Grasshopper Manufacture
CompanyJapan
3 documents in the library are about Grasshopper Manufacture, from writers such as InvestGame, PocketGamer.biz and The Game Business. Each has a summary and key insights with the page they come from.
Connections
The documents about Grasshopper Manufacture on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.
On Steam
Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.
- Revenue as publisher
- $3.2M
- 3 games
- Revenue as developer
- $11.3M
- 11 games
- Units sold
- 783K
- as publisher or developer
- Headquarters
- Japan
Grasshopper Manufacture’s best-selling games on Steam
| Game | Released | Share of the best seller | Revenue | Units |
|---|---|---|---|---|
| LET IT DIEDeveloper | 2018 | $2.0M | 166K | |
| killer7Developer | 2018 | $1.9M | 145K | |
| ROMEO IS A DEAD MANDeveloper and Publisher | 2026 | $1.9M | 50K | |
| No More HeroesDeveloper | 2021 | $1.1M | 83K | |
| The Silver CaseDeveloper and Publisher | 2016 | $974K | 75K | |
| No More Heroes 3Developer | 2022 | $915K | 33K | |
| Sine Mora EXDeveloper | 2017 | $873K | 139K | |
| Travis Strikes Again: No More Heroes Complete EditionDeveloper | 2019 | $571K | 20K | |
| No More Heroes 2: Desperate StruggleDeveloper | 2021 | $523K | 37K | |
| Shadows of the Damned: Hella RemasteredDeveloper and Publisher | 2024 | $348K | 19K |
Documents about Grasshopper Manufacture
InvestGame Weekly Deal Digest
The gaming industry is increasingly defined by the convergence of interactive entertainment and frontier artificial intelligence, as gameplay data becomes a primary resource for training world-model AI.
- General Intuition raised $220 million at a $6.2 billion valuation, bringing its total funding to $673.7 million in under a year to train AI world models on gameplay data from its sister company, Medal.
- Modulate secured $25 million to expand its AI-driven voice moderation technology, which currently analyzes over 10 million hours of audio monthly for clients like the Call of Duty franchise.
- Bose acquired FMOD, a leading audio middleware platform for games, to integrate its audio technology into broader automotive and gaming applications.
Games media crisis deepens, Bloober hunts weird horror titles, and New York Games Week launches
The games media landscape is currently undergoing a period of profound instability, marked by widespread layoffs and a fundamental shift in audience acquisition as AI-driven search algorithms disrupt traditional traffic models.
- The games media sector is facing significant instability due to layoffs and AI-driven search algorithms disrupting traditional traffic models, leading to a shift toward niche publications and podcasts.
- Bloober Team is launching the 'Broken Mirror Games' label, led by Tymon Smektała, to expand into a global horror platform by managing two first-party and five second-party titles.
- New York Games Week is debuting as a decentralized event model that utilizes existing city infrastructure and coordinates with New York Comic-Con to replace traditional, rigid trade show formats.
Top 50 Developers of 2015: #2 GungHo Online
GungHo Online Entertainment secured the number two position on the 2015 Top Developers list, primarily driven by the sustained dominance of its flagship title, Puzzle & Dragons.
- GungHo Online Entertainment’s 2015 market position was anchored by Puzzle & Dragons, which at its peak accounted for 50% of all consumer spending in the Japanese mobile gaming sector.
- The company is actively diversifying its revenue streams by using cash flow from Puzzle & Dragons to acquire console developers, including Grasshopper Manufacture, and investing in brand extensions like theme parks.
- GungHo is expanding its global footprint through strategic partnerships with Tencent and equity stakes in Chinese developers such as Chukong to penetrate the Chinese market.