditions.
  • Operating profit reached 716 million yen, supported by cost restructuring and reduced promotional spending, despite a 498 million yen impairment loss on goodwill related to subsidiary Spicemart Inc.
KLabAug 2020
Cover of KLab FY2020 1Q Presentation Material
Financial report35 pages

KLab FY2020 1Q Presentation Material

KLab’s financial performance for the first quarter of 2020 reflects a transitional period characterized by a 15 percent revenue decline to 7,420 million yen.

  • KLab reported a 15% revenue decline to 7,420 million yen in Q1 2020, primarily due to the decelerating performance of its flagship title, Captain Tsubasa: Dream Team.
  • Despite revenue headwinds and COVID-19 development risks, the company maintained its initial annual financial forecasts for 2020.
  • The company is diversifying its revenue model by integrating in-game advertising and subscription services while pivoting toward the casual gaming market to stabilize earnings.
KLabMay 2020