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Game World Observer
It represents a 17% year-over-year increase.
The Chinese console market experienced significant growth in 2021, surpassing $2 billion in total revenue for the first time. This performance represents a 17% year-over-year increase, driven by a growing base of 15.9 million console players, which reflects an 18.3% rise from the previous year. While the market is expanding, it remains heavily reliant on the grey market, which accounted for 79.6% of all console, game, and service revenues in 2021. This reliance is largely attributed to the limited availability of licensed titles following the 2015 lifting of the country's long-standing console ban.
Market dynamics indicate a strong consumer appetite for high-quality, global gaming experiences that differ from the offerings typically found in China’s dominant PC and mobile sectors. The Nintendo Switch currently holds the position of the best-selling console in the region, while the introduction of the PlayStation 5 and Xbox Series X|S served as primary catalysts for the year's growth. Projections suggest this upward trajectory will continue, with market revenues expected to reach $2.53 billion and the total number of console players projected to grow to 27 million by 2026.
These findings highlight a unique industry landscape where consumer demand for international hardware and software persists despite regulatory hurdles and the prevalence of unofficial distribution channels. The data underscores the ongoing evolution of the Chinese console segment as it transitions from a restricted environment to a more active, albeit complex, global market participant.
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