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Ipsos
Ipsos, in an October 31, 2023 press release, reports results from an Ipsos x Generation Lab survey of 841 Americans aged 13 to 34 who play at least an hour of games a week, conducted August 29 to September 5, 2023 using Generation Lab's online youth and teen panel. The release focuses on gamers' spending across monetization touchpoints and their engagement behaviors. Among Core Gamers, defined as those playing at least 7 hours a week across any device, 66% of the age group, 85% spent money in the past six months on a game, expansion/season/battle pass, microtransactions, or subscription. Spending was diversified: 39% had made three or more such purchases, and 60% at least two. The most common touchpoints were buying a digital copy of a video game (46%), playing through a subscription service (44%), and in-game microtransactions (35%). Personalization and social interaction are critical to engagement, with 62% using a personalized avatar or character and 56% chatting with other players in the past six months. Among casual gamers playing under 7 hours a week, half engaged with at least one touchpoint, and 27% played through a subscription service.
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