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RGDA – Romanian Game Developers Association
The industry reached a total revenue of 351 million EUR by 2025. It is supported by a workforce of 6,000 professionals.
The Romanian game industry is projected to reach €351 million in total revenue by 2025, continuing a growth trend from €130 million in 2016, with a slight dip observed in 2023. The industry's revenue distribution in 2025 is segmented, with multinational service providers accounting for 69.3%, developers for 18.7%, and publishers for 11.9%. Productivity per specialist is estimated at €57.2K.
The top 30 companies by turnover in 2025 include major players like Electronic Arts Romania, Ubisoft, and Amber Studio, alongside a mix of developers, service providers, and publishers. The local industry ecosystem in 2025 comprises 234 active studios, with 53 Romanian games released in 2024 and 63 projected for 2025, indicating a 2.5-fold increase in game releases over two years.
The industry employs 6,000 specialists, primarily concentrated in Bucharest (46%), followed by Cluj (15%), Iași (6%), Timiș (4%), Brașov (3%), and Ilfov (3%), with other counties making up 22%. The player base in Romania is estimated at 8.6 million. The post-pandemic period saw a contraction in the services segment but stimulated growth in the indie sector, leading to a significant increase in the number of game releases.
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