KING Art
Company
8 documents in the library are about KING Art, from writers such as Gamecity Hamburg, game – Verband der deutschen Games-Branche e. V. and The Game Business. Each has a summary and key insights with the page they come from.
Connections
Each row is a game or company named alongside KING Art, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
Documents about KING Art
Life after Sega: Can Relic and Amplitude rejuvenate strategy games
Relic Entertainment and Amplitude Studios are navigating a pivotal transition following their departure from Sega, marking a broader industry shift toward independent agility within the strategy game sector.
- Relic Entertainment and Amplitude Studios have transitioned to independent operations following their departure from Sega to prioritize operational autonomy and community-focused development.
- Relic Entertainment is implementing a tiered production system that separates flagship titles from smaller, experimental projects under the 'Relic Labs' initiative to reduce financial risk and overhead.
- Amplitude Studios is maintaining its focus on the 4X strategy genre with a dedicated team of approximately 170 professionals, prioritizing deep engagement with its existing player base over mass-market expansion.
Games Lift: People Make the Incubator
Gamecity Hamburg's October 2022 feature argues that the Games Lift Incubator succeeds because of the people behind it: more than 35 industry veterans who teach workshops, mentor teams, and extend their professional networks to emerging developers.
- The Games Lift Incubator in Hamburg, Germany, supports five selected game development teams annually through a combination of financial grants, workshops, and long-term mentoring.
- The program utilizes a network of over 35 industry experts who provide specialized guidance in areas such as pitch training, technical development, and market positioning.
- The incubator’s core strategy is to accelerate studio success by facilitating the transfer of knowledge from seasoned veterans to emerging talent.
Successful Premiere of Pitch Level Up
Gamecity Hamburg's inaugural "Pitch Level Up" event, held May 3, 2022, at the Hamburger Ding Cross Community Space on the Reeperbahn, was designed to help game developers build more convincing pitch decks and present them effectively to publishers, investors, and funding institutions.
- The inaugural Pitch Level Up event held on May 3, 2022, in Hamburg, Germany, provided 89 participants with professional guidance on securing game funding and partnerships.
- The event utilized a dual-track format featuring four expert-led presentations and 1:1 consultations with eight industry professionals to critique pitch materials.
- Key educational topics included publisher selection, communication strategies, effective pitching techniques, and the legal nuances of game development contracts.
Games Lift Insights: Crowdfunding for Game Developers
Gamecity Hamburg announced an online workshop series, "Games Lift Insights," designed to promote its Games Lift Incubator program and prepare prospective applicants.
- The Games Lift Incubator, operated by Gamecity Hamburg, provides selected early-stage development teams with a €15,000 financial grant to support project production.
- The program selects up to five teams annually for a three-month intensive cycle focused on transitioning concepts into professional, market-ready products.
- Participants receive specialized mentorship and co-working space to bridge the gap between conceptual design and commercial success.
At the Milestone Pitch: Games Lift Incubator 2020
Gamecity Hamburg's Games Lift Incubator 2020 reached its halfway point with a two-hour remote Milestone Pitch on October 19, after roughly six weeks of work.
- The Games Lift Incubator 2020, managed by Gamecity Hamburg, is supporting five indie studios—Curvature Games, Project Crumbling, OneManOnMars, Ninja Brigade, and Alchymia—through a structured mentorship program.
- The program focuses on bridging the gap between creative concept and market viability by providing specialized coaching in PR, investor readiness, and business development.
- Mentorship is provided by industry experts from organizations including Niantic, Raw Fury, and KING Art, covering areas such as crowdfunding, visual consistency, and project management.
Games Lift: Batch 1 Selected Projects
Gamecity Hamburg announced on August 26, 2020 the five projects chosen for the first batch of its new Games Lift incubator, a program designed to help early-stage Hamburg developers turn game ideas into professional-quality products and enter the games industry.
- Gamecity Hamburg launched the Games Lift incubator in 2020 to provide financial support, infrastructure, and professional mentorship to emerging local game developers.
- Five projects were selected from 16 applicants: Alchymia, Crumbling, Leif's Adventure: Netherworld Hero, Luna Park, and Ninja Brigade.
- Each of the five selected teams receives 15,000 euros in funding, access to a co-working space, and a three-month intensive workshop program.
Games Lift Incubator: Hamburg
Gamecity Hamburg, an initiative of the Hamburg Kreativ Gesellschaft, announced in July 2020 the mentoring and workshop lineup for the first batch of its Games Lift Incubator, a program designed to help early-stage developer teams establish themselves in the games industry.
- The Games Lift Incubator provides selected early-stage developer teams with up to 15,000 euros in funding to support project development and company formation.
- The program operates as a competitive three-month curriculum that selects five teams per batch to receive intensive workshops, individual mentoring, and co-working space.
- Participants receive professional guidance from industry experts representing established organizations including Landfall Games, Rocket Beans Entertainment, Thunderful Publishing, and Niantic.
BIU Introduces First Guide to Germany as a Games Location
The BIU, the German Games Industry Association, launched its first promotional guide to Germany as a games location on 21 February 2017.
- The German Games Industry Association (BIU) published its first 48-page English-language guide to promote Germany as a hub for international investment and business expansion.
- The guide provides comprehensive data on the German gaming market, including information on game developers, e-sports clubs, training institutes, and the gamescom event.
- The publication features expert insights from industry leaders at Black Forest Games, Ubisoft Blue Byte, InnoGames, and KING Art.