Mooneye Studios
CompanyGermany
14 documents in the library are about Mooneye Studios, from writers such as Gamecity Hamburg and Next Media. Each has a summary and key insights with the page they come from.
Connections
The documents about Mooneye Studios on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.
On Steam
Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.
- Revenue as publisher
- $4.4M
- 6 games
- Revenue as developer
- $3.4M
- 3 games
- Units sold
- 248K
- as publisher or developer
- Headquarters
- Germany
Mooneye Studios’s best-selling games on Steam
| Game | Released | Share of the best seller | Revenue | Units |
|---|---|---|---|---|
| Lost EmberDeveloper and Publisher | 2019 | $3.2M | 156K | |
| Smushi Come HomePublisher | 2023 | $574K | 42K | |
| Farewell NorthPublisher | 2024 | $176K | 12K | |
| Haven ParkPublisher | 2021 | $172K | 27K | |
| LOST EMBER: Rekindled EditionDeveloper and Publisher | 2025 | $169K | 8,111 | |
| Lost Ember VR EditionDeveloper and Publisher | 2022 | $62K | 3,300 | |
| IKUMA - The Frozen CompassDeveloper and Publisher | — | — | — |
Documents about Mooneye Studios
Games Lift Incubator 2026: Gamecity Hamburg Supports Five New Games Startups
The Games Lift Incubator 2026, an initiative managed by Gamecity Hamburg on behalf of the Free and Hanseatic City of Hamburg, has selected five local game development startups to receive comprehensive professional support.
- Gamecity Hamburg has selected five startups for its 2026 Games Lift Incubator, providing each with 15,000 euros in funding and a one-year program of coaching, workshops, and networking.
- The 2026 incubator cohort consists of Neon Nest, Snap Shut Worlds, Sunderhold, Time Travel Train, and Witch Artisan.
- The incubator program is managed by Hamburg Kreativ Gesellschaft on behalf of the Free and Hanseatic City of Hamburg to support the development of market-oriented games and sustainable business structures.
Gamecity Hamburg and Hamburg Game Studios at Gamescom 2024
Gamecity Hamburg facilitates the participation of five local indie studios at Gamescom 2024, held in Cologne from August 21 to 25.
- Gamecity Hamburg supported five local indie studios at Gamescom 2024, held in Cologne from August 21 to 25, by providing exhibition space at the Indie Arena Booth.
- The initiative is part of a 'Road to' program that provides delegation packages and professional workshops to help Hamburg-based developers secure networking and business opportunities.
- The five featured indie projects include Godcomplex Games (Stack 'Em Up), Markus Koepke (Journey Beyond the Edge of the World), Pipapo Games (Map Map - A Game About Maps), Slime King Games (Under the Island), and Sven Ahlgrimm and Mathilde Hoffmann (ODDADA).
Online Application Open for Kreativ-Transfer: Hamburg
The Kreativ-Transfer initiative provides financial support to independent game studios and developers based in Germany, facilitating their participation in key industry networking events and exhibitions.
- The Kreativ-Transfer initiative provides grants covering up to 70 percent of travel, accommodation, and exhibition costs for independent German game studios.
- Applicants can receive a maximum grant of 1,000 to 2,000 euros to attend industry events and networking opportunities.
- To qualify, studios must be based in Germany, employ no more than 20 permanent staff, and demonstrate an inability to fund attendance independently.
Gamecity: Hamburg Is on Target for the Gamescom 2019
Gamecity Hamburg’s participation in Gamescom 2019 serves as a strategic initiative to bolster the visibility of the Hamburg games industry on an international stage.
- Gamecity Hamburg is utilizing a joint exhibition stand in Hall 4.1 of the Gamescom 2019 Business Area to increase the international visibility of local studios and startups.
- The initiative supports a mix of established firms like InnoGames and Taylor Wessing alongside emerging indie studios including Mooneye Studios, Team Marty, Space Walk, and Wunderparc.
- Networking efforts include the inaugural trade visitor fish bun reception and the invitation-only Games Compass event hosted in collaboration with InnoGames.
Road to gamescom 2020: Gamecity Hamburg Supports 9 Hamburg-Based Teams
Gamecity Hamburg facilitates the participation of nine local independent game studios in the 2020 digital edition of gamescom.
- Gamecity Hamburg is supporting nine local independent studios to participate in the 2020 digital edition of gamescom.
- The initiative provides these developers with a presence at the Indie Arena Booth Online to maintain global visibility during the shift to a virtual event format.
- Participating studios include Bagpack Games, Mooneye Studios, OneManOnMars Art & Games e.K., Osmotic Studios GmbH, ROCKFISH Games GmbH, The Tribe, Tiny Roar, tool1game1 GmbH, and VR-Nerds GmbH.
