Lyrical Games
CompanyNetherlands
4 documents in the library are about Lyrical Games, from writers such as The Game Business, Game File and InvestGame. Each has a summary and key insights with the page they come from.
Connections
The documents about Lyrical Games on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.
On Steam
Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.
- Revenue as publisher
- $2K
- 2 games
- Revenue as developer
- $2K
- 2 games
- Units sold
- 389
- as publisher or developer
- Headquarters
- Netherlands
Lyrical Games’s best-selling games on Steam
| Game | Released | Share of the best seller | Revenue | Units |
|---|---|---|---|---|
| QuestwoodDeveloper and Publisher | 2025 | $2K | 389 | |
| Tide Of TacticsDeveloper and Publisher | 2026 | — | — | |
| Valor MortisPublisher | — | — | — | |
| ErosionPublisher | — | — | — |
Documents about Lyrical Games
Gaming Weekly Premium Digest #42
The gaming industry experienced a period of volatility between October 12 and October 18, 2026, characterized by mixed performance across major market indices.
- Frontier Developments' shares fell 12.9% on October 14 following the release of Planet Zoo 2, which received 'Mixed' Steam reviews at approximately 65% positive.
- Despite the stock decline, Planet Zoo 2's initial four-day performance, including pre-orders, surpassed the launch figures of both previous Jurassic World titles from Frontier.
- Unity Software shares dropped 13.8% during the week of October 12–18, driven by a combination of broader market pressure from US inflation data and a lack of positive company-specific news.
Five Things We’ve Learned About Japan’s Games Industry: How GTA 6 Influenced Valor Mortis’ $40 Price Point
This analysis provides an overview of the Japanese video game market in 2026 and examines strategic pricing decisions within the global publishing landscape.
- The Japanese console gaming industry is performing strongly, with six of the eight major companies trading at or near all-time highs.
- Nintendo maintains a 70% market share of all gaming content in Japan, a position analysts credit with preventing the total collapse of the country's console market.
- PC gaming has grown to represent 12.5% of the Japanese market in 2026, up from 5% in 2019, driven by pandemic-era console shortages and the popularity of titles like PUBG.
The state of Japan's video game industry, plus how GTA 6 influenced Valor Mortis' $40 price point
Japan’s video game industry remains a global powerhouse, anchored by the enduring success of console giants like Nintendo and Capcom.
- Japan’s video game market generates $17 billion annually, with the $12 billion mobile sector facing increased competition from Chinese developers like Tencent and NetEase.
- PC gaming in Japan has more than doubled its market share since 2019, driven by pandemic-era consumer habits and increased publisher support.
- Lyrical Games is pricing its upcoming title, Valor Mortis, at $40 to position it as a high-value 'triple-I' alternative to massive AAA releases like GTA 6.
Valor Mortis: Postponement and Development Strategy
Valor Mortis, an action title from Lyrical Games and One More Level that blends Dark Souls-style combat with parkour in a Napoleonic-era undead setting, was originally slated for release on September 24.
- Lyrical Games and One More Level postponed the release of Valor Mortis from September 24 to October 13, 2026, to avoid a crowded market window.
- The original September 24 release date became untenable after Remedy’s Control claimed the same launch slot, creating a high-risk 'September crush'.
- The decision to reschedule was driven by the crystallization of the competitive landscape following major industry events like Summer Games Fest and various platform showcases.