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Cover of Weekly Industry Brief: Google Play Fees, Kingshot Ads, and Funding
Article

Weekly Industry Brief: Google Play Fees, Kingshot Ads, and Funding

The mobile gaming industry experienced significant shifts in late June 2026, characterized by major regulatory changes, substantial capital investments, and strategic corporate restructuring.

  • Google Play will open up billing options and lower store fees for developers in the US, EU, and UK starting June 30, with other regions to follow.
  • AppsFlyer received a $1 billion investment from Google, Unity, Meta, and Moloco, valuing the ad measurement firm at approximately $2.7 billion.
  • Kabam, the developer of Marvel Contest of Champions, is undergoing layoffs and downsizing its Los Angeles office to streamline operations.
Mobilegamer.bizJun 2026
Cover of The Ares Gameplan: UA Financing, Non-US Developers, and Kim Kardashian
Article

The Ares Gameplan: UA Financing, Non-US Developers, and Kim Kardashian

Ares Interactive is positioning itself as a successor to Glu Mobile, leveraging a strategic focus on user acquisition (UA) financing and partnerships with non-US development studios.

  • Ares Interactive has secured $70 million in funding to expand its portfolio of cross-platform free-to-play games.
  • The company is led by founder Niccolo de Masi and executive Mike DeLaet, both of whom are former Glu Mobile veterans, leading to industry comparisons of Ares as 'Glu 2.0'.
  • Ares is actively exploring the development of a celebrity-licensed game similar to the success of 'Kim Kardashian: Hollywood'.
Mobilegamer.bizFeb 2026
Article

Essential Facts Videos: Canada

The Essential Facts Videos series, released by the Entertainment Software Association of Canada (ESAC) in November 2022, presents a series of video profiles that showcase the Canadian video game industry’s growth and talent pipeline.

  • The Canadian video game industry generates a $5.5 billion annual contribution to the national GDP.
  • The ESAC released a video series in November 2022 profiling five major studios: Other Ocean Interactive, Ubisoft Toronto, Eidos Montréal, EA Bioware, and Kabam.
  • The content is designed to influence policymakers and legislators by highlighting the economic benefits and innovation potential of the domestic gaming sector.
ESAC – Entertainment Software Association of CanadaNov 2022
Cover of Transformers: Forged to Fight - A Game Worth Paying $750M For?
Article

Transformers: Forged to Fight - A Game Worth Paying $750M For?

This analysis evaluates the commercial and design viability of Transformers: Forged to Fight, released by Kabam’s Vancouver studio following Netmarble’s $750 million acquisition of the developer.

  • Netmarble acquired Kabam’s Vancouver studio for $750 million in February 2017, primarily driven by the success of the studio's breakout hit, Marvel: Contest of Champions.
  • Marvel: Contest of Champions generated over $100 million in revenue within its first seven months of release, establishing a high-performing template for mobile fighting games.
  • Transformers: Forged to Fight evolves the Contest of Champions framework by introducing ranged combat and sidestepping mechanics, creating a more complex metagame that requires strategic character selection.
Deconstructor of FunMay 2017
Cover of The Logic and Sorcery Behind Mobile Game Company Valuations
Article

The Logic and Sorcery Behind Mobile Game Company Valuations

The valuation of mobile game companies is driven by a combination of strategic business models and the extreme revenue disparities inherent in the freemium market.

  • Mobile game company valuations follow a Pareto distribution where revenue scales exponentially with chart position, leading to a valuation range of $600M–$800M for Top 20 companies and $100M–$200M for Top 30 companies.
  • Kabam achieved a $700M valuation by evolving into a development-publishing hybrid, which offers more scalable cash flow than pure content-focused studios.
  • Hasbro acquired a 70% stake in Backflip Studios for $112M, valuing the company at $160M, a figure that reflects the market's assessment of a consistent Top 30 grossing developer.
Mobile Dev MemoJul 2013
Cover of King vs. Kabam on the Road to IPO
Article

King vs. Kabam on the Road to IPO

As of May 2013, King and Kabam emerged as the primary candidates for a post-Zynga initial public offering within the Western gaming sector.

  • King and Kabam are the primary candidates for a post-Zynga gaming IPO, with both companies successfully transitioning from 100% web-based revenue in 2011 to approximately 50% mobile revenue by early 2013.
  • King leads in scale and monetization, with a projected 2013 revenue run rate of $524 million and a user base of 66 million, compared to Kabam’s projected revenue of over $200 million.
  • King’s growth is driven by a high-volume release strategy of a 'couple of games per quarter' and the massive success of Candy Crush Saga, which generates an estimated $1.5–2 million in gross daily revenue.
Mobile Dev MemoMay 2013