9 Game Studios and Gamecity Hamburg at the Digital Gamescom 2020
The transition of the 2020 Gamescom trade fair to a fully digital format necessitated the creation of new infrastructure to support the global games industry.
- The 2020 Gamescom transition to a fully digital format led to the creation of the Indie Arena Booth Online, a 100,000-square-meter virtual platform hosting over 190 game studios from more than 50 countries.
- Gamecity Hamburg utilized the "Road to gamescom" program to provide workshops and a dedicated virtual booth for nine local indie studios: Tiny Roar, The Tribe, Osmotic Studios, VR Nerds, One Man on Mars, tool 1 game, Mooneye Studios, ROCKFISH Games, and Bagpack Games.
- The Indie Arena Booth Online platform, developed by Super Crowd Entertainment and Gamecity Hamburg, replaced the traditional physical exhibition space that previously attracted over 370,000 visitors.
Mooneye Indies: Mooneye Studio Starts Publishing Label
Mooneye Studios, a Hamburg-based developer recognized for the exploration adventure game Lost Ember, has expanded its operations by launching a dedicated publishing label, Mooneye Indies.
- Hamburg-based developer Mooneye Studios, creator of Lost Ember, has launched a new publishing label named Mooneye Indies.
- The label focuses exclusively on narrative-driven and wholesome indie games to help smaller titles gain visibility in a saturated market.
- Mooneye Indies was established to formalize the advisory and marketing support the studio previously provided to student groups and indie developers.
Recap: Nordic Games 2021 - May Edition
The Road to Nordic 2021 program, organized by Gamecity Hamburg, facilitated the participation of local industry professionals and students in the May 2021 edition of the Nordic Game Conference.
- The Nordic Game Conference May 2021 edition hosted over 1,600 registered attendees and facilitated more than 1,000 business meetings.
- Gamecity Hamburg supported a delegation of 59 representatives, including 38 students and professionals from ten local studios such as THREAKS, Mooneye Studios, and Tiny Roar.
- The conference live stream reached over 3,000 views, providing a platform for Gamecity Hamburg to showcase a dedicated showreel of local studio trailers.
Road to gamescom: Five Hamburg Indies at Indie Arena Booth Online 2021
Gamecity Hamburg’s "Road to gamescom" initiative facilitates international exposure for local independent developers by providing subsidized booth space at the Indie Arena Booth Online.
- Gamecity Hamburg’s 'Road to gamescom' initiative provided subsidized digital booth space for five local studios—Tiny Roar, OneManOnMars, Mooneye Studios, Radioactive Dreams, and Klickaffen—at the 2021 Indie Arena Booth Online.
- The Indie Arena Booth, a partner of gamescom, functions as a virtual multiplayer platform that reached millions of visitors across 180 countries in 2021.
- The program supported participating studios with access to the devcom B2B conference, professional matchmaking services, and expert-led strategic workshops to improve their digital trade fair presence.
Meet Hamburg at Gamescom 2021
Gamecity Hamburg utilized the 2021 digital iteration of Gamescom to showcase the regional gaming ecosystem, specifically highlighting the work of local independent studios.
- Gamecity Hamburg showcased five local indie studios—Tiny Roar, Mooneye Studios, OneManOnMars, Radioactive Dreams, and Klickaffen—at the digital Gamescom 2021 via the Indie Arena Booth Online.
- The 'Road to gamescom 2021' program provided institutional support, including prototype funding and incubator resources, to prepare selected developers for international exposure.
- The initiative featured high-profile project reveals, including the world premiere of the sci-fi adventure game XEL.
Recap: Road to gamescom 2021
The Road to gamescom 2021 initiative, organized by Gamecity Hamburg, served to facilitate the participation of five Hamburg-based indie game studios in the digital Indie Arena Booth Online.
- The Indie Arena Booth Online platform attracted 16,600 unique users who spent a collective 25,000 hours engaging with 120 indie games.
- The platform achieved high user retention through gamified mechanics, resulting in an average session duration of 100 minutes and 4,400 interactions per booth.
- Gamecity Hamburg facilitated the participation of five local studios—Tiny Roar, Mooneye Studios, OneManOnMars, Klickaffen, and Radioactive Dreams—in the 2021 digital trade fair season.
Gamecity Hamburg and Hamburg Game Studios at Gamescom 2023
Gamecity Hamburg facilitates the participation of local independent game studios at Gamescom 2023, held in Cologne from August 23 to 27.
- Gamecity Hamburg supported five independent studios—About Cannons + Sparrows, Crumbling Games, DrownTown, Radioactive Dreams, and Symmetry Break Studio—at Gamescom 2023 through the 'Road to Gamescom' program.
- The initiative provided selected indie developers with free delegation packages and exhibition space at the Indie Arena Booth to facilitate international business connections.
- Several participating indie studios previously utilized local support mechanisms, specifically the Games Lift Incubator and regional prototype funding, to reach the Gamescom exhibition stage.