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Gamecity Hamburg
The incubator provides a structured environment to refine concepts and transition into professional production. It selects up to five teams annually for a three-month intensive cycle.
Gamecity Hamburg announced an online workshop series, "Games Lift Insights," designed to promote its Games Lift Incubator program and prepare prospective applicants. The first session, scheduled for June 3 (announced May 20, 2021), pairs an overview of the incubator with a practical introduction to crowdfunding for game developers.
The Games Lift Incubator launched in 2020 and supports developer teams in creating and refining concepts for digital games. Up to five teams are selected each year. Over an intensive three-month program, participants receive financing of up to €15,000, a workshop and mentoring program led by experienced industry professionals, and desks in a co-working facility. The application phase for the 2021 round was set to open shortly after the announcement.
The session opens with Project Manager Maggie Schneider outlining what the incubator offers and how applications work. Jan Theysen, Co-Founder and Creative Director of KING Art Games and a mentor in the previous year's program, then presents on crowdfunding. Drawing on experience shipping more than 50 games, collecting numerous awards, and running several successful crowdfunding campaigns, he covers the advantages, requirements, and pitfalls of a Kickstarter campaign.
The workshop is aimed primarily at developers intending to apply to the incubator, and their registrations receive priority. Remaining tickets are open to anyone interested in the topic, and registration runs through Eventbrite. Time is reserved after the presentations for individual participant questions, making the event both a recruitment channel for the program and a practical funding education resource for regional game developers.
Baltic Game Industry · 2019